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wallmachine

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Everything posted by wallmachine

  1. yeah, couldn't get it to work looking at @faeran theme, the clear logos always end up blank, maybe when he has times he can provide an example. thought i was in luck seems LayoutTransform is causing weird movement when isleftofselected and isrightofselcted go to isitemselcted.
  2. Ah I misunderstood what that feature was doing. What I was after was below, but when setting the angle it squishes/skews the clear logo any idea on how to fix it? I used RotationAmount before but doesn't work in coverflows. Had to use <Setter Property="LayoutTransform">
  3. I think this is possible now but there might be an issue with coverFlow:FlowModel, because the isleftofselect and isrightofselected isn't rotating the items <coverFlow:FlowControl x:Name="FlowControl" Grid.ColumnSpan="3" Grid.Row="2" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Endless="True" Rows="1" SelectedScale="1.6, 1.6" ItemSpacing="0.8, 0.8" CurveAmount="6"> <coverFlow:FlowControl.Camera> <OrthographicCamera Position="0, 0, 5" LookDirection="0, 0, -1" NearPlaneDistance="0.01" FarPlaneDistance="1000" Width="8" /> </coverFlow:FlowControl.Camera> <coverFlow:FlowControl.DataContext> <coverFlow:FlowModel> <coverFlow:FlowModel.Style> <Style TargetType="{x:Type coverFlow:FlowModel}"> <Setter Property="RotationAngle" Value="0" /> <Setter Property="RotationAxis" Value="0,1,0" /> <Style.Triggers> <Trigger Property="IsLeftOfSelected" Value="True"> <Setter Property="RotationAngle" Value="-20" /> <Setter Property="RotationAxis" Value="0,1,0" /> </Trigger> <Trigger Property="IsRightOfSelected" Value="True"> <Setter Property="RotationAngle" Value="20" /> <Setter Property="RotationAxis" Value="0,1,0" /> </Trigger> </Style.Triggers> </Style> </coverFlow:FlowModel.Style> </coverFlow:FlowModel> </coverFlow:FlowControl.DataContext> <coverFlow:FlowControl.FlowTemplate> <DataTemplate> <coverFlow:FlowContext> <coverFlow:FlowImage ImageType="Clear Logo"> <coverFlow:FlowImage.Style> <Style TargetType="coverFlow:FlowImage"> <Setter Property="Opacity" Value="0.6" /> <Style.Triggers> <DataTrigger Binding="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type coverFlow:FlowContext}}, Path=IsItemSelected}" Value="True"> <Setter Property="Opacity" Value="1" /> </DataTrigger> </Style.Triggers> </Style> </coverFlow:FlowImage.Style> </coverFlow:FlowImage> </coverFlow:FlowContext> </DataTemplate> </coverFlow:FlowControl.FlowTemplate> </coverFlow:FlowControl>
  4. When adding the .dll dependencies for plugin, the only one that works is Unbroken.LaunchBox.Plugins.dll, the other Unbroken ones: The reference is invalid or unsupported Below fixed by deleting the Settings.xml Also, after install. (installing a fresh/clean copy of 13.3-beta-1 to another folder, no issue with icons, buttons) 2023-04-04 08:36:31 AM All necessary config files and folders now confirmed to exist. 2023-04-04 08:36:31 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-04-04 08:36:31 AM About to initialize WPF App constructor... 2023-04-04 08:36:31 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-04-04 08:36:31 AM Resolving assembly CefSharp.Wpf, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-04-04 08:36:31 AM CefSharp assembly path: D:\Arcade Cabinet\LaunchBox\ThirdParty\Chromium\CefSharp.Wpf.dll 2023-04-04 08:36:31 AM CefSharp assembly path found, loading... 2023-04-04 08:36:31 AM Resolving assembly CefSharp.Core, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-04-04 08:36:31 AM CefSharp assembly path: D:\Arcade Cabinet\LaunchBox\ThirdParty\Chromium\CefSharp.Core.dll 2023-04-04 08:36:31 AM CefSharp assembly path found, loading... 2023-04-04 08:36:31 AM Resolving assembly CefSharp, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-04-04 08:36:31 AM CefSharp assembly path: D:\Arcade Cabinet\LaunchBox\ThirdParty\Chromium\CefSharp.dll 2023-04-04 08:36:31 AM CefSharp assembly path found, loading... 2023-04-04 08:36:31 AM Resolving assembly CefSharp.Core, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-04-04 08:36:31 AM CefSharp assembly path: D:\Arcade Cabinet\LaunchBox\ThirdParty\Chromium\CefSharp.Core.dll 2023-04-04 08:36:31 AM CefSharp assembly path found, loading... 2023-04-04 08:36:31 AM WPF App Constructing... 2023-04-04 08:36:31 AM Initializing CefSharp... 2023-04-04 08:36:31 AM Resolving assembly CefSharp, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-04-04 08:36:31 AM CefSharp assembly path: D:\Arcade Cabinet\LaunchBox\ThirdParty\Chromium\CefSharp.dll 2023-04-04 08:36:31 AM CefSharp assembly path found, loading... 2023-04-04 08:36:31 AM Resolving assembly CefSharp, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-04-04 08:36:31 AM CefSharp assembly path: D:\Arcade Cabinet\LaunchBox\ThirdParty\Chromium\CefSharp.dll 2023-04-04 08:36:31 AM CefSharp assembly path found, loading... 2023-04-04 08:36:31 AM CefSharp initialized successfully. 2023-04-04 08:36:34 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-04-04 08:36:34 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-04-04 08:36:34 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-04-04 08:36:34 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-04-04 08:36:34 AM Resolving assembly Meta.Vlc.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-04-04 08:36:34 AM Resolving assembly Meta.Vlc.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-04-04 08:36:35 AM FIRST CHANCE EXCEPTION: D:\Arcade Cabinet\LaunchBox\pack:\application:,,,\WpfResources\Background.