
floodie
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Hi guys - so i have added the sinden light gun software to start as an additional program, however i need it to be stopped once i end the game or every gun game i then go on to load tries to add another instance of lightgun.exe and bigbox loses focus, breaking the cab. Thanks all
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an update - So i had to use the Sinden Mame bezels which had built in sinden borders.. now all my mame games are perfect.. however, tackling Sega model 2 and suprise suprise, whenever it is loaded through there the border stays behind the game and not seen. But when i load say House of the deaddirectly through sega model 2, outside of launchbox, when i press the sinden border button it overlays nicely on top!!.... Its obviously a LB issue somewhere but i cannot see where
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More info for you - its Launchbox / Bigbox causing this. I have just tested Area 51 in mame totally outside of LB / BB and the border appeared fine. Any ideas guys??
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Hi guys - testing a pair of sindens and when i load bigbox, then say Area 51 in Mame it loads fine, however when i press the border button on the gun it looks like it isnt working. When in fact it is working if i alt tab out it is clearly there surrounding the desktop... How do i get it to appear on top of everything?? Does anyone know? - thanks very much Edit: All my games are in 4:3 ratio and the borders are filled with the bezel packs (if that makes a difference)
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Wow thanks Neil - a very new addition from December eh!!. Awesome thanks again
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hi all - as above - is this possible? Say I wanted to turn my PC on and it goes straight to Windows > Bigbox > Bubble bobble (arcade) thanks
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Ah ok i will give it a go and see how i get on... Thanks
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hi Guys - I need to make a 4:3 build of bigbox. Currently using 16:9 on a 27" widescreen and the unify theme. Along with removing all bezels for all systems do we have 4:3 videos etc available? Thanks
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Hi guys - when i press ESC to finish Star wars trilogy on the SM3 emulator it comes back to bigbox but i can tell its lost focus as nothing works. Any idea how to get it to return?.. I need to get the keyboard out and ALT+TAB back to bigbox. thanks Dave
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Ps2 wont start suddenly "Thread creation failure"
floodie replied to floodie's topic in Troubleshooting
Hi. Funny as thats exactly what they asked for so ive had my guard up ready for a fight. However the reply was a helpful command promt to try. Its just doing its thing now!. Fingers crossed -
Ps2 wont start suddenly "Thread creation failure"
floodie replied to floodie's topic in Troubleshooting
Hi nohero. Its being looked into over on the pcsx forums. But do you mean the latest 1.6 pcsx2 build? Ive done that. And not modified anything. And used the europe bios, Just wont run. Tried DDU drivers, repairing directx redist.... I have a feeling a complete windows 10 reinstall is looming -
Ps2 wont start suddenly "Thread creation failure"
floodie replied to floodie's topic in Troubleshooting
Ok cheers -
Hi guys. All of a sudden without any changes to the system what so ever i now get this error when starting up any ps2 game "Thread creation error. An unspecified error occurred while trying to create the EE core thread" Im in a real pickle with this as i need to fix it by monday. Does anyone have any clues?..
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Hey Freg - thanks very much for this. When i get a sec i am going to try this out and report back. Great stuff thanks
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Hi Frag - Hmm ok. I was even wondering if there was a way, when i get these XML corrupted errors due to power loss and the machine is left with the error in the middle to perhaps have some fancy script run using a clever set of control panel commands that Copies the contents of a Backup to the data folder without having to get keyboard and mouse out everytime.. Dont know if that makes sense Its frustrating that Launchbox/bigbox does its saving on shut down. Couldnt it do any changes on the fly thus massively narrowing the chances of corrupted files on sudden loss
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Hi. What would be the repurcussions of doing this?..... The system will not change settings wise so would this cause a problem?..my reason for doing this is in a hope to prevent the corrupting of the xml's when the power suddenly drops. I realise the simple answer is to not suddenly drop the power however lets assume for a sec that it will and does happen every so often to me. Much appreciated
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Hi Neil - back to you with how things went, and wondering if you can help. So, we did what you said, safe mode > removed everything using DDU.. rebooted..... installed the uptodate GPU drivers... All seemed fine for an hour, would play etc... Then all of a sudden, screen went black > no signal on monitor... When trying to reboot we see the Gigabyte splash screen then after this is stays dead, the exact same problem as we thought we had just fixed. It seems something has corrupted the graphics driver AGAIN?... Any ideas?.. thanks very much
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Hi Retro give me a bit, a little swamped at the mo - will be back to you soon
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hi Retro - thanks - before i do i want to be sure i am amending the right XAML file as there are loads. Within big box, options, views it shows this : Platform list view: Platform wheel 1 Games list view : Vertical wheel 3 So the XAML file that i am amending is called PlatformWheel1FiltersView.XAML - its the only one that seems to correlate to "Platforms wheel 1". Furthermore, when i copy your red text (exactly) carefully keeping the </Grid> in there at the end i get a huge error appear. If you can see any cracks in what i have just said then brilliant please let me know what im doing wrong - might give up on the idea of removing the clock
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Unified Redux - and TextGamesView.xaml Almost all of the XAML files have that part within them when i search for date/Time etc
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hi retro - So it assume it is this section in the XAML file : <!-- DATE, TIME AND WEATHER --> <Viewbox x:Name="DateTimeWeather" Grid.Row="0" Grid.Column="1" > <DockPanel Height="45" Width="349" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" > <TextBlock Text="{Binding CurrentTime}" FontFamily="{StaticResource FontBebasNeue}" FontWeight="Bold" VerticalAlignment="Center" DockPanel.Dock="Right" FontSize="35" Foreground="Crimson" /> <TextBlock Text=" " FontFamily="{StaticResource FontBebasNeue}" FontSize="35" VerticalAlignment="Center" DockPanel.Dock="Right" /> <TextBlock Name="tbArrivalDateTime" Text="{Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" HorizontalAlignment="Right" DockPanel.Dock="Right" FontSize="35" Foreground="Gold" /> <TextBlock Text=" " FontFamily="{StaticResource FontBebasNeue}" FontSize="35" VerticalAlignment="Center" DockPanel.Dock="Right" /> </DockPanel> </Viewbox> </Grid> I have tried a number of things including deleting the entire section, and then just parts.. Results in either bigbox really having a mental breakdown and erroring OR an odd view OR nothing at all changing..
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Thanks mate will have a look
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hi Retro - so i have had a chance to take a look at your advice and a little stumped. I have been into Launchbox > themes > Unified and the only file that seems relevant in there is Themesettings.XML - i have been into that had a scan through and cannot see (or CTRL+F) anything related to Clock, Time, or Date. Have looked at other possible places too and cannot see any XML which contains them either. Any idea where else i could look? thanks
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Hi Retro thank you for this - I will take a look. I assume the Theme XLM files are found in a THeme folder of somekind? ill take a look thanks
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hi Guys - probably a simply one, but using unified in bigbox, is there a way to remove the clock? thanks