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Posts posted by cleverest
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On 3/19/2025 at 10:17 PM, xokia said:
I just made the files read only problem solved. Seems like a cool emulator but its to much work to make work. 3-4 discs swapping discs just a pain. Someone made a HDD version where all the games are loaded on the internal drive that works with xm6g. I loaded it up and it works well. I just see no way to integrate with launchbox as the OS loads up a menu you go to the disc browse your directories then choose the batch script to start the game.
I think the multiple files is what makes this a PITA. If someone can create a single file for the games that load this would be a cool emulator it has some pretty good games and graphics for its time period.Yeah it's a bit of a shame it's overly complicated, as it has hands down one of the best Castlevania 1 game versions (probably the best) on any platform.
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3 hours ago, xokia said:
seems like .xm6 files are game save states and you need the xm6g emulator to play them. Issue I see is if you somehow accidently "save" a new state you can ruin the game save and it wont restart.
Or at least I havent figured out how to get back to a functional version. Retroarch will not play xm6 files as far as I can tell. Other then everything being in Japanese this is a pretty cool system I never knew about.
Someone created a HDD version which works pretty good and everything is organized nicely. But doesnt look friendly to integrating into launchbox.
Yes... You can mess up the state of the game, and I haven't used this platform in a long time since writing this guide So I'm a bit foggy on, but I do recall that you can make it so that it doesn't auto-save when you close it.
recommendations is just get into the habit of not using save states... I believe you can manually save through the menu if you want to, but also remove any sort of hot keys or shortcuts for it.
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The games are either ISO and CUE alone in a folder, or ISO and CUE and some WAVS (for some games), no BINS.
I'll look into that, thanks. -
Ideally, I'd like to convert these games to CHD (hard drive format), like many of my other CD32 games are...what tool do I use to accomplish this against each folder, as most of these ISO game folders also contain .CUE and .WAV files
Is there a guide somewhere for this?
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^ Also, I cannot get this working on my large 62TB LB collection... I choose the data\platforms folder and it always stops here.
I am using a mapped drive to my External USB HDD @ L:\LaunchBox\Data\Platforms, which I can browse fine in Windows Explorer, but I just tried it again, and same issue. Help?
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Can someone explain what LIGHT MODE and Enable achievement data does?
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I'll check it out; there is always a tool you never heard of that is awesome, lol...
Chris's proposed tool already saved me 35GB in my video folders (not LaunchBox stuff, just general media stuff), so this sort of stuff is valuable to know...ultimately for those running it on drives with their LaunchBox data, it may lead to larger collections (as per the theme of the thread) 🙂
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3 hours ago, Chris Kant said:
if you are using multiple sources for games it is sometimes hard to manage to see if there are multiple times the same game in your system. especially if you are fighting with game hacks. therefore I would like to know if I have multiple identical copies beside of naming and size. I have trouble to manage this completely manually with the many retro games I have. and checksums are also important for Retroarch. I will not really save space at all because those games on ROMs rarely archived two digits or more (more than 10) of mb. and I have a lot of space.
I just want to increase the quality of my collection.
It does do CRC matching (free version), I just tried it on some videos at least....
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10 hours ago, Chris Kant said:
interesting: but it costs 15euros for the byte to byte checks.
Is it worth it vs. manually doing it? ...or using another program? Find a free alternative. If you cannot, at least you have that option available.
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I wish there was a way to know how many TB a 1G1R set would be for all playable systems/roms, with no hacks, betas, alt dumps, etc....I'm at just under 16TB currently with my own with over 59k gaming title and I feel like I can't add much more except later systems that require much more disk space (and way more PS3 titles). I can't imagine it's much larger than this....
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1 hour ago, neil9000 said:
Im slightly confused, but thats a often thing. Your original post was about the bar and the non finish of it, yes? Then the second bump post is the non download of the actual content?
Sorry for the confusion. After the first one failed pulling metadata at the end of Imported the ROMS, I closed it. And re-started LB. Then I ran the download all metadata in that arcade category again (choosing the option to only update missing ones) to make sure it completed (grabbed it all)...since it won't complete though, I guess I won't ever know 😞
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I restarted and every time I pull my media down for my full set it gets about halfway then freezes again.
Fixes?
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Nice list!
I'm curious if you have a 1G1R set or if you just add anything you can to each platform? I just have 61.7k games, but I only have English titles, translated to English titles, Europe Releases for platforms if an English (US/World) release isn't available for that game [that part needs some cleaning up], and lastly Japanese titles if they don't exist except in Japanese platforms (such as Sharp X68000, etc), and no beta/prototype sorts of games unless they ONLY exist in such a format (for EX: Primal Rage 2 for Arcade)
How "clean" is your complete game list?
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On 8/5/2023 at 1:44 PM, SiriusVI said:
That can't be right. Fllashpoint Ultimate alone has well over 170.000 titles as of Version 11.1. Version 12 should come out soon with even more titles.
Sorry this is so late...it's correct, I'm just counting flashpoint as ONE game (the launcher), and didn't include it's individual games as games in my set...
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My collection is 16TB. All smartly compressed real-time formats for games... I have exodos, win3x, scumm, Flashpoint (although that needs updated badly), and about 2,300 video game mags/comics and I'm still barely over 62k I believe...I think I'm missing some rare platform odd-ball collections mostly.
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18 minutes ago, -McFly- said:
A complete excel spreadsheet of all the games... I'm not entirely sure how I'd do that tbh. I've never tried importing from .xml to a spreadsheet, I'd need to look into it.
SiriusVI's reply above is correct, I've searched in (too) many places to find everything and smushed everything together. Some sets I've downloaded might be 100GB only to give me an extra game or 2. I'm still missing a bunch of SNES titles.I didnt see an XML download for this...where is that? That would work. I just want to browse your collection....
You have like 4900 SNES titles! There were only like 800 (US) that were made, so how are you missing ANY? You mean in certain languages or hacks of them?
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Does this still work with the current version of LaunchBox?
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I'm assuming this collection is not a 1g1r collection (and contains only English except translated games+non-English platforms only), right?
Would you be willing to share the complete game list (excel/spreadsheet)? - I have 60k games in mine as per the restrictions above...I'd like to see what I'm missing... -
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I'm trying to surprise someone with a premium license and a small collection I've made for them to gift them for Christmas, (yes, I'm buying these licenses from the official site, and I was planning on some more this holiday season for more people...maybe), but obviously having my name plastered on the registered licenses is not going to work out; I can't just change the name field in the license and have it still be functional.
Is there any planned future support for accomplishing this? I'll just wait until I can bother...this seems like a glaring omission to not allow people to gift licenses...
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I have a buddy waiting to upgrade, but he wants a deal....is it going to happen? Anyone know? Thanks.
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1 hour ago, SLUGIE79 said:
Hi There
i’m having a problem loading to individual tables I am doing it the same as I did my pinball FX2 and it’s going straight to the main screen I have had a look for the steam .exe
but I can’t find one is there anything else i can do as when i have set up pinball fx2 it goes straight to the right table
Also is there a way that when I exit the pinball FX 2 games it will go straight back to launch box instead of having to go all the way back through the menus to exit pinball FX2
images and video attached
thanks in advance
I don't believe you can launch into specific tables with FX3 without a special license. (unlike FX2), but If you or someone else figures out how and verifies it working, please let me know how. Thanks.
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Pre Configured Controls Xinput for Teknoparrot. Pre-rlz (early alpha)
in Third-Party Applications and Plugins (Development and Beta Testing)
Posted
This makes the game launch fine, but auto-bind controls don't work. How do I make it so it launches as if I clicked this button in the UI?