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) 2023-04-04 08:36:35 AM FIRST CHANCE EXCEPTION: Object reference not set to an instance of an object. at Unbroken.LaunchBox.Windows.Integrations.Steam.ConnectPrincipalComparator(Object spec, Object caller) 2023-04-04 08:36:35 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-04-04 08:36:35 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-04-04 08:36:35 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Start 2023-04-04 08:36:35 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Set Side Bar Max Width to 800 Less 2023-04-04 08:36:35 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Notify Side Bar Max Width 2023-04-04 08:36:35 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Completed 2023-04-04 08:36:36 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-04-04 08:36:36 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Start 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Set Side Bar Max Width to 800 Less 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Notify Side Bar Max Width 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Completed 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Start 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Set Side Bar Max Width to 800 Less 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Notify Side Bar Max Width 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Completed 2023-04-04 08:36:36 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2023-04-04 08:36:36 AM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Start 2023-04-04 08:36:36 AM Music.Prepare Start 2023-04-04 08:36:36 AM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Complete 2023-04-04 08:36:36 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2023-04-04 08:36:36 AM Music.Kill Start 2023-04-04 08:36:36 AM Music.Kill Finished 2023-04-04 08:36:36 AM Music.NotifyTrackList Start 2023-04-04 08:36:36 AM Music.NotifyTrackList Invoke WPF 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SourceInitialized Start 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SourceInitialized Before Add Hook 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SourceInitialized Completed 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Not Already Focused, Proceeding to Get Handle 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Got Handle, Proceeding to Set Focus 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Got Element 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Set Focus On Element 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Setting Already Focused 2023-04-04 08:36:36 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Opening Welcome Dialog 2023-04-04 08:36:39 AM Resolving assembly CefSharp.WinForms, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-04-04 08:36:39 AM CefSharp assembly path: D:\Arcade Cabinet\LaunchBox\ThirdParty\Chromium\CefSharp.WinForms.dll 2023-04-04 08:36:39 AM CefSharp assembly path found, loading... 2023-04-04 08:36:39 AM Resolving assembly CefSharp, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-04-04 08:36:39 AM CefSharp assembly path: D:\Arcade Cabinet\LaunchBox\ThirdParty\Chromium\CefSharp.dll 2023-04-04 08:36:39 AM CefSharp assembly path found, loading... 2023-04-04 08:36:39 AM Resolving assembly CefSharp.Core, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-04-04 08:36:39 AM CefSharp assembly path: D:\Arcade Cabinet\LaunchBox\ThirdParty\Chromium\CefSharp.Core.dll 2023-04-04 08:36:39 AM CefSharp assembly path found, loading... 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Checking for Updates 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Completed 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Start 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Before Notify Maximize Visibility 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Before Notify Restore Visibility 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Before Notify Window Controls Margin 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Before Set Window Border Visibility 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Before Notify Window Border Visibility 2023-04-04 08:36:39 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Completed 2023-04-04 08:36:39 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2023-04-04 08:36:39 AM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Start 2023-04-04 08:36:39 AM Music.Prepare Start 2023-04-04 08:36:39 AM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Complete 2023-04-04 08:36:39 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2023-04-04 08:36:39 AM Music.Kill Start 2023-04-04 08:36:39 AM Music.Kill Finished 2023-04-04 08:36:39 AM Music.NotifyTrackList Start 2023-04-04 08:36:39 AM Music.NotifyTrackList Invoke WPF 2023-04-04 08:36:39 AM GameDetailsViewModel.Dispose: Begin... 2023-04-04 08:36:39 AM GameDetailsViewModel.Dispose: Marked disposed true... 2023-04-04 08:36:39 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2023-04-04 08:36:39 AM GameDetailsViewModel.Dispose: Video control dispose... 2023-04-04 08:36:39 AM GameDetailsViewModel.Dispose: Video control nulling... 2023-04-04 08:36:39 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2023-04-04 08:36:39 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2023-04-04 08:36:39 AM GameDetailsViewModel.Dispose: Completed. 