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dmjohn0x

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Everything posted by dmjohn0x

  1. I have some of these. Just missed them on my steam list. Thanks though. Few here I dont have. Axiom Looks very good.
  2. Dust: An Elysian Tail~ 360 game originally. good gaym
  3. thought you were referring to this one: regardless. im looking more for games that i cant emulate. So no DuckTalesHD either.
  4. Slain: Back From Hell ~ https://www.youtube.com/watch?v=_3dQa05GocI
  5. Shiny~ Note: I didnt pick up streets of rage HD or Double Dragon HD because i prefer the look of the original on emu. Good games though!
  6. is the most recent link MV? I was going to DL but saw the ACE RTP shit and decided against it.
  7. dmjohn0x

    Yooka-Laylee

    cant wait for this and A Hat in Time
  8. Only collectors who are hard up for a game/nearing complete pay those prices. They will sell, but will take a LONG time. You dont have overhead, employees, or anything. So I'd discount anywhere from 20-25% if you really want to sell. Most people arent willing to pay vgpc prices. Good luck to you.
  9. Im looking for fun pc titles playable with a 360 controller that seem like they feel at home on a console. Hope this helps someone else while at the same time helping myself. Im looking for more game that work 100% with controller. PC Exclusives and indies are my fav but i also love games like Rayman. Currently I have: Ori~ Mother Russia Bleeds~ Pier Solar and the Great Architects ~ Rayman Origins~ Cave Story~ Transistor~ Super Meat Boy~ Shantae: Riskys Revenge~ Rogue Legacy~ Offspring Fling~ Monaco~ Mark of the Ninja~ The Last Remnant~ Jade Empire Special Edition~ Spelunky~ Jamestown~ Hyperlight Drifter~ Hell Yeah! Wrath of the Dead Rabbit~
  10. SUICIDE IS PAINLESS...
  11. It is, and im using it, but id rather everything under bigbox if possible
  12. I followed the video and setup retroarch. It launches NES games without a hit SNES game dont work at all no matter which core i specify.
  13. Different wants. For my needs, im just wanting a modular front end on a 5-6 tb drive that basically becomes an all-in-one media front end. Unlike most people. im not interested in having every game for every console. just my favs/rpgs/shmups for each and then the several movies/tv series i really enjoy or am currently watching.
  14. ci mean my main rig is a 6700k w/ gtx 980. but thats my main rig. I run dolphin on an i3 3120 with no issues. Though a few pcsx2 games need optimization. using integrated graphics. I cant imagine using an i7 and 970 for emulation until cemu has 99% compatibility and pcsx3/Citra come MUCH further.
  15. I realized itd probably be easier to just replace plex anyway to keep launchbox modular as plex requires a server to play files. i just HATE manually entering in the metadata for entire series of tv shows....
  16. c'mon. an i7 4790K and gtx970 to play videos and run Dolphin? I mean, unless you are trying to emulate uhd resolutions on xenoblade/laststory this machine seems wasted as a htpc. just my personal opinion. But im all about price/performance and the right tool for the job. Good future-proofing though.
  17. Looks sexy, my only issue is that your build seems like super overkill, spec-wise.
  18. I only found Issues/Requests. so I used that but it looks like bug support. Would be better if there were just a suggestions subforum, imo.
  19. So I know I can launch Plex from LB, but I was wondering if itd be possible to just integrate plex client functionality within plex? Plex server scrapes imdb etc for video metadata. can Launchbox just import that data for me so i dont have to swap programs?
  20. Sorry, I figured the average age of the user base to exceed 18, plus, I found it funny. Sorry if I offended anyone. For clarification BigBox is NOT a BigBitch. In fact, I love her.
  21. Fuck. Working on my modular build of bigbox all day yesterday. connected it to my arcae machine, remapped the drive, launchbox works perfect. Try switching to BigBox: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.DllNotFoundException: Unable to load DLL 'xinput1_3.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at SharpDX.XInput.XInput.XInputGetState_(Int32 arg0, Void* arg1) at SharpDX.XInput.XInput.XInputGetState(Int32 dwUserIndex, State& stateRef) at () at LaunchBox.GameControllerHandler.GetCurrentDevices() at BigBox.Data.OptionsListItem..ctor(String name, Action`1 saveAction, Action`1 loadAction, Func`1 getValues) at () at BigBox.Data.OptionsPages.get_Controller() at BigBox.ViewModels.OptionsViewModel..ctor(MainViewModel mainViewModel) at BigBox.ViewModels.MainViewModel..ctor() --- End of inner exception stack trace --- at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.Activator.CreateInstance(Type type) at Caliburn.Micro.BootstrapperBase.DisplayRootViewFor(Type viewModelType, IDictionary`2 settings) at (Bootstrapper , Object , StartupEventArgs ) at BigBox.Bootstrapper.OnStartup(Object sender, StartupEventArgs e) at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
  22. I got the default command line set to -f in the emu. Woks great. The AHK script to close active window in keypress was simple too: To close Active window on on "q" press: q::WinClose, A ; q
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