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About Mr.Laor

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    16-Bit Artificial Intelligence

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  1. Another bump for start up screen, pause , and BEZELS! I use Bezels now through Rocket Launcher for a bunch of emulators and don't notice any performance hit. I really want this feature in Launchbox. As long as they can be turned off, for MAME and Retroarch, I'm good!
  2. Mr.Laor

    Forter's Platform Documentary Video Set

    Fantastic! Thanks!
  3. Hey Folks, Tried playing around with the new nesting features but I'm a little confused. Is something like this possible? Categories: Consoles Nintendo Entertainment System All Games Genres Racing Run N Gun Playlists 2-player 4-player Couldn't get it to work when I tried.
  4. Bump please help, worked fine before
  5. Error and crash, here is the message The process cannot access the file 'D:\Launchbox\Images\Cache-LB\.3D Boxes-43698de2-23ac-4a2e-bff8-65627198f042-292-366.png' because it is being used by another process. App: LaunchBox Version: 8.6 Type: System.IO.IOException Site: Void WinIOError(Int32, System.String) Source: mscorlib at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalDelete(String path, Boolean checkHost) at (Game ) at Unbroken.LaunchBox.Data.Game.ClearAllImageCaches() at (RefreshSelectedImagesMenuAction , Object ) at Unbroken.LaunchBox.Desktop.MenuActions.RefreshSelectedImagesMenuAction.<OnSelect>b__1_0(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() Recent Log: 9:54:26 PM Music.Prepare Start 9:54:26 PM Music.Kill Start 9:54:26 PM Music.Kill Finished 9:54:26 PM Music.NotifyTrackList Start 9:54:26 PM Music.NotifyTrackList Invoke WPF 9:54:33 PM Music.Prepare Start 9:54:33 PM Music.Kill Start 9:54:33 PM Music.Kill Finished 9:54:33 PM Music.NotifyTrackList Start 9:54:33 PM Music.NotifyTrackList Invoke WPF 9:54:40 PM Music.Prepare Start 9:54:40 PM Music.Kill Start 9:54:40 PM Music.Kill Finished 9:54:40 PM Music.NotifyTrackList Start 9:54:40 PM Music.NotifyTrackList Invoke WPF 9:54:43 PM Music.Prepare Start 9:54:43 PM Music.Kill Start 9:54:43 PM Music.Kill Finished 9:54:43 PM Music.NotifyTrackList Start 9:54:43 PM Music.NotifyTrackList Invoke WPF 9:54:46 PM Music.Stop Start 9:54:46 PM Music.Kill Start 9:54:46 PM Music.Kill Finished 9:54:58 PM Music.Prepare Start 9:54:58 PM Music.Kill Start 9:54:58 PM Music.Kill Finished 9:54:58 PM Music.NotifyTrackList Start 9:54:58 PM Music.NotifyTrackList Invoke WPF 9:55:04 PM Music.Prepare Start 9:55:04 PM Music.Kill Start 9:55:04 PM Music.Kill Finished 9:55:04 PM Music.NotifyTrackList Start 9:55:04 PM Music.NotifyTrackList Invoke WPF 9:55:08 PM Music.Prepare Start 9:55:08 PM Music.Kill Start 9:55:08 PM Music.Kill Finished 9:55:08 PM Music.NotifyTrackList Start 9:55:08 PM Music.NotifyTrackList Invoke WPF 9:55:17 PM Music.Prepare Start 9:55:17 PM Music.Kill Start 9:55:17 PM Music.Kill Finished 9:55:17 PM Music.NotifyTrackList Start 9:55:17 PM Music.NotifyTrackList Invoke WPF 9:55:19 PM Music.Prepare Start 9:55:19 PM Music.Kill Start 9:55:19 PM Music.Kill Finished 9:55:19 PM Music.NotifyTrackList Start 9:55:19 PM Music.NotifyTrackList Invoke WPF 9:55:20 PM Music.Prepare Start 9:55:20 PM Music.Kill Start 9:55:20 PM Music.Kill Finished 9:55:20 PM Music.NotifyTrackList Start 9:55:20 PM Music.NotifyTrackList Invoke WPF 9:55:23 PM Exception
  6. Hey Folks, Updated Launchbox to 8.6 - imported MAME 201 Merged. Now, when I go to my CP1 system ** which is not part of my MAME upload, a separate emulator launch from MAME and a different set of roms - boxes don't appear - only titles. When I click on a title Launchbox crashes with the following error: Could it be a conflict with the same roms in MAME folder? Actually happening with my CAVE entry as well - which uses different roms too.
  7. Hey Folks, I'm trying to find a full set of Nintendo Entertainment System 3D cases in the jewel/DVD case style shown below. My collection is incomplete. I have many but I have no idea where they came from (either colpipes work or Launchbox metadata scrape). I'm trying to use them for my 3D NES console section. Any help would be appreciated.
  8. Mr.Laor

    Bigbox startup sound stuttering

    Stopped for me with the update to 8.5
  9. Mr.Laor

    8.4 Beta 10 - error searching for images

    I've been seeing this a lot lately
  10. Mr.Laor

    Bigbox startup sound stuttering

    Has always happened to me. Never mentioned it because I thought nothing could me done.
  11. I might have time to do a playlist. If anyone takes the reigns on the project, just let me know
  12. Mr.Laor

    BigBox - Select Random Game Feature fixed by "Wheel Spin"

    Amazing progress on this plugin. This should come with LB / Bigbox!!! Two quick questions: 1) When I hold left I get the plugin to load but I also get the alphabet - letter filter option come up. Is there a way to set the alphabet filter to only show up if I press left? 2) I'm a little confused how to toggle game details in plugin window. Any help? I've checked the included file, sorry to say, still don't get it. Thanks
  13. Mr.Laor

    Image folder size and cache questions

    Bumping for some help