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MrBobC

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  1. Wow, apparently I just never tried that specific combination as I had messed around with those settings per some other things I read on the interwebs. Much appreciate the quick response to a problem that's been racking me for a couple days.
  2. Hello everyone! I'm having some problems with the Supermodel emulator (run through RocketLauncher to get the bezels, although it seems like the bezels take forever to load). My main monitor is 4k, marquee monitor is 2560x1080. Setting the display size to 4k in the supermodel ini files results in it filling up about 1/4 the screen, so that got me to thinking. If I set the main monitor resolution to 1920x1080 then it looks great, fills the screen, etc. I didn't get a 4k monitor to run it at 1920x1080 though, so set about trying to use qres before loading and after exiting Supermodel games to adjust screen resolution down to 2k before starting and back up to 4k after quitting using the Additional Apps feature. This works, but when the resolution upsizes after closing it messes up the marquee for some reason. Additionally, even though upon exit the only thing on the screen is BigBox, it's not the active window and needs to be alt-tabbed to get back into it. Question to the group: Thoughts on how to get Supermodel to fill the screen on 4k? If that's not possible, thoughts on how to avoid the active window change and marquee image change on exit? Thank You!
  3. No, I ended up keeping Hyperspin because of this marquee thing. HyperMarquee just worked better for me.
  4. @Jason Carr It is a black screen with the default theme.
  5. @Jason Carr I am not able to get anything to show up on my marquee screen. Let me know if there are any logs or anything you might need to resolve this. Thanks!
  6. @Jason Carr The "Box - Front" folder has always had images in it, downloaded by the scraper, so I'm not sure what's going on. I also refreshed the image cache but that didn't seem to help either.
  7. Okay, so I put some files in the Images\[System Name]\Arcade - Marquee folder and nothing comes up on the second screen (just copied box art, really). I have set BigBox for Screen 1 and the Marquee for Screen 2. Not sure why the images aren't showing up though. Thoughts? Couldn't find any instructions.
  8. Okay, so I put some files in the Images\[System Name]\Arcade - Marquee folder and nothing comes up on the second screen (just copied box art, really). I have set BigBox for Screen 1 and the Marquee for Screen 2. Would love to see the ability to use HyperMarquee through Event Dispatch System, but if I could get the built-in marquees to work that's a start. Help?
  9. Any additional information on this? It's probably the one thing stopping me from making the permanent switch to LaunchBox from Hyperspin.
  10. What about the use of another scraper? What is the scraper LB uses? Perhaps I can look into it and see if there are any settings or anything.
  11. Has anyone found a way to define the way the files are named? Below is your list from above, and you specify formatting options which work, but is there a way when the scraper runs (or afterwards to retroactively make changes) to specify which format to use? Ideally I would like my filenames to match my romnames (the third option on the list). This includes both artwork and videos. Final Fantasy VI.jpg - matches the library title; this will work FF6.jpg - matches the rom file name minus special characters; this will work note however that appended numbers (-0#) do not work in this scenario.FF6(1994)(Squaresoft).jpg - matches the rom file name with all special characters; this will work FF6(1994).jpg - includes special characters from the rom file, but not all of them; this will not work FFVI.jpg - doesn't match either the library title or the rom name; this will not work
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