Jump to content
LaunchBox Community Forums

Pr0FiT

Members
  • Posts

    46
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Pr0FiT's Achievements

8-Bit Processor

8-Bit Processor (3/7)

12

Reputation

  1. I haven't used launchbox for awhile due to frustrations with the "scan for new" import feature. I've made tickets and forum posts about it's issues in the past but neither really got any traction / attention from the dev. It doesnt handle mutli disc/track games well, doesn't find already imported games if they are an additional app, no practical way to scan "dump" games (like scumm or ps3 jb). I decided to give it another go today and sadly it looks like it's basically in the same shape. So my question is: are there any plans to improve/bug fix this feature or is this as good as it's getting?
  2. sorry if I missed it but I dont see in your other post where you're giving dolphin the -e argument. The correct CL for launching an ISO should be -e <path to iso> https://wiki.dolphin-emu.org/index.php?title=Help:Contents#Command_Line_Options
  3. After seeing this post I was inspired to set this up myself. Its actually pretty easy to generate your own "front box" images to use in LB..... Requirements: pdftk, image magic 1. If cbr/cbz convert to pdf 2. Copy the cover page in the pdf to a temp file with a command like `pdftk <input file> cat 1 output <outputfile> 3. Convert the single page pdf to jpg with a command like `convert <input pdf> <output jpg> Here's a script I wrote to automate it. This crops the first page off, copies the cover page, then converts it to a jpg. I got my set form retromags and they have a watermark or whatever you want to call it inserted as the first page on most scans so thats why I crop it out in the first step. Adjust paths as needed @echo off set im="C:\Program Files\ImageMagick-7.0.7-Q16\convert.exe" ::move converted cbrs to next folder move /y cbr\*.pdf raw for %%f in (raw\*.pdf) do ( echo Processing %%~nxf ::trim the first page pdftk "%%f" cat 2-end output "extracted\%%~nxf" ::copy first page so it can be converted pdftk "extracted\%%~nxf" cat 1 output "imgpdf\%%~nxf" :: and convert the page to jpg %im% "imgpdf\%%~nxf" "images\%%~nf.jpg" ) pause For the scans that didnt quite match this (like maybe there was no watermark insert as the first page) you can use this script to fix it Where num=issue number (will glob all matches) trim=start of range to include in the trimmed file, so a value of 2 would trim the first page, a value of 3 would trim the first two pages, a value of 1 would not trim any pages page=the page in the trimmed file that is the cover shot you want, usually 1 so example usage would be: fixone.cmd 25 1 1 (process issues 25, include pages 1-end, cover page is page 1) @echo off set im="C:\Program Files\ImageMagick-7.0.7-Q16\convert.exe" set num=%1 set trim=%2 set page=%3 for %%f in (raw\*#%num%*.pdf) do ( echo Processing %%~nxf ::trim the first page pdftk "%%f" cat %trim%-end output "extracted\%%~nxf" ::copy first page so it can be converted pdftk "extracted\%%~nxf" cat %page% output "imgpdf\%%~nxf" ::and convert the page to jpg %im% "imgpdf\%%~nxf" "images\%%~nf.jpg" ) pause
  4. In my Lb setup I have a platform category "Magazines" with a platform "Nintendo Power". Each "rom" in the platform is a pdf which is configured to be launchable directly by windows (that is to say there is no emulator associated with the rom). I also have the manual field of the rom as the same pdf; so the game application file and the manual file have the same value. In BB when I launch the game, the default pdf viewer (in this case chrome) launches normally and works as you'd expect, when I "view manual" it attempts to launch but the screen is just black. It feels like controls are still working (exit anyway) just no picture is being rendered. Normal roms, like a run-of-the-mill NES game does not exhibit this behavior and displays normally using the view manual function. If I add one of the magazines to a normal rom as it's manual I get the same black screen I ran the existing pdfs through pdftk thinking maybe the file was damaged somehow but pdftk did not complain about any errors and the newly generated pdf has the same problem Running latest beta, there are no errors and there does not appear to be any logging that I can find The only thing I can see that is really different about these files is they are quite a big larger than a standard manual. A normal game manual on the high end is maybe 6 megs, whereas the these scans range from 40-200 megs. Any ideas? Viewing it as a manual using the embedded viewer is desirable over chrome for a couple reasons, not least of which is the controller support.