2023-04-04 08:36:42 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2023-04-04 08:36:42 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2023-04-04 08:36:42 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2023-04-04 08:36:42 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2023-04-04 08:36:42 AM DataManager.SaveInternal started. 2023-04-04 08:36:42 AM Saving InputBindings.xml... 2023-04-04 08:36:42 AM Saving GameControllers.xml... 2023-04-04 08:36:43 AM Saving ListCache.xml... 2023-04-04 08:36:43 AM Saving Settings.xml... 2023-04-04 08:36:43 AM DataManager.SaveInternal completed successfully. 2023-04-04 08:36:45 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2023-04-04 08:36:45 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2023-04-04 08:36:45 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2023-04-04 08:37:14 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2023-04-04 08:37:14 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2023-04-04 08:37:14 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2023-04-04 08:37:14 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2023-04-04 08:37:15 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2023-04-04 08:37:15 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2023-04-04 08:37:15 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed
  5. when first opening launchbox Common Language Runtime detected an invalid program. App: LaunchBox Version: 13.2 Type: System.InvalidProgramException Site: Void ListRemoteDefinition() Source: Unbroken.LaunchBox.Windows at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass66_0.ListRemoteDefinition() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2023-03-18 08:18:28 PM All necessary config files and folders now confirmed to exist. 2023-03-18 08:18:28 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-03-18 08:18:28 PM About to initialize WPF App constructor... 2023-03-18 08:18:28 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-03-18 08:18:28 PM Resolving assembly CefSharp.Wpf, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-03-18 08:18:28 PM CefSharp assembly path: D:\LaunchBox\ThirdParty\Chromium\CefSharp.Wpf.dll 2023-03-18 08:18:28 PM CefSharp assembly path found, loading... 2023-03-18 08:18:28 PM Resolving assembly CefSharp.Core, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-03-18 08:18:28 PM CefSharp assembly path: D:\LaunchBox\ThirdParty\Chromium\CefSharp.Core.dll 2023-03-18 08:18:28 PM CefSharp assembly path found, loading... 2023-03-18 08:18:28 PM Resolving assembly CefSharp, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-03-18 08:18:28 PM CefSharp assembly path: D:\LaunchBox\ThirdParty\Chromium\CefSharp.dll 2023-03-18 08:18:28 PM CefSharp assembly path found, loading... 2023-03-18 08:18:28 PM Resolving assembly CefSharp, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-03-18 08:18:28 PM CefSharp assembly path: D:\LaunchBox\ThirdParty\Chromium\CefSharp.dll 2023-03-18 08:18:28 PM CefSharp assembly path found, loading... 2023-03-18 08:18:28 PM Resolving assembly CefSharp, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-03-18 08:18:28 PM CefSharp assembly path: D:\LaunchBox\ThirdParty\Chromium\CefSharp.dll 2023-03-18 08:18:28 PM CefSharp assembly path found, loading... 2023-03-18 08:18:28 PM WPF App Constructing... 2023-03-18 08:18:28 PM Initializing CefSharp... 2023-03-18 08:18:28 PM Resolving assembly CefSharp.Core, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2023-03-18 08:18:28 PM CefSharp assembly path: D:\LaunchBox\ThirdParty\Chromium\CefSharp.Core.dll 2023-03-18 08:18:28 PM CefSharp assembly path found, loading... 2023-03-18 08:18:28 PM CefSharp initialized successfully. 2023-03-18 08:18:32 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-03-18 08:18:32 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-03-18 08:18:32 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-03-18 08:18:32 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-03-18 08:18:32 PM Resolving assembly Meta.Vlc.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-03-18 08:18:32 PM Resolving assembly Meta.Vlc.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-03-18 08:18:32 PM FIRST CHANCE EXCEPTION: D:\LaunchBox\pack:\application:,,,\WpfResources\Background.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) 2023-03-18 08:18:32 PM Resolving assembly RenameImagesToROMname.resources, Version=1.1.0.0, Culture=en-US, PublicKeyToken=null... 2023-03-18 08:18:32 PM Resolving assembly RenameImagesToROMname.resources, Version=1.1.0.0, Culture=en, PublicKeyToken=null... 2023-03-18 08:18:33 PM FIRST CHANCE EXCEPTION: Object reference not set to an instance of an object. at Unbroken.LaunchBox.Windows.Integrations.Steam.CalculateGenericIndexer(Object ) 2023-03-18 08:18:33 PM Resolving assembly System.Private.Xml.resources, Version=4.0.2.0, Culture=en-US, PublicKeyToken=cc7b13ffcd2ddd51... 2023-03-18 08:18:33 PM Resolving assembly System.Private.Xml.resources, Version=4.0.2.0, Culture=en, PublicKeyToken=cc7b13ffcd2ddd51... 