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stigzler

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Everything posted by stigzler

  1. And i too recognise that avvy from somewhere! Good luck. The key will be in finding a good set....
  2. Overview TypeXtra was designed to make setting up TypeX and Nesica Systems more straightforward. There are lots of different game sets out in the wild, so setup can be quite a confusing job. This aims to make it a few clicks job. TypeXtra does not come with any "ROMS." That would be illegal. If you own the system you are aiming to emulate, then you can secure a "ROM" image of the game to emulate on your PC. Once you have the ROM/s you want, TypeXtra aims to make setup a 3 step process: Point it to the directory/s in which your ROM/s reside Click "Autoscan." It will automatically identify most games if their folders contain a game.inf file (some roms don't) Click "Setup Games" to install an assured set of support files which will make the game run. This does depend on your ROM files Features Import other "Game Service" sets - ones that are designed to ensure games boot OK. Some of these have modified game executables, therefore they're not included with this distribution. However, see elsewhere for instructions on obtaining and importing. Import "HD Exe" sets. The original game executables ran at lower resolutions. Some modified executables have been produced to have these games work at higher resolutions (not just stetch to fill your display, but to actually render at higher resolutions). Customise what files launch the game, what file to monitor for the game ending and what controls setting application to use on a game-per-game basis. Runs invisibly from command line - once you have your games set up, send it the short ort long game name and it will boot the game and close itself once the game executable has stopped. This helps with front end setups, where the front end will monitor for the temrination of the launch application (in this case, TypeXtra). Create shortcuts pointing towards the game launch files in either the 'long' or 'short' game format. This can be used to have a front end launch a file directly by executing the shortcut, or, more helpfully, get the correct command line parameter to pass to TypeXtra to launch the game. Audits the exe files and compares against a database of known working vs known rubbish roms (database in early stages) Screenshot Video Download and further info https://sites.google.com/view/magoarcade/software/typextra
  3. Nope. Sorry, If you're a total newb to the hobby, then you may as well start as you mean to go on. Step 1: Do your research. You need to make sure it is the device ID issue first. Lookup "ControllerRemap" on BYOAC (google) to read more about it. good luck
  4. Errr, cpwizbiz wont help with this, but luckily for you, I also wrote an app that may help with this. You might be having the well known device id issue. Check the below.. forgive the broken image links... blame dropbox https://controllerremapgui.codeplex.com
  5. Nice one fella. Send me your gmail and I'll give you editing rights to the sheet. So lunchbox has standardised names? Yes, you can setup any controller you like. It basically just maps buttons and controls to functions. If you dig around in the YouTube vids, I thinks there's one showing an example of how to set up an Xbox controller. Mame doesn't need cpwizbiz, as cpwizard works with it out the box. You mention retroarch... Does this have a games controls database or something? Or is it just controllers? If so, any idea where these are kept? Thanks for the contribution. If you're interested in helping out further, let me know and I'll add you to the project members....
  6. Updates: 1.0.8 Added game manual browse from Games tab Added change game controls from CPWizBiz 1.0.9 Added Snap + Save current CPWizard display. > Assists with documenting specific layouts (E.g. Default Emu/System button layouts) 1.1.0 Added UPdate CPWizard Function > Downloads CPWizard and compares against local version. If newer, copies relevant files to local installation. 1.1.1 BugFix: Fixes Update Rig bug where this mucked up database. 1.1.2 Added facility to edit Emulator Function Labels directly in the admin interface Added ability to change the default image viewer for CPWizard grab to one of user's choosing. 1.1.3 Added copy emulator functions from another system (for multi-system emulators such as RetroArch) Re-wrote Marquee and CPWizard dynamic image routine. Now includes any 'de-tagged' images in image results in absence of direct match (e.g. "Tekken 3 (USA)" used where game = "Tekken 3") Landing page for Maquee edit changed to Images Improved update routine, now keeps update stats via ftp.
