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Posts posted by 5thWolf
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I already tried deleting the polepos2.cfg then programming the map again. It did the same thing. But I am going to try it gain just incase.
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Oh man I don't understand this one, just the very bottom part maybe.
Would you be able to give me an example with "game.exe" and the end send script?
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Anyone have any ideas?
I was wondering if it might have to do with me initially not having having the controllers static when doing universal mapping in MAME for all games, then applying the the static controls? -
Anyone?
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So I ran into an odd issue. Was mapping everything since I got the forced order figured out. Every game was fine until I hit polposition 2. Its is mapping the #1 controller as #6!!! But when you go in-game nothing works because it's mapping as #6. I tried deleting the polpos2 settings file, but nothing.
Any one have any ideas? This is super strange. Not sure if there are other games but its consistent to that game. This did not happen till I implemented the controller file. But why all games are good but one is off? -
Anyone willing to help add video preview in the right corner and move the 3D box to the left?
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I just found it.... took a bit. Here it is.
In GameDetailsView.xaml
Property="VerticalAlignment" Value="Center" -
Also, where can I edit the background image to instead of showing top most only part of the image, have it be center most part of the image?
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Would you by chance be willing to show me where and what the code line would be? I would be eternally grateful!! 😁
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2 minutes ago, faeran said:
Yes, but you would have to create a custom theme and add the code for the video into it.
Would that be as easy as copying this theme and adding the new lines in?
Also, how do I activate the 3D box on the right like other people did? Mine doesn't have it. -
Is it possible to have the 3d box on the left and video preview on the right?
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Well I am really glad you said that as for if anything happens I will take a peak at that then shorten. Just don't how I will with the 2 controllers that are the same exact name, # 1 & 2 in my last pic.
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So I have the Ultimarc lightguns "ATRAK Device #1 & 2" and they work great! However in MAME I noticed they are by default assigned as "Joystick":
So my question is, is there a benefit to get MAME to set them "Lightgun" or "Mouse" instead of "Joystick"?
Though they seem fine, just want to know if MAME handles them differently if they set as any of the other types. -
Ok so it definitely was something on the ID, most likely a mistake since the wheel shows up 2 times in USB Device Manager. Maybe I chose the wrong one or something. But..... I did test the copy past from MAME and it worked perfectly!!! It looks like this:
<?xml version="1.0"?>
<mameconfig version="10">
<system name="default">
<input>
<mapdevice device="Logitech G HUB G29 Driving Force Racing Wheel USB product_c24f046d-0000-0000-0000-504944564944 instance_2c2c8660-f0d1-11ed-8013-444553540000" controller="JOYCODE_1" />
</input>
</system>
</mameconfig>This makes it a million times easier then looking for IDs anywhere else or in Windows!!!!! THANK YOU BOTH!!!!!!!!!!!!!!!!!
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I copy pasted JoeViking's:
<?xml version="1.0"?> <mameconfig version=”10”> <system name=”default”> <input> <mapdevice device=”VID_046D&PID_C24F” controller=”JOYCODE_1” /> </input> </system> </mameconfig>
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Here is the message I get:
E:\ARCADES\Arcade\Emulation\MAME>mame -v
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Loading translation file language\English\strings.mo
Reading translation file: 1 strings, original table at word offset 7, translated table at word offset 9
Loaded 0 translated string from file
Starting plugin data...
Starting plugin hiscore...
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Attempting load of source\empty.ini
Attempting load of ___empty.ini
Video: Monitor 65592 = "\\.\DISPLAY1" (primary)
Video: Monitor 131073 = "\\.\DISPLAY2"
Direct3D: Using Direct3D 9
Physical width 3840, height 2160
Direct3D: Initialize
Direct3D: Configuring adapter #0 = NVIDIA GeForce GTX 1080
Direct3D: YUV format = RGB
Direct3D: Max texture size = 16384x16384
Direct3D: Device created at 3840x2160
Direct3D: Initialize HLSL
DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels
Input: Adding keyboard #1: HID Keyboard Device (device id: \\?\HID#VID_046D&PID_C232#2&1a87f3a8&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #2: HID Keyboard Device (device id: \\?\HID#VID_0C45&PID_7603&MI_00#a&289f0fff&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #3: HID Keyboard Device (device id: \\?\HID#VID_0C45&PID_7603&MI_01&Col05#a&346236&0&0004#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #4: HID Keyboard Device (device id: \\?\HID#VID_AA55&PID_0101&MI_00#8&514d615&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #5: HID Keyboard Device (device id: \\?\HID#VID_0C45&PID_7603&MI_01&Col06#a&346236&0&0005#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #6: HID Keyboard Device (device id: \\?\HID#VID_093A&PID_2533&MI_01&Col02#a&688dfd6&0&0001#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #7: HID Keyboard Device (device id: \\?\HID#VID_0C45&PID_7603&MI_01&Col04#a&346236&0&0003#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #1: HID-compliant mouse (device id: \\?\HID#VID_1241&PID_1111#7&389a3010&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #2: HID-compliant mouse (device id: \\?\HID#VID_093A&PID_2533&MI_00#a&3376a5d7&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #3: HID-compliant mouse (device id: \\?\HID#VID_D209&PID_1601&MI_02#8&253a70e3&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #4: HID-compliant mouse (device id: \\?\HID#VID_D209&PID_1602&MI_02#8&389ab7f3&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #1: HID-compliant mouse (device id: \\?\HID#VID_1241&PID_1111#7&389a3010&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #2: HID-compliant mouse (device id: \\?\HID#VID_093A&PID_2533&MI_00#a&3376a5d7&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #3: HID-compliant mouse (device id: \\?\HID#VID_D209&PID_1601&MI_02#8&253a70e3&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #4: HID-compliant mouse (device id: \\?\HID#VID_D209&PID_1602&MI_02#8&389ab7f3&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding joystick #1: GC101 Controller 1.03 (device id: GC101 Controller 1.03 product_565620bc-0000-0000-0000-504944564944 instance_e0d1ac80-f162-11ed-8001-444553540000)
DirectInput: Device type=0x15 subtype=0x02 HID=yes
DirectInput: Unable to get properties for joystick GC101 Controller 1.03 axis 3.
