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Posts posted by dragon57
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39 minutes ago, Kefka2b said:
Only imported Snes for testing and didn't have the option.
If you are talking the Retroarch core selection for a console/platform, hit ESC on the keyboard on the main screen. The currently active selection will show the core selection screen after the ESC sequence. If you have a gamepad working, there is a mapping for bringing the core selection screen also.
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5 hours ago, damageinc86 said:
And per controller navigation mapping?
Since this is an early alpha version for the currently supported platforms, there is no support as of yet. It has basic gamepad support and also since it was originally heavily dependent on Retroarch and its support, I am sure this will come, eventually.
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On 12/20/2025 at 5:15 PM, damageinc86 said:
I don't see any presentation in their screenshots that uses a clear logo for the game? Are there any views that do at least have clear logo, box art, and other basic artwork pieces for the game? I wouldn't really want to go back to just plain text game lists. That's the entire reason why I'd want to use a front end.
Also curious, are you able to map each one of your controllers independently for navigating the front end interface? Launchbox still just applies one button set to all controllers you have plugged in for navigating big box. Which leaves you guessing as to which button on which controller is going to start the game, or move back, etc.
According to their Discord, the existing 'theme', if you will, will not change in the short and medium term. Long term plans are to allow something like that. The author was going for something like the SteamDeck interface initially.
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Yep, same here. Looks like it will take their web master to address the configuration issue.
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While I know my following comment is not helpful, I will take your request and put it on my to-do list.
Since 21:9 monitors still account for a very small percentage of overall monitor sizes in current Steam statistics, I believe having at least a generic MAME bezel for horizontal and vertical games would be better than nothing. Please don't take my comment as an official direction by The Bezel Project. It is not. I will see what I can do about generating a default MAME horiz/vert 21:9 bezel and posting here, hopefully before the end of the year. No promises, however, as this is a busy time.
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4 hours ago, spycat said:
Yes, that's the correct order for the lays.
I recall something on the forums about this issue with lays. I think it had to do with the bezel project and it was rectified by the creators.Correct. The latest Bezel Project Windows app creates MAME lay files according to the correct instructions mentioned above. While LaunchBox uses and installs files from the Github repositories as the BP app, lay files are created by Launchbox itself via the devs here and I have no idea if their lay file logic was changed. You could always use the Report a Bug feature of the forums, which is under the Help & Support header if you find Launchbox's latest beta writes out lay files incorrectly.
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As long as the symlink is correct and still accessible to the OS and apps, you should have no problem. That is the purpose of symlinks, to do what you are needing to do.
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22 minutes ago, damageinc86 said:
I 100% agree with you on this one. hands off the precious retroarch configs. good lord. it's bad enough to have to deal with retroarch itself and always being anxious all the core settings and overrides and B.S. ACTUALLY saved lol. Don't need launchbox in there overwriting anything too!
To play devil's advocate, how many times do you usually import a full MAME set? I've done that once in like 12 years lol.
Another 100% in agreement. Hands off everything gaming related unless the user turns on an option. I can't tell you how many friends have enough trouble keeping retroarch running without another app coming along and shooting both feet and kneecaps off.
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A new Windows installer, V1.1.15, has been pushed to Github which should write out MAME lay files in the modified format.
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Many thanks for pointing this out. I will create an item in the project to address the lay file format as you stated.
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1 hour ago, faeran said:
Type in a name first and you should be good.
So you are saying you must type a name in that field before selecting Browse? If so, indicating that would be super helpful. Also, if the name is required first, could the browse button be inactive until the field is satisfied?
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I also come from an IT related team with a QA background. I made a personal decision to stay with an old build because recent updated releases of Launchbox had a number of issues with my installations. I have been too busy to provide feedback, but after searching the beta threads, the issues I saw were already reported.
Your points are quite valid. I hope someone from the core team responds.
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Down again. Whoever is responsible for the server might want to check for a root cause, assuming no server admin tasks are going on to cause this.
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Seems to be fine now. Thanks for the follow-up.
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The DB seems to be down again. This is what I get when I search: An unexpected error occurred while processing your request.
I've been trying for nearly an hour. Thanks!
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I highly recommend this utility: https://schinagl.priv.at/nt/hardlinkshellext/linkshellextension.html
I have used it for a number of years. While you can create everything manually in Windows, this util makes things easy.
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Would you be adverse to just creating something like a hard link or junction back to the default location? I mess around with retroarch defaults all the time and have tried this successfully.
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Perhaps a strange choice, but I would pick Arkanoid or DX-Ball for the PC. I played the heck out of those and every time I happen on another variant I will play it without fail. Something about that play mechanic fits my mental grooves.
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12 hours ago, themaniac81 said:
I've been at this for a few days already. Yes, I've enabled my overlays in retroarch and I've tried numerous things but I can't figure this one out. (https://imgur.com/a/utpHm8Q) I have a config_nds in my retroarch root directory for example. My buddy told me that he does not have a config_nds folder in his root directory. He told me that I should only have Gamebezels like so (https://imgur.com/a/blTGW9P) which I do. fyi, I'm not using Launchbox yet. I figured if I'm having a problem with bezels using retroarch the same problem will arise if I'm using Launchbox.
I've been using the bezelproject launcher here: https://github.com/thebezelproject/BezelProject-Windows/releases/tag/V1.1.14.
On the github link just above, I don't understand this, maybe that's why I'm having this problem:
Added the following text to the application Help page:
This utility will created custom cfg files in the Retroarch main directory for any Bezel pack installed for the Retroarch platform. Use the name of the cfg file on the command line when Retroarch is started. Example: retroarch.exe -c "retroarch_mastersystem.cfg"Thank-you so very much for taking the time to get back to me.
The example given does require a bit of retroarch knowledge. I didn't make it more specific because the Bezel app is used for more than just LaunchBox. As far as LaunchBox configuration using the latest Bezel app referred to in your post, you would use Tools/Manage Emulators, then select Retroarch and click on the Edit button. Find the Associated Platforms section, then the list of cores and "Extra command-line parameters. In that parameters section, use the -c option and the name of the cfg file created when the app installed the selected bezels. Look in the root Retroarch directory for a list of the cfg files available. Hope this helps. If not, give us a list of the cfg files available and a pic of the Associated Platforms panel.
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You need to tell retroarch to load your config file for that core. Click on Associated Platforms and add something like this to the Extra command-line parameters:
-c "config\melondsds_libretro.cfg"
If your cfg file is in a different location, edit that example to match yours. -
GearColeco only supports col, cv, bin, and rom extensions. Probably need to find different versions of those roms.
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What does your retroarch command line look like?
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Look for melonds_libretro.cfg in config and copy that to melondsds_libretro.cfg.
Bezel Power (Bezel for standalone emulators)
in Third-Party Applications and Plugins (Development and Beta Testing)
Posted
Great stuff! I created my own bezel util using AHK years ago for standalone emulators, so your intentions are very doable without using Reshade and the like. Keep at it!