  5. Emulator management seems to be broken in this latest beta (just pushed out today?) Trying to add a new emulator results in below error when selecting the exe and existing seemingly trying to do anything. Also not sure if it happened with this beta or not but it's def very recent -- when running the scan import certain multi disc games will always be found even though they exists as additional applications, but again, only certain ones and always the same ones, for example sega cd game "Ground Zero Texas (USA) (Disc 2).cue" is always found as needing to be imported even though its already an addapp on the main game. Object reference not set to an instance of an object. App: LaunchBox Version: 8.3-beta-2 Type: System.NullReferenceException Site: Void (Unbroken.LaunchBox.Desktop.Forms.EmulatorForm) Source: LaunchBox at (EmulatorForm ) at Unbroken.LaunchBox.Desktop.Forms.EmulatorForm.AddCoresFromApplicationStartupPath() at (EmulatorForm , Object , EventArgs ) at Unbroken.LaunchBox.Desktop.Forms.EmulatorForm.field_Changed(Object sender, EventArgs e) at System.Windows.Forms.Control.OnTextChanged(EventArgs e) at System.Windows.Forms.Control.set_Text(String value) at System.Windows.Forms.TextBoxBase.set_Text(String value) at System.Windows.Forms.TextBox.set_Text(String value) at (EmulatorForm ) at Unbroken.LaunchBox.Desktop.Forms.EmulatorForm.LoadValues() at Unbroken.LaunchBox.Desktop.Forms.EmulatorForm.EmulatorForm_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Recent Log: 2:19:41 PM Music.Pause Start 2:19:41 PM Music.Prepare Start 2:19:41 PM Music.Kill Start 2:19:41 PM Music.Kill Finished 2:19:41 PM Music.NotifyTrackList Start 2:19:41 PM Music.NotifyTrackList Invoke 2:19:59 PM Exception
  6. I structure my stuff a little different than LB conventions so I'm stuck doing it manually but you can either do a mass-update using notepad++ search & replace or you can just symlink the folder to your mapped drive `mklink /j Images <nas path to images> `
  7. roms & media on NAS, connected to pc through drive mapping, software and emulators installed locally. I should correct myself and add if your games are zipped the startup time is a little bit longer...maybe 5-8 seconds more for a ps2 iso, My assumption is to unzip the entire file has to be transferred then unzipped locally whereas with ISO i think it's just streaming data as needed.
  8. I do exactly this and it's fine. 2700 roms with images and manuals. Even stream ISO's to my ps3 from the nas...works better than the disc.
  9. So the scrape as part cannot be edited and there is no non-nec option BUT I just changed my platform name and it worked. Funnily enough i accidentally changed the scrape as to wonderswan....when I went to download the video, all the emumovies were wonderswan but the LB ones were for the TG16. So it seems, at least in this specific case, the scrape-as is not used for the platform videos when querying the LB servers but instead the user-given name is....seems kind of like a bug, but hey I got my video, Im happy.
  10. Let me visualize what I'm talking about because I don't think I'm explaining it well Here is my platform config for TG-16, as you can see it is set to scrape as "NEC Turbografx-16" Now when I go to the download platform videos section here are the only choices it gives me I am 99% sure that when I first installed LB (before the hard drive crash) there was a video for TG16 available but at that time the platform was called just "TurboGrafx-16" (not my platform name, the name of the scraper). So am I remembering wrong and there is no video or is something wrong on the LB side? I think it has to be on the LB side because I'd say at the very least I should be getting the Viking's series of videos or nymy's vidoes, right?
  11. I want you to know I'm going to write-in vote you for president of the world during the next election. All your themes, logos, setups, etc are all top shelf stuff, thanks for adding so much content
  12. So after a hard drive crash I'm having to rebuild my launchbox setup and currently there are no TG16/CD videos available from LB. I know they exist because I got them before but I think they were previously classified under the platform "Turbografx-16" whereas now the platform name is "NEC Turbografx-16". My first though was, well I'll just scrape it under the old name, turns out however, the old name isn't in the list. So, how can I get LB to download the videos? Scraping other data works fine, it's just the videos.
  13. I would try using romcenter with the PS2 redump dat. If it turns out some of your collection is not in the redump dat then you're probably going to be stuck doing a lot of manual renaming and/or matching in launchbox. You can also look into the many general "mass renaming" tools out there, if you know a little regex that will help I'm sure.
  14. You tested downloading through LB? May I ask are you running the beta version?
  15. I know they had a big outage recently but as far as I know that is all resolved. I get a 404 error trying to download any type of media. Happens for every game on every platform. As you can see in the screenshot it looks like it is finding results from the api, just 404'ing when trying to download it. This has been going on for maybe a week? I'm not sure exactly, I didn't pay much attention at first because I figured it was one of those things that would work itself out. I am running the latest beta version currently. I've tried re-logging into emumovies from within launchbox but beyond that not sure what else I can do.
×
×
  • Create New...