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benmoot

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Everything posted by benmoot

  1. Ah, okay, that may be it. So if the Window is out of focus, it stops the timer, correct, with any application that's focused instead?
  2. Yesterday I put about 5 hours into Grandia on the Sony Playstation and this is the time that shows up in Launchbox. Can someone enlighten me on how this playtime is calculated? Is it amount of time the window is open and active, does it borrow from Retroarch's own information log? I'd also had the Playtime tracker plug in from prior to when Launchbox started tracking it on it's own and it reported I had 5 hours, 10 minutes, much closer to what I suspect the actual time was. I've since uninstalled it in case it was causing conflict, but even after, I played some more of Grandia today, maybe 20 minutes, and Launchbox's playtime has not updated.
  3. thank you! i will try it out later today.
  4. is it possible to have an updated version for the community files? i'd like to make some changes like adding completion checks to the game selection menu, but some of the wheels are obsolete as are some of the graphics.
  5. I love this theme so much it has everything I want in it. Is it possible to add the playtime as a field on the game selection? It's a custom field from a plug in, so I'm sure there's a way I'm just not sure how.
  6. Thanks, that did it! Don't know why I never noticed that before.
  7. I have a handful of hacks for some ROMs, and they used to show the multiple version badge next to game when I would add them. Now, they don't. For example, I've added some hacks for Pokemon Fire Red, which does show the badge, but Pokemon Ruby does not. I've added these new versions the way I always have and had the outcome with the badge showing.
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