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flores9

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Posts posted by flores9

  1. Hi @Jason Carr, when I use the new startup screen feature and the game is launched, I get a black screen. It seems that the startup screen (in black, after loading the game) doesn´t close itself and get as the focus window, but the game is working in another windows, so I need to do the "Alt+tab" to change the focus window. I thought that the problem would be Rocketlauncher, but I tested launching a game directly from LB.1682343912_blackscreen.thumb.png.98f8c682322ced7f6cf9d9c265e6b0cf.png

  2. The reason of the not Game found happens because you cant put the directory of mame ROMs when you use the wizard.

     

    I solved the problem editing the Mame.XML adding the path Of the roms.

    • Like 1
  3.  when I enter in Audit mode, LB shows this error:

     

    (Inner Exception)
    
    (Inner Exception)
    
    Valor demasiado grande o demasiado pequeño para un byte sin firmar.
    
    App:     LaunchBox
    Version: 8.0-beta-2
    Type:    System.OverflowException
    Site:    Byte Parse(System.String, System.Globalization.NumberStyles, System.Globalization.NumberFormatInfo)
    Source:  mscorlib
    
       at System.Byte.Parse(String s, NumberStyles style, NumberFormatInfo info)
       at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderLaunchBox.Read2_LaunchBoxGame(Boolean isNullable, Boolean checkType)
       at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderLaunchBox.Read9_LaunchBox(Boolean isNullable, Boolean checkType)
       at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderLaunchBox.Read10_LaunchBox()
    
    
    (Outer Exception)
    
    Error en el documento XML (783599, 6).
    
    App:     LaunchBox
    Version: 8.0-beta-2
    Type:    System.InvalidOperationException
    Site:    System.Object Deserialize(System.Xml.XmlReader, System.String, System.Xml.Serialization.XmlDeserializationEvents)
    Source:  System.Xml
    
       at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
       at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
       at Common.Utilities.ConfigurationMapper`1.DeserializeXml(String configPath)
       at Common.Utilities.ConfigurationMapper`1.DeserializeFile(ConfigFileType type, String path)
       at Common.Utilities.ConfigurationMapper`1.Load(ConfigFileType type, String path)
    
    
    (Outer Exception)
    
    Could not deserialize object of type LaunchBoxPlugins.Data.Entities.Metadata.LaunchBox from F:\LaunchBox\Metadata\Metadata.xml
    
    App:     LaunchBox
    Version: 8.0-beta-2
    Type:    System.InvalidOperationException
    Site:    T Load(Common.Utilities.ConfigFileType, System.String)
    Source:  Common
    
       at Common.Utilities.ConfigurationMapper`1.Load(ConfigFileType type, String path)
       at AddToGamesDB.AddToGamesDbPlugin.GetIsValidForGame(IGame selectedGame)
       at (AuditForm , Object , EventArgs )
       at Unbroken.LaunchBox.Desktop.Forms.AuditForm.dataGridView_SelectionChanged(Object sender, EventArgs e)
       at System.Windows.Forms.DataGridView.OnSelectionChanged(EventArgs e)
       at System.Windows.Forms.DataGridView.FlushSelectionChanged()
       at System.Windows.Forms.DataGridView.OnCellMouseDown(HitTestInfo hti, Boolean isShiftDown, Boolean isControlDown)
       at System.Windows.Forms.DataGridView.OnCellMouseDown(DataGridViewCellMouseEventArgs e)
       at System.Windows.Forms.DataGridView.OnMouseDown(MouseEventArgs e)
       at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.DataGridView.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    Recent Log:
    
       8:02:43 Music.Pause Start
       8:02:43 Music.Prepare Start
       8:02:43 Music.Kill Start
       8:02:43 Music.Kill Finished
       8:02:43 Music.NotifyTrackList Start
       8:02:43 Music.NotifyTrackList Invoke
       8:04:21 Music.Pause Start
       8:04:21 Music.Prepare Start
       8:04:21 Music.Kill Start
       8:04:21 Music.Kill Finished
       8:04:21 Music.NotifyTrackList Start
       8:04:21 Music.NotifyTrackList Invoke
       8:34:18 Music.Stop Start
       8:34:20 Music.Kill Start
       8:34:20 Music.Kill Finished
       8:34:49 Exception

     

  4. 20 minutes ago, DFelten said:

    For example these files:

    Pokemon - Gelbe Edition (D) (Pokemon Yellow)
    Pokemon Blau (D).gb (Pokemon Blue)

    @Jason Carr I think I have a similar problem. When importing games, they don´t find anything for alternate names, so I have to open manually the edit dialog for each game and then they match by alternate name, but this task is frustating.