2023-03-18 08:18:33 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Start 2023-03-18 08:18:33 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Set Side Bar Max Width to 800 Less 2023-03-18 08:18:33 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Notify Side Bar Max Width 2023-03-18 08:18:33 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Completed 2023-03-18 08:18:33 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-03-18 08:18:33 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-03-18 08:18:33 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-03-18 08:18:33 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-03-18 08:18:33 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Start 2023-03-18 08:18:33 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Set Side Bar Max Width to 800 Less 2023-03-18 08:18:33 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Notify Side Bar Max Width 2023-03-18 08:18:33 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Completed 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Start 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Set Side Bar Max Width to 800 Less 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Notify Side Bar Max Width 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Completed 2023-03-18 08:18:34 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2023-03-18 08:18:34 PM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Start 2023-03-18 08:18:34 PM Music.Prepare Start 2023-03-18 08:18:34 PM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Complete 2023-03-18 08:18:34 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2023-03-18 08:18:34 PM FIRST CHANCE EXCEPTION: Common Language Runtime detected an invalid program. at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass66_0.ListRemoteDefinition() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) 2023-03-18 08:18:34 PM FIRST CHANCE EXCEPTION: Common Language Runtime detected an invalid program. at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass66_0.ListRemoteDefinition() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 2023-03-18 08:18:34 PM DISPLAYED EXCEPTION: Common Language Runtime detected an invalid program. at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass66_0.ListRemoteDefinition() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2023-03-18 08:18:34 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2023-03-18 08:18:34 PM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SourceInitialized Start 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SourceInitialized Before Add Hook 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SourceInitialized Completed 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Not Already Focused, Proceeding to Get Handle 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Got Handle, Proceeding to Set Focus 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Got Element 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Set Focus On Element 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Setting Already Focused 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Checking for Updates 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Completed 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Start 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Before Notify Maximize Visibility 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Before Notify Restore Visibility 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Before Notify Window Controls Margin 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Before Set Window Border Visibility 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Before Notify Window Border Visibility 2023-03-18 08:18:34 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.StateChanged Completed 2023-03-18 08:18:37 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2023-03-18 08:18:37 PM Music.Play Start 2023-03-18 08:18:37 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2023-03-18 08:18:37 PM GameDetailsViewModel.Dispose: Begin... 2023-03-18 08:18:37 PM GameDetailsViewModel.Dispose: Marked disposed true... 2023-03-18 08:18:37 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2023-03-18 08:18:37 PM GameDetailsViewModel.Dispose: Video control dispose... 2023-03-18 08:18:37 PM GameDetailsViewModel.Dispose: Video control nulling... 2023-03-18 08:18:37 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2023-03-18 08:18:37 PM Music.Kill Start 2023-03-18 08:18:37 PM Music.Kill Finished 2023-03-18 08:18:37 PM Music.Play Empty Music Path 2023-03-18 08:18:37 PM Music.NotifyTrackList Start 2023-03-18 08:18:37 PM Music.NotifyTrackList Invoke WPF 2023-03-18 08:18:37 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2023-03-18 08:18:37 PM GameDetailsViewModel.Dispose: Completed. 2023-03-18 08:18:40 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2023-03-18 08:18:40 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2023-03-18 08:18:40 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2023-03-18 08:20:26 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2023-03-18 08:20:26 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2023-03-18 08:20:26 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2023-03-18 08:20:26 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused
  6. when first opening launchbox, the following error has appeared twice. Common Language Runtime detected an invalid program. App: LaunchBox Version: 13.2 Type: System.InvalidProgramException Site: System.Collections.Generic.List`1[Unbroken.LaunchBox.Windows.Desktop.NodeList+Node] GetSortedNodes(Unbroken.LaunchBox.Windows.Desktop.NodeList) Source: LaunchBox at Unbroken.LaunchBox.Windows.Desktop.NodeList.GetSortedNodes(NodeList nodes) at SerializerProducer.EnableIterableFacade(NodeList nodes, SerializerProducer ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass82_0.LogoutNotificationParam() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.DisableScopeRef(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.ConnectRemoteDefinition() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()
