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Mute64

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About Mute64

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  1. For example ( as what i found on the interwebs ) 490x355 At least that's what the game reports. Very odd resolution. 640x474. One of the few games that actually runs at 640x480. 400x440, like all Factor 5 games. 640x222 or 448x268 depending on region. A wide variety of resolutions scene-to-scene, but not 640x480. Also 400x440 Can't remember what this one runs at. Factor 5 didn't make it. 480x360 480x360 in High Resolution mode. Using the MAX_RESOLUTION cheat will allow you to run the game at 640x480, but the performance is atrocious. Bit misunderstood, this one. Jumps around a bit in the menus, but the ingame framebuffer resolution is always 320x238, even in letterboxed mode.""
  2. Ok so I want to bulk edit my n64 games scaling in retroarch to fit my custom bezzels and I thought if I could get my n64 games separated into there own "resolution" folder I could do my scaling adjustment in retroarch and then "save content directory override" so I could bulk adjust many games that have the same resolution at once. Now does anybody know of a list somewhere that states all the n64 resolutions?
  3. Can I have launchbox launch different cores for different games for N64?
  4. I downloaded it awhile ago but I can not remember where from. Any ideas??
  5. Just got this error while trying to update to 9.8 beta 6 Could not find a part of the path 'Z:\BigBox - Launchbox\PauseThemes\Default\Default.xaml'. App: Big Box Version: 9.8-beta-6 Type: System.IO.DirectoryNotFoundException Site: Void WinIOError(Int32, System.String) Source: mscorlib at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at Unbroken.LaunchBox.Wpf.BigBox.App..ctor() at () at Unbroken.LaunchBox.Wpf.BigBox.BigBoxProgram.Main() Recent Log: 10:14:46 AM Exception Just got this error when updating to 9.8 beta 6 Could not find a part of the path 'Z:\BigBox - Launchbox\PauseThemes\Default\Default.xaml'. App: Big Box Version: 9.8-beta-6 Type: System.IO.DirectoryNotFoundException Site: Void WinIOError(Int32, System.String) Source: mscorlib at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at Unbroken.LaunchBox.Wpf.BigBox.App..ctor() at () at Unbroken.LaunchBox.Wpf.BigBox.BigBoxProgram.Main() Recent Log: 10:14:46 AM Exception EDIT: Just ended up creating that path, fixed the error for now.
  6. Well not even half way thru a clean up and I'm at 7000+ media files... safe to say I might save a fair bit of space here.
  7. Yup i do, i checked that straight away.
  8. Me and my mates on different phones both get this issue as well.
  9. Yea and then when you want to see all your games just go into your options and tick " show hidden games". My mate likes to google weird and obscure Japanese games to see if i have them, at first glance if i dont have it i unhide my games and most times its there, dam there are some weird Japanese titles lol.
  10. Yea i do this if a systems roms are missing alot of clear logo's or artwork but if a system is only missing a few here n there i just go thru n hide them.
  11. Pretty much what i do as well , then hide all my gamea without clear logo's.... if there was a couple different kinds of arcade style fonts for missing clear logos that would be cool, wouldn't have to hide so many games then.
  12. Dude...... literally just came online to post this. Need to have an option like, hide games with no " clear logo" or Front box art sort of option would be great.
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