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kmoney

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kmoney last won the day on May 12 2019

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  1. I can confirm and had the same issue that @dragonkoh had when I had the ultrastick 360's in my cabinet exactly as he was describing. I tried different troubleshooting steps for hours on end and could never figure out what was wrong until it drove me so mad that I ended up replacing them with a different less sophisticated joystick and problem was solved. I did not want to however because having the U360's in the cabinet had great versatility and functionality of changing the maps from 4-way, 8-way and analog and were way better than the joysticks that I am using now. They only acted like that and had those weird issues with BigBox just like he said. I even emailed back and forth with the developer of the joysticks and he even sent me a new circuit board for one of the joysticks to see if it solved the problem and sadly it did not.
  2. Please see the post linked here. I think @C-Beats did some changes to the database so try updating the metadata to see if this fixes your issue.
  3. They are in .chd format.
  4. I am not sure if this is beta related or not since retro achievements have been hooked back up. One thing I have noticed is that some (not all) of my games are showing that they do not have a retro achievement available on the side details bar in LaunchBox even though they do according to the retro achievement website. I have compared the hash of my games to the hash on the retro achievement website and it matches perfectly. One example of a game is Bangai-O for the Sega Dreamcast so I looked in my Dreamcast .xml file and noticed that the retro achievements hash did not match the hash that was on the retro achievements website so that's probably why no achievements showed up for that particular game. I am assuming that the hash that is in the xml file is what is pulled from their website, so not sure why that hash did not match the one from their website? I have also ran a complete rescan of all my games for retro achievements in LB and it is still pulling back some wrong hashes from certain games when I compare them to the hash on the retro achievement website as they do not match up. One other thing to note is when I just run the game through Retroarch and not LB it detects that I have the correct hash and shows the achievements that are available.
  5. @sucramjd I was wondering if you still had the Contra Evolution video theme that you could upload? It is missing in these packs and and I know you had previously said that you had some trouble uploading to the forum.
  6. Here is how I have BigPemu setup in LaunchBox and launches fine via command line. Take special notice on the default command-line parameters
  7. Its looking good Jason. I am sure it is fun building it as I had a lot of fun building mine. I'm jealous of the nice size workshop as well. Looks like a beast of an arcade cabinet and will probably be heavy but vey robust. I am not sure if you are putting it in the house or not but it looks like it might be getting close to house door width size.🙂Also interior doors can vary in width from exterior doors as well.
  8. I can confirm the controller not skipping intro video mentioned above.
  9. I am not really using RL much these days. I did not have a problem with the module the last time I tried it as it just worked. Maybe @Headrush69 could chime in.
  10. They have also added the -nogui command back in on the new nighty's if anyone is interested.
  11. This is a known issue that was discussed in the topic below that @C-Beats has figured out and will be corrected in the next release.
  12. I am not sure if this is the newest module or not but here is a link to the newest one I could find https://www.rlauncher.com/forum/index.php?threads/teknoparrot-help-launching-games.4868/post-46655
  13. Yes that is correct, the one on the platform screen on the platforms view.
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