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CTRL-ALT-DEFEAT last won the day on July 5

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    Issue with Windowed mode in LB 8.5

    Hey All, I just got a release update for 8.5 (which is weird because I got the release update for 8.4 yesterday) and there is an issue if LB is run in windowed mode (see the screenshot below). If you double-click any of the black area it will maximize to fullscreen and everything will display correctly, but in a window, you just get this. Tried a re-install, but got the same thing. Everything was fine until this particular update, so posting in case others are having the same deal. The notification window regarding what the updates entail was also doing this if opened windowed, but could be maximized to fullscreen to view it. Haven't noticed anything weird on the BigBox side of the house. Forgot to mention, you can also move your cursor to the edges (to get the double arrow) and drag it out that way to view in windowed mode.

    Play platform video if game video is unavailable BigBox?

    You could make multiple duplicates of a platform video and then put in the video folder renamed to the game's title.... time consuming if you have several you want to do this with. There isn't a specific setting that will let you do this without doing it manually though.

    Hi Res clear logos

    until he fixes it, you can just visit his photobucket where they are hosted: http://i826.photobucket.com/albums/zz186/keltoigael I got this by inspecting the element on one of the images, if anyone is wondering. The logos are on pages 1 - 6.

    Xbox one controllers

    Using standalone DOSBox you can for sure (albeit not necessarily something that will work for every game, but Xpadder/Joy To Key/Pinnacle Profiler are always options in those cases). Check this post on the GOG forums. It's possible that you can use the RA core, but not sure how you'd go about configuring a controller to use it instead of the standalone version: https://www.gog.com/forum/general/about_dosbox_and_xbox_360xinput_controllers Don't worry that it references Xbox 360 controllers. This is really for any controller using Xinput

    PCSX2 save states won't work if playing in Launchbox

    I have the Auto-Hotkey script for using to Escape to close the emulator and can still use save states. I'm also using version 1.4 (I had some other non-related issues with the dev builds after re-imaging my PC a while ago, so reverted back to the release version, so maybe it's the dev build that's causing this weirdness). Probably not related either, but I also prevent PCSX2 from opening it's log window. Oops! Nevermind. Just read your update. Glad it's working properly again!

    PCSX2 save states won't work if playing in Launchbox

    You might try also suppressing PCSX2's UI: In Manage Emulators, add --nogui to the command line parameters for PCSX2

    Illegal boolean value for sound; reverting to 0

    Can't offer solving that issue but, a Boolean value is binary/true or false. I had to learn Boolean Algebra in electronics and it is comprised of only using 0's (false) and 1's (true). So it would make sense that 0 would result in no audio for this error, but not sure why it is reverting to this unless the value that is set for that ROM is something other than 1 for "on". Perhaps set to a value of 2 or more, which would be illegal.


    Just my offering with some instructions since I'm not familiar with Paint.NET: Download and install GIMP (it's free) https://www.gimp.org/downloads/ Open your Saturn disc images File -> Open Once it's opened, go to Layer -> Transparency -> Add Alpha Channel Use either the Fuzzy Select tool or Free Select tool from the Tool Box: Fuzzy Select: Free Select: If using Fuzzy Select, just click in a white area and then press the Delete key to remove the background: Fuzzy Select will often leave undesirable "mess" in your image, so using Free Select is better as you will have more control over the area you are removing: If you make a mistake, just use Ctrl+Z to undo it. You can also zoom in if your need to by going to View -> Zoom from the ribbon at the top of the window. Once you're done with the edits, go to File -> Export As: Name the file and be sure to change the extension to PNG if it is a JPG/JPEG. JPGs do not hold an alpha layer (transparency), so the white background would just reappear if you don't change it to an image format that supports alpha channels. Choose where you want it exported to from the left-hand column: Click Export and then Export again in the next window (don't need to make any changes here for this) Now you have a disc with a transparent background, so it won't look weird in the theme. Hope this helps! You may also be able to find discs that already have an alpha by searching game name disc png, but I generally have to clean up my own.
  9. Devil May Cry Collection Video Theme (16:9) View File @Thornback @BLÜE Theme for the Devil May Cry series: Clear Logo and and image to use as the Banner are below Submitter CTRL-ALT-DEFEAT Submitted 07/03/2018 Category Playlist Theme Videos  
  10. Version 1.0.0


    @Thornback @BLÜE Theme for the Devil May Cry series: Clear Logo and and image to use as the Banner are below

    DOOM Collection Video Theme (16:9)

    It's basically done. I have all the footage and just need to make a reel with it and drop it into the theme. Just been sidetracked with work, etc. Should be up by early this week though!

    Playlist Theme Video Requests...

    I'll see what I can come up with for you @BLÜE

    Playlist Theme Video Requests...

    For the main series not too many, maybe 4 or 5? Most iterations are also just ports/revamps of the original. There are Doom/Doom II RPGs for mobile platforms, too, but there are TONS of mods of the various iterations of Doom, so if you include those, there are quite a few. Brutal Doom is my favorite of all of them, though. Wikipedia lists the following as the main franchise: https://en.wikipedia.org/wiki/Doom_(franchise)

    DOOM Collection Video Theme (16:9)


    DOOM Collection Video Theme (16:9)

    Logo for the next collection video that I have started