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Mute64

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About Mute64

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  1. Just got this error while trying to update to 9.8 beta 6 Could not find a part of the path 'Z:\BigBox - Launchbox\PauseThemes\Default\Default.xaml'. App: Big Box Version: 9.8-beta-6 Type: System.IO.DirectoryNotFoundException Site: Void WinIOError(Int32, System.String) Source: mscorlib at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at Unbroken.LaunchBox.Wpf.BigBox.App..ctor() at () at Unbroken.LaunchBox.Wpf.BigBox.BigBoxProgram.Main() Recent Log: 10:14:46 AM Exception Just got this error when updating to 9.8 beta 6 Could not find a part of the path 'Z:\BigBox - Launchbox\PauseThemes\Default\Default.xaml'. App: Big Box Version: 9.8-beta-6 Type: System.IO.DirectoryNotFoundException Site: Void WinIOError(Int32, System.String) Source: mscorlib at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at Unbroken.LaunchBox.Wpf.BigBox.App..ctor() at () at Unbroken.LaunchBox.Wpf.BigBox.BigBoxProgram.Main() Recent Log: 10:14:46 AM Exception EDIT: Just ended up creating that path, fixed the error for now.
  2. Well not even half way thru a clean up and I'm at 7000+ media files... safe to say I might save a fair bit of space here.
  3. Yup i do, i checked that straight away.
  4. Me and my mates on different phones both get this issue as well.
  5. Yea and then when you want to see all your games just go into your options and tick " show hidden games". My mate likes to google weird and obscure Japanese games to see if i have them, at first glance if i dont have it i unhide my games and most times its there, dam there are some weird Japanese titles lol.
  6. Yea i do this if a systems roms are missing alot of clear logo's or artwork but if a system is only missing a few here n there i just go thru n hide them.
  7. Pretty much what i do as well , then hide all my gamea without clear logo's.... if there was a couple different kinds of arcade style fonts for missing clear logos that would be cool, wouldn't have to hide so many games then.
  8. Dude...... literally just came online to post this. Need to have an option like, hide games with no " clear logo" or Front box art sort of option would be great.
  9. Mute64

    Mame 1.89 - PSX

    I use CHD's and eboots for ps1 games, just for the ease of having a single file instead of bin/cue files. Not sure about the compression but i think CHD compression isn't to bad.... oh yea updated my mednafen core and yea the ps1 CHD's booted up straight away.. In the mame pack i recently download they had a bunch of other systems there too wich i assume are chds as well.
  10. Mute64

    Mame 1.89 - PSX

    Im pretty sure mednafen has been updated just recently to be able to read chd's, so yea ill be using the mednafen core on retroarch
  11. Mute64

    Mame 1.89 - PSX

    Ha! , i didn't even check that, and yea you're right the file it self is named correctly. Thanks.
  12. All right so ive recently downloaded Mame 1.89 CHDs merged ( 1.8TiB ) to my seed box...... and then found that it includes the complete psx collection and a few other systems as well so im currently grabbing the psx collection off my seedbox but i see that the naming structure of the files are named a bit different than the games proper name more like how mame names its Arcade games.... very abbreviated, now i was wondering if the LaunchBox Games Database is going to have trouble with the way these files are named?
  13. Mute64

    Big Box Text sizes

    Hopefully a fix for scalling above 100% comes out tho.... the way i have my setup i need large txt to read your basic windows stuff but it ruins my BigBox setup.
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