  7. Changing the Main Window Theme to the Old Default doesn't work - finding it hard to focus/read the new colours.
  8. I last tested this on 11.18-beta-3 has any further updates been added to fix not all roms being imported?
  9. If you don't select the emulator MAME in the import process you get the following message, maybe a friendlier explanation, but thought you could import with another emulator than actual MAME but it won't generate the metadata was on 11.17. Also, importing MAME games not checking the box so it gets the MAME metadata it only imports a random number from the total on version 11.18-beta-3.
  10. The issue i have is once BigBox is opened and the platformview loads BigBox freezes and no keyboard input works. I don't have any of these apps and use Windows defender
  11. This doesn't work anymore.. when you change it in the xml then open RetroArch emulator settings in LB and click OK it changes it again, anyone have a workaround on how we can rename our emulators to what we want?
  12. what do you think of having it scan the MAME metadata like the MAME import wizard? and removing the (version) and (region) from the name or moving to the respect field?
  13. Upgraded to the new release and still the same. Only way to get it to work is not scrape as 'Arcade' and don't select the emulator 'MAME' as well as not checking 'Force using MAME metadata (for emulators other than MAME that use MAME files)' However, I need to scrape MAME so it sets the MAME metadata as these are apart of the MAME set. I can't use the MAME importer because of this. bandicam 2021-08-26 17-02-21-631.mp4
  14. Yeah, been using adb as well. I'll try the plugin you created in conjunction with it to create platform to reimport. I'll be honest I don't like using plugins because eventually newer versions of LB/BB will break them and if the developer has no interest in updating then I might as well not go through the effort, but thanks for the effort in making the plugin and I'll definitely try it.
  15. Each month I delete MAME and the auto-generated playlists and re-import (settings below) the new version so that newly added games or no longer working games are correct, this part works fine because of the checkbox "Skip games unplayable in MAME". However, at the same time I want to import a select few non-arcade games (121), for example Handheld / Electronic Games that fall under the category "non-arcade games" and exclude the rest of the non-arcade games as well as utilise the "Skip games unplayable in MAME". The solution I run with at the moment is to create a platform for the Handheld / Electronic Games which points to the MAME folder and then each month manually check the channel log and confirm added/no longer working games and either import manually or mark as Broken and Hide. An option could be to create my own Smart Playlist for Handheld / Electronic Games and filter out the games I don't want however I still need to import ALL the non-arcade games, which I'm trying to avoid. Maybe something like this but has checkboxes to select all or a few games and at the end an option to "Skip games unplayable in MAME" as well as all the other options. Its also similar for the Arcade Vector Games playlist which I have to repeat the same thing however they are not under "non-arcade games" so some steps can be left out, tried smart playlist however they can't search for the word "Vector". Any ideas or am I stuck with the solution I have currently?
  16. happened again however this time while searching. bandicam 2021-08-23 22-14-53-995.mp4
  17. Play Navigation Sound(s) While Direction Inputs are Held was off by default so I checked as in the above image and no sound so then I unchecked and rechecked and it now works. Ah the setting only saves once you exit out of the Options view.
  18. No sound when holding a key to scroll in a ListView (menus, platform and game views)
  19. Yeeeeeeah all on one view! Looks like you worked out how to display horizontal and vertical box art evenly next to each other so they don't all have to inherit a one size doesn't fit all and respects its image size when next to a different sized image. This is so awesome but I feel this type of plugin will need to be heavily maintained when updates are made to bigbox/launchbox?
  20. 11.15 and I had the issue in this version as well and both are different computers with different specs. I can't re-produce it on demand.
  21. ListView headings didn't display when first opened LaunchBox, when I clicked on another Platform they re-appeared. I do not have the nahimic service running.
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