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Everything posted by Mr. RetroLust
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Thanks man, glad you like I used the custom resolution setting in RetroArch video settings, so I don't think I had integer scaling on when creating these. Here's my shader settings, these might not work for you as a .cgp preset as my RetroArch hasn't been updated in years: shaders = "5" shader0 = "shaders_cg/crt/shaders/crt-easymode-halation/linearize.cg" filter_linear0 = "false" wrap_mode0 = "clamp_to_border" mipmap_input0 = "false" alias0 = "" float_framebuffer0 = "false" srgb_framebuffer0 = "true" scale_type_x0 = "source" scale_x0 = "1.000000" scale_type_y0 = "source" scale_y0 = "1.000000" shader1 = "shaders_cg/crt/shaders/crt-easymode-halation/blur_horiz.cg" filter_linear1 = "false" wrap_mode1 = "clamp_to_border" mipmap_input1 = "false" alias1 = "" float_framebuffer1 = "false" srgb_framebuffer1 = "true" scale_type_x1 = "source" scale_x1 = "1.000000" scale_type_y1 = "source" scale_y1 = "1.000000" shader2 = "shaders_cg/crt/shaders/crt-easymode-halation/blur_vert.cg" filter_linear2 = "false" wrap_mode2 = "clamp_to_border" mipmap_input2 = "false" alias2 = "" float_framebuffer2 = "false" srgb_framebuffer2 = "true" scale_type_x2 = "source" scale_x2 = "1.000000" scale_type_y2 = "source" scale_y2 = "1.000000" shader3 = "shaders_cg/crt/shaders/crt-easymode-halation/threshold.cg" filter_linear3 = "false" wrap_mode3 = "clamp_to_border" mipmap_input3 = "false" alias3 = "" float_framebuffer3 = "false" srgb_framebuffer3 = "true" scale_type_x3 = "source" scale_x3 = "1.000000" scale_type_y3 = "source" scale_y3 = "1.000000" shader4 = "shaders_cg/crt/shaders/crt-easymode-halation/crt-easymode-halation.cg" filter_linear4 = "true" wrap_mode4 = "clamp_to_border" mipmap_input4 = "false" alias4 = "" float_framebuffer4 = "false" srgb_framebuffer4 = "false" parameters = "GAMMA_INPUT;GAMMA_OUTPUT;SHARPNESS_H;SHARPNESS_V;MASK_TYPE;MASK_STRENGTH_MIN;MASK_STRENGTH_MAX;MASK_SIZE;SCANLINE_STRENGTH_MIN;SCANLINE_STRENGTH_MAX;SCANLINE_BEAM_MIN;SCANLINE_BEAM_MAX;GEOM_CURVATURE;GEOM_WARP;GEOM_CORNER_SIZE;GEOM_CORNER_SMOOTH;INTERLACING_TOGGLE;HALATION;DIFFUSION;BRIGHTNESS" GAMMA_INPUT = "2.400000" GAMMA_OUTPUT = "2.200000" SHARPNESS_H = "0.750000" SHARPNESS_V = "0.750000" MASK_TYPE = "3.000000" MASK_STRENGTH_MIN = "0.000000" MASK_STRENGTH_MAX = "0.400000" MASK_SIZE = "1.000000" SCANLINE_STRENGTH_MIN = "0.350000" SCANLINE_STRENGTH_MAX = "0.500000" SCANLINE_BEAM_MIN = "0.250000" SCANLINE_BEAM_MAX = "1.000000" GEOM_CURVATURE = "0.040000" GEOM_WARP = "0.040000" GEOM_CORNER_SIZE = "0.020000" GEOM_CORNER_SMOOTH = "200.000000" INTERLACING_TOGGLE = "0.000000" HALATION = "0.040000" DIFFUSION = "0.000000" BRIGHTNESS = "1.000000"
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Huge Mame Marquee Collection including many in 4K resolution
Mr. RetroLust commented on Mr. RetroLust's file in Arcade
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Neon Deluxe Arcade - 16:9 (Big Box Theme)
Mr. RetroLust commented on Mr. RetroLust's file in Custom Themes
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Neon Deluxe Arcade - 16:9 (Big Box Theme)
Mr. RetroLust commented on Mr. RetroLust's file in Custom Themes
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Huge Mame Marquee Collection including many in 4K resolution
Mr. RetroLust commented on Mr. RetroLust's file in Arcade
What's New in Version 1.7 - 100 new marquees. Thanks to @djweevil666 for the Soul Edge marquee. Thanks to http://adb.arcadeitalia.net/ I could find some rare marquees. I made a lot of custom marquees and recreated some. Some are very low quality but it was the best I could find as they are very rare. -
Neon Deluxe Arcade - Launchbox Theme
Mr. RetroLust commented on Mr. RetroLust's file in Custom Themes
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Mr. RetroLust's Lights Out! Retroarch Bezels
Mr. RetroLust commented on Mr. RetroLust's file in Platform Bezels/Overlays
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Mr. RetroLust's Lights Out! Retroarch Bezels
Mr. RetroLust commented on Mr. RetroLust's file in Platform Bezels/Overlays
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Huge Mame Marquee Collection including many in 4K resolution
Mr. RetroLust replied to Mr. RetroLust's topic in Game Media
I wasnt of much help though lol Glad you got it fixed! 👍 -
Huge Mame Marquee Collection including many in 4K resolution
Mr. RetroLust replied to Mr. RetroLust's topic in Game Media
That's strange, it should just work when you put them in that folder. -
Huge Mame Marquee Collection including many in 4K resolution
Mr. RetroLust replied to Mr. RetroLust's topic in Game Media
Take a look at launchbox/settings/image priorities and see what is priorized under marquees, I guess you have clear logo above marquees. -
Huge Mame Marquee Collection including many in 4K resolution
Mr. RetroLust replied to Mr. RetroLust's topic in Game Media
Ah ok, cant remember if it has nested folders but i'll make sure for future updates they arent nested. Does the pack importer also use the rom names? In anyway I will upload them all to the database in the far future but it'll take some time as theres around 1400 to go lol There is also a plugin that came out recently that can rename the image files from rom to database filename and visa versa. -
Huge Mame Marquee Collection including many in 4K resolution
Mr. RetroLust replied to Mr. RetroLust's topic in Game Media
The format of the file names in this project are the mame rom format names. -
Neon Deluxe Arcade - 16:9 (Big Box Theme)
Mr. RetroLust commented on Mr. RetroLust's file in Custom Themes
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Huge Mame Marquee Collection including many in 4K resolution
Mr. RetroLust commented on Mr. RetroLust's file in Arcade
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Mr. RetroLust's - Mame 4K - Lights Out - Realistic Bezels
Mr. RetroLust replied to Mr. RetroLust's topic in Platform Media
Nope if it where that simple I would certainly have added it to the project. -
Neon Deluxe Arcade - Launchbox Theme
Mr. RetroLust commented on Mr. RetroLust's file in Custom Themes
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Neon Deluxe Arcade - Launchbox Theme
Mr. RetroLust commented on Mr. RetroLust's file in Custom Themes
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I cant help you out man, sorry. I had the same problem with retroarch, I just ended up manually deleting the bindings in the config file.