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Lordmonkus

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Posts posted by Lordmonkus

  1. What would be nice is if we could keep shortcut files to all our games in a single folder and then to import them just drag them all in like rom files. For me this would be the best way since I don't have that many games on Steam and I do not install any games to C drive at all. My games are kept on 2 separate drives, SSD for games with load times like BF4 and MMOs and a normal drive for non load time critical games.
  2. Cool, though it's really not that big of a deal. The X68000 is cool and all but the reality is that what it did so well was that it did arcade ports to near perfection but with Mame that kinda negates the need for the X68000. The Castlevania on the X68k was good too but that game was re released on the Playstation as Castlevania Chronicles so unless there's some really weird obscure system exclusive gems on the system it's not really worth the hassle.
  3. I had another go at this last night and it ended in me curling up in the fetal position rocking back and forth. Ok maybe not that bad but I had zero luck with it. The documentation for it is bad at best and what does exist is beyond confusing so for now i'm just abandoning the whole idea. I simply don't care enough about emulating those older computer systems though it would be nice to have the X68000 working under Retroarch with it's simple controller setup and fancy shmancy shaders (yes, shmancy is a word).
  4. No, I am not linking to any bios files or asking for them. I am simply showing a simple little patch I found over at romhacking.net that people can use on their already found and working syscard3.pce file so that when you boot a TG CD game you no longer have to press the "Run" button. The game just bypasses that screen and auto loads the game. Here is the link to the patch file over on romhacking.net Make a backup of your working file just in case something goes wrong. Extract the ips patch file, run it and point to your syscard3.pce file and you are done. And if you already knew about this file, a curse upon thee for not letting me know about this before Laugh
  5. Yeah upscaling isn't the same thing as a shader and generally you shouldn't use shader and upscaling at the same time. Though there is a shader that upscales in Retroarch but I have no experience using it. Use shaders for 2d sprite based games and upscale 3d polygonal games. If you like the look of and you want to smooth out sprite based games look into the xBR shaders in Retroarch.
  6. Oh shit, where to begin. Short answer, shaders are basically a set of graphical "filters" (for a simple term) to modify the look of a game. Long answer gets far more complicated but for a place to start reading go over to the Retroarch shaders forum and you can read up on them. link Now going by your post you are looking to make 16 bit and under graphics look HD and that simply isn't going to happen but there is some stuff you can do depending on personal taste and keep in mind all shader choices are personal preference. Some people prefer to smoothed out sprites and round them off while other people try and mimic the old look of a CRT TV which is what all the art in these older games was designed to look best on. Personally I go for a good CRT look but that's just me. Here's a thread I started a few weeks ago talking about shaders and what kind people like to use and there's some screen shots to give you some idea of how they look. link Different emulators implement shaders in different ways but Retroarch probably does the best job of it and has the widest variety to suit different tastes. Keep in mind though that shaders do require a decent graphics card, the power to require to run shaders has little to do with CPU power. I hope this gives you a start on what you want to know, feel free to ask anything else and i'm sure myself and others here can help you out.
  7. Yeah reloading is awful unless there's a way to press a button to do it (don't think there is one off the top of my head). Try out Alien3: The Gun, no reloading in that game from what I can remember.
  8. Yeah the track ball is alright for those analog control games, it even works somewhat ok with 720. Takes some getting used to and obviously not as good as the original arcade joystick but there really isn't too many other options.
  9. Forgotton Worlds was different. I know it had a spinner which if I remember correctly you pressed down to shoot. That game is not easily controlled through emulation. Edit: I just tried it out using your setup which I never thought of using before and it is actually very playable. It's much smoother than Ikari Warriors and Heavy Barrel because it was an analog dial rather than an 8 step rotary.
  10. So I haven't bothered using my X-Arcade stick in a while but I got it out today to mess around on it and fired up Pac-Man thinking about this discussion and I really had no issues with controls whatsoever. The version of Mame I was using is 168 MameUiFX and my TankStick is relatively new, less than a year old (no idea if it being a newer version has any bearing on the matter whatsoever).
  11. Yeah kind of but not exactly a full analog spinner. Its more like an 8 step rotation. On an X-Arcade stick I would think the best way to do it is either use the bottom 2 bottoms for rotate left and right and activate with your thumb or maybe another option would be to use the top left and right buttons for rotation and use the top middle button for fire and another button like one of the bottom 2 for your grenades.
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  12. Lol yeah the addiction sets in. I started with just my pc and a controller which has evolved into the X-Arcade stick and now i'm planning on building at least a couple of bartop cabs for different game types. One for 2 player fighting games with 6 buttons each player. One for 4 way joystick vertical oriented with 3 buttons for games like Pac-Man, Galaga, Black Tiger. One for twin stick shooters like Robotron and Smash TV One for spinner type games like Tempest and Arkanoid One for 2 player horizontal brawlers like Final Fight. Then who knows from there lol.
  13. I was just doing some reading over on the BYOAC forums and came across this crazy cab build link. The guy used these Ultimarc Servo Stiks link that change between 4 and 8 way on the fly depending on the game. They have a small servo motor in them that changes as needed on the fly. Check on the second page reply #45 for a video showing the cab in action and you can hear the servos changing the stick between 4 and 8 way.
  14. According to the X-Arcade site you can switch the sticks between 4 and 8 way but you have actually go inside and modify it, it's not a simple easy to do thing like the OP was looking for. Some of the sticks here on Ultimarc claim to be easy to switch. Link
  15. Doing a quick search I did find this information on the matter. Link "If you are playing a game like Pac-Man™ or Donkey Kong™ and find that the joystick gets stuck when changing directions, this is because these original arcade games used 4-way restricted joysticks, while the X-Arcade™ is set to 8-way mode by default. You can solve this with the X-Arcade™ by changing it to 4-way mode. Note that newer versions of MAME seem to have a built-in software 4-way emulation automatically used for 4-way games (more info see 8). NOTE: If you are using a newer version of MAME or playing a console version of a 4-way arcade game, you do not need a dedicated 4-way joystick. This is because they have a software emulated 4-way mode that simply interprets diagonals as the next direction instead of getting stuck. "
  16. There is no easy switch joysticks as far as I am aware. The easiest you can get is the Omni2 from GroovyGameGear (link) and here is a video showing the procedure (link) The Build Your Own Arcade Controls forums has a lot of information over there on different joysticks and building them. (http://forum.arcadecontrols.com/index.php/board,1.0.html)
  17. Unfortunately there is no easy solution. Your options are either A) Just get used to it and learn to play those games on the default sticks. B) Replace the sticks with ones that are easier to swap between 4 and 8 way or C) Build your own 4 way controllers and use those. I own an X-Arcade tank stick and I am in the planning stages of building a standalone 4 way arcade emulation mini cab. Cost wise the parts other than the computer and monitor it isn't terribly expensive if you have the tools and skills.
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