DirectInput: Unable to get properties for joystick GC101 Controller 1.03 axis 4.
Input: Adding joystick #2: GC101 Controller 1.03 (device id: GC101 Controller 1.03 product_565620bc-0000-0000-0000-504944564944 instance_e0d1ac80-f162-11ed-8002-444553540000)
DirectInput: Device type=0x15 subtype=0x02 HID=yes
DirectInput: Unable to get properties for joystick GC101 Controller 1.03 axis 3.
DirectInput: Unable to get properties for joystick GC101 Controller 1.03 axis 4.
Input: Adding joystick #3: ATRAK Device #1 (device id: ATRAK Device #1 product_1601d209-0000-0000-0000-504944564944 instance_2c2bc310-f0d1-11ed-8009-444553540000)
DirectInput: Device type=0x14 subtype=0x01 HID=yes
Input: Adding joystick #4: T.Flight Hotas X (device id: T.Flight Hotas X product_b108044f-0000-0000-0000-504944564944 instance_ddf5b380-f8a6-11ed-8001-444553540000)
DirectInput: Device type=0x14 subtype=0x01 HID=yes
DirectInput: Unable to get properties for joystick T.Flight Hotas X axis 3.
DirectInput: Unable to get properties for joystick T.Flight Hotas X axis 4.
Input: Adding joystick #5: ATRAK Device #2 (device id: ATRAK Device #2 product_1602d209-0000-0000-0000-504944564944 instance_2c2c1130-f0d1-11ed-800c-444553540000)
DirectInput: Device type=0x14 subtype=0x01 HID=yes
Input: Adding joystick #6: Logitech G HUB G29 Driving Force Racing Wheel USB (device id: Logitech G HUB G29 Driving Force Racing Wheel USB product_c24f046d-0000-0000-0000-504944564944 instance_2c2c8660-f0d1-11ed-8013-444553540000)
DirectInput: Device type=0x16 subtype=0x03 HID=yes
DirectInput: Unable to get properties for joystick Logitech G HUB G29 Driving Force Racing Wheel USB axis 2.
DirectInput: Unable to get properties for joystick Logitech G HUB G29 Driving Force Racing Wheel USB axis 3.
DirectInput: Unable to get properties for joystick Logitech G HUB G29 Driving Force Racing Wheel USB axis 4.
Optional memory region ':screen' not found
Starting No Driver Loaded ':'
(missing dependencies; rescheduling)
Starting Video Screen ':screen'
Starting No Driver Loaded ':'
Checking for icons in directory icons
No candidate icons found for machines
Attempting to parse: controls.cfg
Error parsing XML configuration file controls.cfg
Fatal error: Could not load controller configuration file controls.cfg -
It seems to find it, it just says it cant load it
When i first tried the cfg i didn't put it in the right folder and it just out right crashed. When i moved it to ctrlr is just said can't load it.
Mine is just a windows error popup box from mame, will send a pic tomorrow when i can, doesn't look like your pic though just that single line i quoted before. I double checked spelling and file location you have it correct. And mame ini points to ctrlr.
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oooooo I missed the &
But shouldn't copying what mame gives you into clipboard work? if it does it will make it a million times easier to handle the IDs. it says it in the site:However, every config file in the folder and the example on MAME site doesn't have that xml version. Does it need it??
Regardless I did try your code with and without the xml version and still got the error. 😔
Clear Logo Requests
in Game Media
Posted
Can anyone help me get the clear logo for Realm of the Paladin?
Thanks in advance!