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dragon57

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Posts posted by dragon57

  1. On 6/24/2021 at 8:26 AM, Zeaede said:

    I know that much you can do bezels with RetroArch, Rocketlauncher and MAME

    Some are easaier than others, so that's why it would have been nice with some kind of plugin make this easier

     

    I am a member of The Bezel Project, and have bezels working for all Retroarch cores. If you are having issues getting bezels to show in Retroarch, you must have something not configured correctly. There are two areas you might want to look at in your Retroarch installation.

    1. Your rom names must match the bezel cfg file names.

    2. The directory in the config directory containing the cfg files for the bezels must match the core name exactly.

    • Like 1
  2. 14 hours ago, Lordmonkus said:

    The alternative is to download a complete media pack from some site and hope they are all named correctly for your collection and then go through it all manually to fix up any errors.

    This is what I do now. I get the combined box, box 3d, snaps, title, wheel packs from EmuMovies, then manually check for missing art. I have numerous scripts to do compares and setup for art downloads. Using the EmuSync tool from the EmuMovies site also seems to be faster than LaunchBox in some cases in downloading art, but everyone's use case will/may be different. You just have to find what works best for you with the tools and assets available to you. You also need to revisit all alternatives when new versions come out.

    The LaunchBox devs are doing their best for us I feel.

    As to your thoughts on downloading a 'full pack' from the LaunchBox database/art server, I feel this could be done in code, but it would greatly increase the horsepower demands on the online server. The process would be similar to what happens if you have a Google Drive folder full of files that you want to download as a complete zip archive. The Google server creates a zip on the fly of the files you selected. In my experience, the Google process can take a long time to prepare an archive of many hundreds/thousands of files.

     

  3. @64ozgames, I'm a member of The Bezel Project, so I'll try to assist.

    If you aren't using Retroarch for MAME games, it isn't needed in any way. Having cfg files will not affect how MAME implements/shows its bezels.

    What version of MAME are you using? I assume when you install the MAME bezels, you are selecting native MAME in the options (see pic below)?
    image.thumb.png.71cb5f2957f20bdbda75944cf3f96a23.png

     

    • Like 1
  4. 39 minutes ago, Joe35car said:

    Actually I installed both. MAME and RocketLauncher. When I have everything running through Rl it worked fine showing bezels for individual games. Also worked if I ran MAME on it's own command line it would show individual games. When I changed a platform to use MAME only in LB the bezels will only show the system and not individual games. Should I just delete the whole bezel project and start over? 

    I can't see starting over being required.

    Where is your mame.ini file located? Is it in the ini directory under the mame install directory?

  5. 11 hours ago, Joe35car said:

    OK so far I tried two systems with success. Amstrad GX4000 and Atari 2600. Now this will be a little off topic but since I changed these two systems to use MAME only I noticed that the Bezels Project  don't work for the games. It only shows the default bezel for both systems.

    How were the bezels installed originally? Did you select Rocketlauncher in the bezel installer? If so, you will have to reinstall the bezels and select native MAME in the selection section of the installer.

  6. 12 hours ago, Beanie moo said:

    Can anyone help I'm totally confused I have the bezels downloaded and set to my retroarch file system the sammy atomiswave naomi worked straight away with no issues changing for each game now the consoles won't update the bezels just black I can set them individually with retroarch override settings but that's gonna be a mammoth chore help please I'm at a loss 

    The most common issue when the bezels don't show up after installation is the rom set names don't match the bezel names. The bezel sets use No-Intro naming, when available.

  7. On 12/17/2020 at 3:03 PM, Hifihedgehog said:

    OK. Here is the scoop: Comcast is throttling LaunchBox's Games Database. I switched to a self-hosted VPN using my VPS (Outline VPN) and my download speeds suddenly skyrocketed. I will be reporting this to Comcast and requesting an immediate fix. As it stands, Comcast customers beware: Comcast may be throttling your LaunchBox Games Database downloads. ?

    I can confirm this as well. I hate Comcast, but I have no other alternative.

  8. There are a few here. Vikings 'Colorful' videos he is working on would be a good one to investigate. He has a number of templates and resources to read about what would be required to help. Another Viking related thread are the Silver Ring logos. Users request new additions to his original release all the time. @sundogak has picked up creating new art for this, and I'm sure he would appreciate some help. @seaview59 also is the go to person for clear logo creation requests and LaunchBox art submissions to the database. He also might appreciate some help. :)

    Just search for those threads here on the forum for reference.