  7. Just wanted to say big thanks for this. Fantastic work. Just gone through the whole set and you've done a great job. Only head up I would give is that Odysee 2 has white artefacts around the console - assuming these have been missed when producing the surrounding transparency. Cleaned version here: https://drive.google.com/file/d/0B61tme5vcXMeMDFZdXpNeC1NWU0/view?usp=sharing
  8. @zerohex - nice one. Do you want to help out? I can include you as my Launchbox contact. You could help by mapping the LB systems against the CPWB ones. If you go to the page below, scroll to the bottom, you'll find a spreadhseet at the bottom. https://sites.google.com/view/magoarcade/software/cpwizbiz If you send me your email, I can send you a link so you can become an editor of this.
  9. I'd be interested in this too - i.e: 1) what tokens does BigBox allow users to include in cmd lines? 2) does BB have facility to 'alsolaunch' or 'launchbefore' when launching a game to allow additional apps to be run. Same apply at game close? If there's enough interest and there are tokens for system and emulator then would be happy to code in some form of mapping for the emulator token (to map BB format to CPWB format). There's alaread mapping for systems - so if anyone has a full list of BB system names or want to help out updating the existing the current map then let me know
  10. Cheers chap. Good vibe in this community, so hope it continues to do a storm. I think GameEx Evo and Launchbox can co-exist quite nicely, as they are going to offer different things, ultimately. And I won't hold my breath for the love - you seem like you've been in the hobby a while - so you know the type of stuff you see. I've already had one posting (on a FE forum that will remain nameless!) telling me that manually entering controls for games sounded too much like hard work and that he expected that this would have already have been done (for him!?). I've hired a jet and employed a team of data entry clerks to help him out immediately. Keep on tinkering!
  11. No worries - hope it is helpful for people. Good way to view it - it's like CPWizard+. Headkaze is busy developing the new gameex, so he doesn't have a lot of time to dev his historic ones. Kudos to the fella - CPWizard is over 10 years old + still going! Top chap too. Not wishing to detract from Jason Carr - really respect what he's done with his stuff + love his dev videos. If I wasn't such a GameEx faithful, this would be my next choice. Exciting stuff you guys are doing here and would be exciting to be involved in it's development.
  12. @zerohex - check you pm fella. And skim reading the OP - yeah - CPWizBiz can do that and also show individual game controls mapped to the controller. See here: https://sites.google.com/view/magoarcade/software/cpwizbiz?authuser=0
  13. Whoops - apologies - had membership set up wrong. You should be able to post now..
  14. OK. Cool. Good luck. CPWizBiz is only setup for one frontend at the moment, but keen to support other front ends too. There's one function in CPWB which allows you to translate system names as stored in BigBox into the CPWB standard. I'm not sure if BigBox has standardised system names, but if it does, I just need to create a map file from one to the other. For example, BB might have "Sony PlayStation" whereas the standard in CPWB might be "Sony Playstation" If there are standard system names in BB + someone's happy to do an exercise of mapping these - let me know and you help would be appreciated. Good luck, brother.
  15. Have you looked at all the videos and documentation? Docs: https://cpwizbiz.codeplex.com/documentation I'm not very clear on what you've done or what you're aiming for, but basically you have two routes to adding a game/system setup with CPWizBiz: a) via command line - e.g: cpwizbiz.exe -gm "WipEout 3" -sy "Sony PlayStation" b) By going to the "Change Setup" tab, click "Clear" and then Type the gamename and then choose the system (and the other fields if you want). You can then setup the Game on that System. You then use CPWizBiz by getting BigBox to issue the above command line when it launches a game. Sorry, I don't know launchbox/bigbox well enough to tell you how to do that, but seeing the quality of this FE, their will invariably be a way to run additional command lines on game launch. Hope that helps. btw - the Game and System cmd line parameters are the minimum. You can send other parameters as outlined in the docs.
  16. Certainly would + would be interested to see your rig.
  17. Hi folks. Just a quick share of something I've knocked together. Dunno if useful to you fellas. I'm mainly over on another FE (hence the newb here!), but this should work with all FEs: CPWizBiz is a multi-system game info and controls generator. Use it to display the controls for any game on any system. It also creates a dynamic layouts, leveraging media such as images, video, flash, youtube, gifs and scrollers. More Details and Download Here: http://www.magoarcade.com/software/cpwizbiz
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