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cleverest

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Posts posted by cleverest

  1. 5 hours ago, DOS76 said:

    you can look in the backup folder and see if there is an older xml for your platform then rename it and replace it in your platform folder inside of the data folder. This is why everyone should have a backup of their Data folder on a different computer or in the cloud.

    I replaced the platform.xml already with a backup that was older, but it didn't change the series at all...is this stored somewhere else?

  2. Any chance this awesome plugin could be updated? I think it's buggy sometimes, and I got this crash after using it for about a 30min session... (right when submitting a URL to an image, for a game) - I'm using the latest NON-BETA v8.3)

    ---------
     

    Value of '-7696600' is not valid for 'Value'. 'Value' should be between 'minimum' and 'maximum'. Parameter name: Value

    App: LaunchBox Version: 8.3 Type: System.ArgumentOutOfRangeException Site: Void set_Value(Int32) Source: System.Windows.Forms

    at System.Windows.Forms.ProgressBar.set_Value(Int32 value) at ImageSearch.frmDownload.client_DownloadProgressChanged(Object sender, DownloadProgressChangedEventArgs e) at System.Net.WebClient.OnDownloadProgressChanged(DownloadProgressChangedEventArgs e) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

    Recent Log:

    11:48:30 AM Music.Stop Start 11:48:30 AM Music.Kill Start 11:48:30 AM Music.Kill Finished 12:01:23 PM Music.Pause Start 12:04:49 PM Music.Stop Start 12:04:49 PM Music.Kill Start 12:04:49 PM Music.Kill Finished 12:07:57 PM Music.Stop Start 12:07:57 PM Music.Kill Start 12:07:57 PM Music.Kill Finished 12:09:34 PM Music.Stop Start 12:09:34 PM Music.Kill Start 12:09:34 PM Music.Kill Finished 12:10:59 PM Music.Stop Start 12:10:59 PM Music.Kill Start 12:10:59 PM Music.Kill Finished 12:11:46 PM Music.Stop Start 12:11:46 PM Music.Kill Start 12:11:46 PM Music.Kill Finished 12:18:35 PM Exception





     

  3. Can this be fixed? I have platform categories I'm viewing as my main view...using my licensed build of LaunchBox (a second install) for Comics, and of course it does the same with games, but anyway... see the photo.....the amount of titles in the category below Comics are all divided in PLAYLISTS, etc....the top platform category should show half of what it actually shows, but it doubles the total count of all files ....looks funny cause it says ALL above it, and that amount is much less..

    Is it possible this could be fixed or is there some easy way I can fix it?

    Thanks.

    comics_count_error.JPG

  4. 48 minutes ago, DOS76 said:

    Yes, that's why I noticed, I loaded up the beta and had no sound, had to turn the knob up. :) 

    That's alright Neil you like playing with the knob.

    Me too, that’s why I wish there was a Raunch box!

  5. I tried to edit with many titles selected, and it won't let me do this...only lets me change the PLATFORM in bulk...not the CATEGORY...

    If I change to playlist view I can't do anything with playlists themselves (wish there was some right-click functionality in this view)... and can only right-click individually the playlists and change PLATFORM CATEGORY one at a time...

    Any way to do this in bulk with a .INI maybe?

  6. 36 minutes ago, neil9000 said:

    Its still to be implemented but it will be, as others have stated several times everything that is in the standard will be implemented into next, but not everything came be magically done at the same time, so things have to be prioritized. If you click the option to show versions it does pop a coming soon box, so yeah coming soon.

    Where IS the option to show versions BTW? I can't find that anywhere...

  7. 13 minutes ago, neil9000 said:

    Its still to be implemented but it will be, as others have stated several times everything that is in the standard will be implemented into next, but not everything came be magically done at the same time, so things have to be prioritized. If you click the option to show versions it does pop a coming soon box, so yeah coming soon.

     No problem, just pointing it out because it seems like something minor that’s really easy to miss.

  8.  And launchbox.next does not display version along with the title...I  used to hate that it did, but then I started to like it, ( it’s easier to remove it in mass by using edit all, then it is to add different versions to different games/mags/comicsfor mag/comics I put the month/year there) 

    I hope that can be added back as an option (per platform )to display version after title or not...

  9. 2 minutes ago, Djungelurban said:

    I have 4GHz i7 with 16GB RAM so I don't think it's a hardware thing... I do have many games in there though (over 20000)...

    I have 8Gb and 55,000 titles (although 8k are an unorganized total DOS mess being removed as I add and finish my smaller Exodos imports...

    And LB NEXT is much faster for me. It’s not a hardware issue for sure. My  processor is a core i5 3.4ghz  I run my collection off of an external USB 3 hard drive. (8TB)

  10. 3 hours ago, Retro808 said:

    That's what I tested in. Looks like another member is having same issue. I have some more changes to make later so I will report back if I had the issue show up. 

    Thank you for working on this, please do the following:

    And to an existing platform, on the left platform i have one by itself (in platform category view) called ALL COMICS

    ...choose a few items, edit them,  choose SERIES, type something ....save...

    Then inside the same platform, choose a few different games, and do the same (but type something new for series) and make note if it adds/ changes  the previous ones,  as if they were still selected...

  11. 12 hours ago, Retro808 said:

    @cleverest I tried to replicate your issue, but could not. I can bulk edit a group of games (either existing or after new import) and make a change (series, genre, etc...) then click a different file or group of files and edit as well and it does not affect the prior group of files. At least I think I am understanding your issue and tried my best to replicate it. 

    I was adding new playlists so trying to test this worked out since I was using the bulk edit already. 

     It only happens in LaunchBox next, not the regular LaunchBox 

  12. Okay, got a bug that seriously just cost me some time....
    This worked fine before .NEXT version...

    When I select multiple titles and make an edit (for example I just added some comics, and I do this in batches to add SERIES, so I will select several of them (shift or CTRL-click as needed) and make the changes (usually to series or genre, or version), say NO to more changes, and then I can click off the batch selection and click another in the series, and make a modification to a few of them or ONE...well not anymore with careless ease...

    with LB.next even if I select one file after doing this the first time....no, it wants to do a batch edit of the previous + the one I clicked on, and if I do another multi-select and EDIT, it will seem to work, but without me realizing it and without the previous titles selected it will ADD those changes to the previous multi-selected files as if they were still clicked and chosen! ARGH! 

    To work around and I have to click on another platform and back into the comics platform (or whatever) and then it resets it..

    Please fix this!  I use genre and series bulk edit a lot. Thank you!
     

  13. "Cuz I know how much of a pain in the ass PS2 storage is; that’s like 4-8 gb PER GAME!!!  "

    Just want to point out that a lot of PS2 games run anywhere from 15MB (yes MB, EX: Retro Classics - 8 Arcade Classics from Yesteryears (Europe) ), to 7.3GB (XenoSaga Episode 1) , but I use real-time .GZ compression for my PS2 games, setting 9 to achieve this, with many PS2 games, in the 300MB to 3GB range..it makes it much eaiser to store on the cloud if you wanted to (not to mention a drive) and with .GZ I don't sacrifice any speed once the game launches at least one time in my collection, it stays compressed and it's in real-time.

    My Nintendo GC cames run 338MB to 1.4GB, so it's not that much of a difference, depending on the game we are talking about..

  14. 1 minute ago, DOS76 said:

    It's not a bug ?  but it is something that a lot of users aren't happy with hopefully Jason will figure something out to change it. I know I for one don't like how it looks and other users have commented on it also.

    I think even if the containers themselves (when smaller) were enlarged to match the other larger/normal container sizes, it would look much better. (even if the image itself stayed the same size)

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