  9. Welcome!

    Maintaining and collecting original console hardware, games, carts, optical media can be great fun. I used to do it myself, but as time marched on, hardware dies, plus my wife & I have downsized which made keeping all the hardware I had impossible. Now, many have the space and disposable cash so they can keep their collection for their entire lives, and that is great. Some will have to make a decision very similar to your topic, sooner, or later.

    I sold nearly my entire collection (keeping only a couple of consoles which are on display only positions on my shelves). I have no regrets. I am 99.9% emulation now. I collect all the associated art for my collection like I used to do with actual boxes, flyers, etc. I also dabble in creating my own art because you will always find holes in your art collection. There are numerous loose collections of private and open 'teams' that work on art for free, and out of respect of the history of the hobby. Many users have ways of receiving donations for their work, which I fully respect and support. Many others just do it for the users for free (what I do). Consider joining in on those who do this as it can be a lot of fun. Even if you don't have any artistic experience, you can find ways of developing the skill required.

    Finally, there are some modern hardware solutions which some users here also take advantage of. Mister is one example, https://github.com/MiSTer-devel/Main_MiSTer/wiki
     

  10. Sorry, can't answer your question, but I am curious why you still need to use AAE to run vector games? The latest MAME runs them wonderfully, and you can configure the vector parameters easily to get the look you want.

  11. That is going to be tough for renaming utilities since the long name and the MAME rom names are so different. Your best bet is to find a clear logo pack that already uses the rom name format for the files. EmuMovies and/or the Hyperspin site are good places to start your search.

  12. 15 minutes ago, DOS76 said:

    I don't even know if you can download ComicRack any longer.

    You can download it from 3rd party web sites. I have compared the installer with my old installer I downloaded from the old, official web site, and so far the files have matched.

  13. Comic Utility Belt is pretty straight forward. Just follow the different sections starting at the top and select what type of operation to perform in the lower section.

    Having said that, I really recommend you reconsider trying to use LaunchBox to organize comic books. It really is more trouble than it is worth. Like DOS76 said earlier, maintaining, adding, etc., becomes unsustainable very quickly.

    ComicRack is the way to go, and following ComicRackManual will give you all the info you need on setting it up, using it, adding comics, etc. https://sites.google.com/site/comicrackmanual/

    You can always call ComicRack from LaunchBox/Bigbox for a pretty seamless experience after getting ComicRack configured.

  14. Hey, nothing wrong for using what works for you, or for once using HS. :)

    I have 5 machines with arcade type front ends on them currently. One still has my original HS install on it. It is all working well, so no reason to wipe and reinstall yet. Two have LB/BB on it; one has the betas so I can test in my environment, and one with a stable release. The last two have Attract Mode which seems to run better on older hardware and requires less memory and hardware horsepower while still offering quite a bit of eye candy.

    Welcome! Glad you are here.

  15. @CitznFish, here is a bit of history that will hopefully be helpful.

    At the time of creation, we try to use the most current no-intro dat file, if available. Having said that, the no-intro dat files aren't always going to match a set that was created some time ago because the No-Intro team make name changes, so the dat info evolves over time. What was correct 2-3 years ago may not be correct today. Also, the early sets were manually checked by a project member. Today, the names are checked by an app before release. Errors can creep in, but hopefully recent bezel packs have must closer naming than the early sets.

    You can correct the naming two different ways. 1. Rename your roms to match our cfg file names, or, 2. Rename the cfg files to match your rom names using your utility of choice. Generally I would recommend #2 (rename the cfg under ...\retroarch\config only, you do not have to rename anything under ...\retroarch\overlays\GameBezels).

    Finally, once the group members have made it to the end of our to-do list, the intent is to go back and update anything that needs it, including updating file names, if needed.

    • Like 1
  16. 10 hours ago, Drybonz said:

    I'm getting a new error that seems to be possibly related to RocketLauncher somehow when I'm launching MAME games... error is "-nouse bezel" not recognized.  I haven't had this error in the past... just wondering if anyone else is having/has had this problem and knows how to clear it up.  Thanks for the help.

    Try here: http://www.rlauncher.com/forum/showthread.php?6201-MAME-v0-212-don-t-launch-with-RocketLauncher&p=44551&viewfull=1#post44551

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