  5. I would like a related games fields, if you select a game then it will show you other games that has belong to its serie or the same game in other platforms.

  6. @Jason Carr It works from the edit game window, but when I tried to download metadata option selecting all games for a platform doesn´t work.

    I marked the option of only replace metadata field that are empty, and those games don´t have the link to the DB.

  7. @Jason Carr about why I don´t have the 100% games of automatic playlist... Which are the filters of the automatic playlist?, Can I reproduce with manual playlist?.

    For example, for "konami classics", the filter would be only:

     - Platform is Arcade (or MAME or wathever I named)

    - Publisher contains Konami

    Or it use other fields?, developer?, tittle?, etc... thanks!

  8. Hi folks, maybe someone could help me with this, but I think specially @DOS76.

    I want to separate my MAME romset to have a platform for Naomi, other for Sega Model, AAE, Sammy, etc... and leave the MAME romset without these roms, mainly for compatibility.

    I download several .bat files from DOS76 scripts, but the namefiles don´t match 100%. 

    My questions:

        - Are these scripts for split or merge romsets?

        - Where can I get documentation about the complete files list of games for each platform?. I don´t want to import a original rom for AAE for example, and leave the clones in the MAME romset. I want to separate totally by scripts, in different folders.

        - I suppose that rom filenames would be change in newer versions of MAME, where I can see this?

    PD: My first idea was to use automatic playlists, but I didn´t have the correct results, missing files or have the MAME romset with a lot of trash forcing no working games into LB. (only with games / platforms that works in other emulators, like demul, CPS3, nebula, etc...)

    Thanks!.

  9. @neil9000 a few questions,

    Do you use the MAME romset split? or merge?

    When you imported the MAME / Arcade roms, do you import priorizing a region or with all clones?, and do you remember the skips options you have checked?

    Looking your screenshots, I missed Buster Bros game for example, but I have the rom, so it´s probably that the rom didn´t import to LB due a option I missed.

    Thanks.

  10. @Jason Carr @Charco @neil9000 problem solved.

    I had Capcom CPS as platforms a few weeks ago, after delete as platforms, it seems that platform.xml doesn´t update correctly, so LB detects that platforms already exists (maybe I had the platforms.xml file opened....) silly mistake...

    Thanks!

     

    • Like 2
  11. Hi!,

        could someone tell me which playlists generates LB automatically?.

    I have the complete MAME 0.185 romset, but I missing some playlist I watched in videos, for example AAE, Capcom CPS1, CPS2,...

    I tried both configurations in imports, import priorizing regions, and import all the clones, and the result is the same with playlists.

    Now the playlist that has been generated are:

    - Atari Classics

    - Capcom Classics

    - Cave

    - Daphne

    - Data East Classics

    - Irem Classics

    - Konami Classics

    - Midway Classics

    - Namco Classics

    - Namco Classics 22

    - Nintendo Classics

    - Sega Classics

    - Sega Hikaru

    - Sega ST-V

    - SNK Classics

    - SNK Neo Geo MVS

    - Taito Classics

    - William Classics

    Thanks!

     

  12. Hi @Jason Carr, a few questions about the CRC check:

    • I downloaded a new image set for a platform, I noticed that the downloaded images are repeated, for example, now I have three different boxes for the same game (from DB and emumovies), the images are different, also the CRC, and their are named ad  "1st Division Manager.55c7e3c1-d7e6-4228-bd40-a373cfb3016b-01" , etc... Before I think LB only downloaded one image for each of the category
    • The improvement only check if you have an image with the same CRC or check that the CRC of the game are the same that the linked image in the DB?
  13. 16 minutes ago, CliveBarker said:

    How in the heavens did Mario Kart 8 got in there lol?

    Thanks for posting these images, I am noticing a lot of context and translations improvements I need to implement. I haven't used the playlist feature at all and I need to know what function each thing has in order to provide context

    Edit:

    @Jason Carr I clicked Edit instead of Quote and deleted @flores9 images!!! Incredibly dumb mistake I made. I can't find a way to rollback the edit, I sent a message to flores9 to apologize what can I do to fix this?

    I attached the images.

    playlist nintendo.png

    sega classics 2.png

    sega classics.png

    Sega Hikaru.png

    Taito.png

  14. @Jason Carr I generated the autoplaylist of last version, and I noticed that it adds games from other platforms instead of only MAME / Arcade. Is this normal?

    For example, for Nintendo Classics it added a game from Nintendo Game & Watch, or in the Sega Classics it added Mario Kart 8 from Wiiu!!!. I attached a few examples.

     

     

     

     

     

    • Like 1
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