Jump to content
LaunchBox Community Forums

damageinc86

Members
  • Posts

    1,183
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by damageinc86

  1. 14 minutes ago, djweevil666 said:

    Now you got me on a mental mission obssessed about rocket launchers and paused menus. I am trying that reshade thing from partway into your guys conversation. It's the madness I got the itch to install stuff I don't know and make my comp cry lol.

     

    Yeah, at this point I'm so used to Rocketlauncher's GUI and how it helps me with the keymapping point-and-click style, that all the additional app stuff just feels like a hassle to me, since I'm so used to the way Rocketlauncher's GUI deals with stuff.  The pause menu is so cool, because if you use a non-retroarch emulator that accepts picking save slots with a hotkey (like mednafen), then there's a window in rocketlauncher that you can input what key presses it needs to send to the emulator to select a particular save slot to load, and to save to. 

    RLsavestatekeys.thumb.png.6ce523d98c6e58057bf8a97f3c647333.png

    That ends up giving you this menu:

     

     

  2. On 6/5/2023 at 6:32 AM, 5thWolf said:

    I know its possible to change the splash start up for BB with a video, but is it possible to just change the image and the sound bit that is played?

    All my searching points to creating the startup folder for a video.

    yeah if you want to shoot me your image and sound file, or point me where to download them, I can make you an mp4 vid you can throw in your startup folder.

    • Thanks 1
  3. 3 hours ago, Jason Carr said:

    Thank you guys! We definitely don't want donation money at this point because this is a business and we're doing fine. That said, it would definitely be a blessing to us if you would donate to an anti-child trafficking charity!

    This is a good one: https://ourrescue.org/

    Also this one: https://projectrescue.com/

    Thanks again guys. Blessings.

    That's a great idea.  I just saw sound of freedom and couldn't believe my eyes/ears.  Definitely needs more mainstream attention.

    • Like 1
  4. Yeah I only got to catch about an hour of it.  But it was really cool how open, honest, and forthcoming Jason was with his thought-processes going through this journey.  Kudos to @Jason Carr for taking the time to connect with the community and celebrate the 10 year anniversary like this.  It was super cool!  Can we donate to Launchbox development in some other way than just purchasing licenses? I honestly feel like I'm getting too much value from this product in relation to all the hard work that's been done to create it lol.  And I don't say that very often! Here's to another great 10 years! 

  5. Mine successfully imported, artwork is showing,...but it won't launch mame for some reason.  Everything is pointing to the correct folders.  I can launch outside of launchbox.  But nothing happens from within launchbox. 

    EDIT: Weird,...I added the system to Rocketlauncher, and set up the emulator on that side, and it launches it just fine.  No idea why Launchbox wasn't able to.

  6. On 7/22/2023 at 5:29 PM, BiRaitBec said:

    Can you share the latest full set you have of MAME? as much as i like retroarch shader for the screen, i find it annoying to change it on a per game basis when the mame ones already attach nicely. I'm referring to the FullSet2022 if you still have it. Thanks man!

    I'd also be interested in where the MAME .lay set is.  I don't ever foresee myself using retroarch for MAME stuff.

  7. 2 minutes ago, ci2own said:

    It seems there's a way to add bezels to almost all platforms:

    Pipercalls and c-beats  told me there's a program for that:

    https://reshade.me

    And it seems there's a plugin to make it easier in LaunchBox

    https://github.com/AtomFry/LaunchBoxReShadeManager

     

    Haven't checked it, but i may give it a try further.

    Wow, that's good info as well.  Maybe someday I'll check that re-shade out.  Good to see there are some solutions beginning to be viable.

  8. 44 minutes ago, ci2own said:

    You can use the plugin i told you before "Bulk Add/Remove Additional Apps" for that:

    1.- Select all games in a Platform (Ctrl + A).

    2.- Right Click over a game.

    3.- Select "Bulk Run Before/After Main Application" plugin (Need to install it previously)

    4.- Add Application command line parameters and select if needs to run Before, or After for all selected games.

     

    As you can see in the next image, all games are selected

    Capturadepantalla2023-07-24193250.thumb.png.197e21c1f96e2ab0baa129c70e45d057.png

    ok cool! thanks for the info.

  9. 30 minutes ago, ci2own said:

    Since joy2key can load a profile by using this command:   joy2key.exe -r profile_name , you can add an add as much "Additional Apps" as you want to run before/after your game runs.

    Capturadepantalla2023-07-24181801.thumb.png.37d3f85a5fb94a228a4c9d16f21db537.png

    You can also use a "Bulk run Before/After main application" plugin to apply to multiple games at the same time with this great plugin:  

    Capturadepantalla2023-07-24181618.thumb.png.60a6a48f9ed07ea5f7c17a2bd9922872.png

     

     

     

     

     

    ahhh ok interesting! Thanks for that info.  I may stick with RL for the keymapping for now, because it automatically creates the file structure/directories and names the profiles for you.  It even has a cool window that you can test the key-presses in and it will show you live whether or not it is registering.  So all you have to do is select the game or system, joy2key opens up, you edit the keypresses, click save, and you're done.  Probably knitpicky, but I don't feel like going through in launchbox and doing all that when I've already done the work, and it's basically just point-and-click. 

