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Mr. RetroLust

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Everything posted by Mr. RetroLust

  1. What's New in Version 13.7 - Added new notification bell option to the upper bar (Thanks for helping me through this @C-Beats), you'll need 13.6 latest beta for this atm.
  2. What's New in Version 2.2 - Added 100 more marquees
  3. Sorry I don't follow, but I only use my theme and without attract mode so i'm not much of help on this subject i'm afraid.
  4. The Launchbox theme doesnt cause freezes but the Bigbox theme can cause freezes in certain setups during attract mode.
  5. Thanks man I haven't looked at making a pause screen yet as I am not very skilled at manual coding in xaml.
  6. Correct, this theme is not available in the theme manager as it caused freezes in testing. You can download and use it (the latest version) from the forums.
  7. I don't know whats going on, all I can think of is maybe go to Bigbox options/image cache and there choose refresh all images.
  8. What's New in Version 2.1 - Added 104 new marquees
  9. Thanks I use an 21:9 LG Ultrawide, was around 175 bucks back then, great picture.
  10. No as I've said before marquees all have different resolutions, in japan for example they used instruction flyers as marquees on top of their candy cabs and they have a vertical layout, and so on. When I can't find a dedicated marquee i'll resort to japanese marquees if I can't find those then official flyers and none of those I make a custom marquee.
  11. @legolas119 What you could do is find a batch image converter and convert those png's to jpg's, that way you can overwrite them.
  12. The final fight marquee in this collection is much larger resolution wise. I use the marquees in launchbox images folders myself and then display them on a second screen in big box. Im not at the pc atm to count them but you could download the files and see in explorer how many there are.
  13. I use Mame standalone for arcade games not arcade64, so I'm not sure if the settings are the same. There is an option in video settings called something like artwork crop, this should be set to off. Its also possible the artwork crop settings are set by launchbox somewhere in launch parameters (dont know the exact place or words for it) which override the mame settings. Hope someone here can explain it better.
  14. They are all different but max out on either 3840 or 2160 pixels.
  15. I'm not familiar with that collection so I don't know what I should recommend in terms of overwriting.
  16. What's New in Version 1.9 - Added another 100 new marquees
  17. One view shows 3d box art plus cart, plus box back. One wwith 3d box and cart but without box back. One without scanlines. To achieve what you want you could adjust the xamls and remove the cart codes.
  18. Thanks man, glad you like I used the custom resolution setting in RetroArch video settings, so I don't think I had integer scaling on when creating these. Here's my shader settings, these might not work for you as a .cgp preset as my RetroArch hasn't been updated in years: shaders = "5" shader0 = "shaders_cg/crt/shaders/crt-easymode-halation/linearize.cg" filter_linear0 = "false" wrap_mode0 = "clamp_to_border" mipmap_input0 = "false" alias0 = "" float_framebuffer0 = "false" srgb_framebuffer0 = "true" scale_type_x0 = "source" scale_x0 = "1.000000" scale_type_y0 = "source" scale_y0 = "1.000000" shader1 = "shaders_cg/crt/shaders/crt-easymode-halation/blur_horiz.cg" filter_linear1 = "false" wrap_mode1 = "clamp_to_border" mipmap_input1 = "false" alias1 = "" float_framebuffer1 = "false" srgb_framebuffer1 = "true" scale_type_x1 = "source" scale_x1 = "1.000000" scale_type_y1 = "source" scale_y1 = "1.000000" shader2 = "shaders_cg/crt/shaders/crt-easymode-halation/blur_vert.cg" filter_linear2 = "false" wrap_mode2 = "clamp_to_border" mipmap_input2 = "false" alias2 = "" float_framebuffer2 = "false" srgb_framebuffer2 = "true" scale_type_x2 = "source" scale_x2 = "1.000000" scale_type_y2 = "source" scale_y2 = "1.000000" shader3 = "shaders_cg/crt/shaders/crt-easymode-halation/threshold.cg" filter_linear3 = "false" wrap_mode3 = "clamp_to_border" mipmap_input3 = "false" alias3 = "" float_framebuffer3 = "false" srgb_framebuffer3 = "true" scale_type_x3 = "source" scale_x3 = "1.000000" scale_type_y3 = "source" scale_y3 = "1.000000" shader4 = "shaders_cg/crt/shaders/crt-easymode-halation/crt-easymode-halation.cg" filter_linear4 = "true" wrap_mode4 = "clamp_to_border" mipmap_input4 = "false" alias4 = "" float_framebuffer4 = "false" srgb_framebuffer4 = "false" parameters = "GAMMA_INPUT;GAMMA_OUTPUT;SHARPNESS_H;SHARPNESS_V;MASK_TYPE;MASK_STRENGTH_MIN;MASK_STRENGTH_MAX;MASK_SIZE;SCANLINE_STRENGTH_MIN;SCANLINE_STRENGTH_MAX;SCANLINE_BEAM_MIN;SCANLINE_BEAM_MAX;GEOM_CURVATURE;GEOM_WARP;GEOM_CORNER_SIZE;GEOM_CORNER_SMOOTH;INTERLACING_TOGGLE;HALATION;DIFFUSION;BRIGHTNESS" GAMMA_INPUT = "2.400000" GAMMA_OUTPUT = "2.200000" SHARPNESS_H = "0.750000" SHARPNESS_V = "0.750000" MASK_TYPE = "3.000000" MASK_STRENGTH_MIN = "0.000000" MASK_STRENGTH_MAX = "0.400000" MASK_SIZE = "1.000000" SCANLINE_STRENGTH_MIN = "0.350000" SCANLINE_STRENGTH_MAX = "0.500000" SCANLINE_BEAM_MIN = "0.250000" SCANLINE_BEAM_MAX = "1.000000" GEOM_CURVATURE = "0.040000" GEOM_WARP = "0.040000" GEOM_CORNER_SIZE = "0.020000" GEOM_CORNER_SMOOTH = "200.000000" INTERLACING_TOGGLE = "0.000000" HALATION = "0.040000" DIFFUSION = "0.000000" BRIGHTNESS = "1.000000"
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