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wallmachine

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Everything posted by wallmachine

  1. This has been happening for me as well, but only for BigBox
  2. Object reference not set to an instance of an object. App: LaunchBox Version: 11.15 Type: System.NullReferenceException Site: System.Object DefineSimpleProperty(System.Object) Source: LaunchBox at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.DefineSimpleProperty(Object ) at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.Finish(RomImportTask task) at ResolverContainer.DeleteInvalidConfiguration(RomImportTask task, ResolverContainer ) at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.<>c__DisplayClass1_0.ValidateAspectMethod() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.MoveInterfaceObserver() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ThreadHelper.ThreadStart() Recent Log: 6:05:44 PM Exception
  3. Seems like the same issue in the following threads. https://forums.launchbox-app.com/topic/62413-importing-roms-is-inconsistent-not-working-properly/ https://forums.launchbox-app.com/topic/62195-launchbox-doesnt-import-all-games-even-checking-import-duplicates/
  4. yeah derp my bind key to stop was "." so when I put full stop.... 2021-08-03 23-50-35.mp4
  5. Unfortunately it didn't create a duplicate xml it just didn't overwrite the data properly, but I see what your saying and at the same time I don't want to keep checking when adding a system if the correct data is being kept or not.
  6. No plugins or third party apps, just a fresh install of the latest LaunchBox and it was the first platform imported and edited
  7. Is the Platforms.xml supposed to retain the previous data, as after updating in LaunchBox I have duplicate elements <Notes>The Atari 2600 is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code.</Notes> <VideoPath /> <Notes>A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play. The term "video game console" is primarily used to distinguish a console machine primarily designed for consumers to use for playing video games, in contrast to arcade machines or home computers. Although Ralph Baer had built working game consoles by 1966, it was nearly a decade before the Pong game made them commonplace in regular people's living rooms. Through evolution over the 1990s and 2000s, game consoles have expanded to offer additional functions such as CD players, DVD players, Blu-ray disc players, web browsers, set-top boxes and more.</Notes> <VideoPath /> Platforms.xml
  8. ahk, tried a few other systems same result. How are others working around games not being imported?
  9. Since you probably already have them imported, delete the platform and re-import without closing LaunchBox.
  10. I assume you are having the same issue as me here. I listed a work around but it requires importing twice.
  11. Importing a ROM using the folder or files option is inconsistent (not working properly). Just to note I don't have any duplicate games of the same name only one of each (I checked the box in case you ask me to in your troubleshooting steps). I did 4 imports just to show you its reproducible. To have LaunchBox import the correct amount of ROMs is the only solution to import the platform, delete the platform and re-import without closing LaunchBox so the correct amount of ROMs are imported? Import Games Folder: 1st Import: Opened LaunchBox and imported the folder, it only imported 704 games out of 706, deleted the Platform and closed LaunchBox 2nd Import: Opened LaunchBox and imported the folder, it only imported 703 games out of 706, deleted the Platform and closed LaunchBox 3rd Import: Opened LaunchBox and imported the folder, it only imported 702 games out of 706, deleted the Platform and left LaunchBox opened 4th Import: LaunchBox is already opened, imported the folder and the correct games were imported 706 games out of 706 Import Game Files: 1st Import: Opened LaunchBox and imported the files, it only imported 705 games out of 706, deleted the Platform and closed LaunchBox 2nd Import: Opened LaunchBox and imported the files, it only imported 702 games out of 706, deleted the Platform and closed LaunchBox 3rd Import: Opened LaunchBox and imported the files, it only imported 701 games out of 706, deleted the Platform and left LaunchBox opened 4th Import: LaunchBox is already opened, imported the files and the correct games were imported 706 games out of 706 folder.mp4 files.mp4
  12. just copying the name in the games database
  13. I selected the folder the games are in and do not have any sub folders. I never check "Scan only the specified folder (no subfolder)" option I always select "force import option" 20210509_231041.mp4
  14. What platform? any What file type? zip & txt Is it for a platform already imported? no What happens if you check the box to force import duplicates? still empty
  15. So when the game file name matches the games database title or its the actual title it removes the name even though this is correct
  16. The following game titles are displayed as blank? [Kind Words] (lo fi chill beats to write to) https://gamesdb.launchbox-app.com/games/details/119244 [the Sequence] https://gamesdb.launchbox-app.com/games/details/65633
  17. Importing folder does not list games ready to import and imports zero games.
  18. Import crashed for this game: https://gamesdb.launchbox-app.com/games/details/25361 (Inner Exception) Could not find file 'C:\Users\wallmachine\Downloads\LaunchBox\Games\MS-DOS\Electric Gruy%EF%BF%BDre.zip'. App: LaunchBox Version: 11.11 Type: System.IO.FileNotFoundException Site: System.IO.FileAttributes GetAttributes(System.String) Source: System.IO.FileSystem at System.IO.FileSystem.GetAttributes(String fullPath) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.RomImportGameListViewModel.ReflectHttpCallback(Object ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.RomImportGameListViewModel.OnActivated() at ExporterCandidate.InsertHttpWorker(Object , ExporterCandidate ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.WizardViewModel.DeleteTransactionPool() at ReaderIndexer.InsertHttpWorker(Object , ReaderIndexer ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.WizardViewModel.NextPage() at ExporterCandidate.InsertHttpWorker(Object , ExporterCandidate ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.RomImportMameOptionsViewModel.OnActivated() at ExporterCandidate.InsertHttpWorker(Object , ExporterCandidate ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.WizardViewModel.DeleteTransactionPool() at ReaderIndexer.InsertHttpWorker(Object , ReaderIndexer ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.WizardViewModel.NextPage() (Outer Exception) Exception has been thrown by the target of an invocation. App: LaunchBox Version: 11.11 Type: System.Reflection.TargetInvocationException Site: System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean, Boolean) Source: System.Private.CoreLib at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at Caliburn.Micro.ActionMessage.<>c.<.cctor>b__33_0(ActionExecutionContext context) at Caliburn.Micro.ActionMessage.Invoke(Object eventArgs) at System.Windows.Interactivity.TriggerBase.InvokeActions(Object parameter) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.Controls.Primitives.ButtonBase.OnClick() at System.Windows.Controls.Button.OnClick() at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) at System.Windows.Input.InputManager.ProcessStagingArea() at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 1:37:08 PM Exception
  19. Same thing. https://gamesdb.launchbox-app.com/platforms/games/172 https://gamesdb.launchbox-app.com/platforms/games/216
  20. When you disable non-required sound devices in Sound properties such as Digital Audio (S/PDIF), monitor sound etc they don't appear in DXDIAG
  21. Checked Windows Updates/Device Manager and driver sites for updates.
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