    One more question on that though, out of curiousity:  Could you make a profile for a platform/system and have that run whenever any game from that system is started?  Or can you only add a keymapping profile to a game?

  10. 4 hours ago, ci2own said:

    In almost all of the my platforms,  bezels works without the needing to use RocketLauncher. Basically because about 95% of them are emulated in MAME and/or RetroArch. And much others are 16:9 and don't need it (And i have more than 200 Platforms in my setup).

    I don't use Pause menu, so i can't tell anything about that, but i guess remember you can save/load states on the supported systems. 

    LB can also load general or per game keymapper config without any problem in 

     

    Yeah, I only have handheld systems emulated in Retroarch, and maybe like two other consoles.  The rest is all standalone and I need the bezel feature for that.  I haven't ever seen the LB feature that opens up joy2key for you to make the profile, then applies it to the game. Where is this, I'd love to move that feature over to LB for sure.

  11. I use rocketlauncher to have bezels on my non-retroarch systems, so my setup looks consistent across different systems/emulators.  Also for the pause menu, because they have an integrated save/load state menu in their pause, you can set it to send the autohotkey press for the emulator's save/load state hotkeys right there in the menu.  Also for the joy2key kemapping that it takes care of on a per-game basis, as well as per-system basis.  The day launchbox can do bezels, load the save states in the pause menu (all of them), and keep track of/apply the joy2key profiles per-game, is the day I will finally be able to delete rocketlauncher.  Until then, it's an integral piece of my launching chain, and works extremely well at handling those things.

  12. This is a huge necro, but I found this thread while searching google for retroarch savestate hotkeys and just wanted to say that I'm pretty disappointed that retroarch doesn't let use a dedicated hotkey to select each slot using a number like "slot 0, save" slot 0 load" "slot 1 save" "slot 2 load".  The way they have you use the + and - keys to move up and down the savestate ladder makes it difficult for me.  Especially since I'm using some overlays and shaders and have no idea which save slot i'm even at.  lol.

  13. I just ran the marquee CTC theme for a platform and it's pulling some images from somewhere I'm not even aware of.  My priorities are set in launchbox for arcade - marquee, then banner, then something else.  Even though the database id# is the filename, it's only showing about 3 out of 10, and I don't even know where it's getting the other images from.  Why won't it just look in the folder and display them?

    EDIT - apparently BigBox doesn't like the database ID# being the file name?  I changed it to the name of the game manually, and then it showed up as a marquee.  When rendering images using CTC I found the option to de-select "save as database ID".  It works fine now.

  14. On 10/22/2022 at 5:07 PM, Jason Carr said:

    Also, I got the graphics from Rachid! They look amazing, as expected. Here are the graphics for the sides of the cabinet:

    3.thumb.jpg.17d71678901cc82f00aec9a742aa6368.jpg5.thumb.jpg.7bf2775d8fb999c9b3b470bd51d89c6e.jpg

    And the marquee:

    7.thumb.jpg.5014da21cc9fdf502ee54ffdc3a1b7c0.jpg

    The control board top:

    2.thumb.jpg.dd0effcb4e10595c77a0d8d9c3137e57.jpg

    The control board front:

    1.thumb.jpg.e8bf9aad4d138c9e3920428eb0a8999d.jpg

    And the two side wings on the control board, which should roughly match the sides of the cabinet:

    4.jpg.ec5550a75aad23d8b49a7bf0df50a20d.jpg     6.jpg.fe82e2eaaa871f6f33b51d58c1e3d537.jpg

    Per the marquee, I plan to put a marquee screen in the middle of it, so I'm not entirely sure if I'll use the edges of it, or something else. I'm up for ideas. My marquee screen is on the smaller side and definitely won't fill up the entire area for the marquee. I'd love to have a one that would, but haven't found one that doesn't break the bank.

    Did you commission his artwork for this large of a print?

  15. On 6/14/2023 at 12:38 PM, DeadVoivod said:

    I got my ROG Ally today, still waiting for my 2TB M.2 2230 to get shipped tomorrow and the 1TB SD is already in to give it as much space as possible. 

    What would be the best solution to move ones existing setup to a handheld?  

    With the Odin Pro I had to do everything all over again because of Android, but with Windows it should be far easier. Only the xml files have to be altered as obviously the drive letter will change, but is it as easy as just copy paste all over?

    Plus is the existing license still valid or do you need a second one?

    I was interested in that, but the D-pad looks like crap. Is it as bad as it looks?

  16. 1 hour ago, Arthurcoutinho600 said:

    man I can't download the images file because I have to pay the mega and I don't have money and it's not worth it because paying something for something simple is stupid

    You have to pay to download something from mega? I've never heard of that.  I haven't ever paid to even have mega, let alone download from it.  That seems very odd. 

    • Haha 1
×
×
  • Create New...