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Sbaby

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  1. Hi, actually it still works for me, but I think it depends on how you exit the game. Exiting with "Esc" is different from exiting through the LaunchBox pause menu. I personally put the same script in both contexts, so I get the same result whether I exit with "Esc" or using the LaunchBox button combination or the pause menu. Also, of course, it depends on your configuration, which might be different from mine or others. In general, though, I recommend using WinClose instead of Process, Close. You can try something like this: WinClose, ahk_exe {{{StartupEXE}}} or WinClose, ahk_exe mame.exe or (if you want to be sure) WinClose, ahk_exe {{{StartupEXE}}} Sleep 200 WinClose, ahk_exe mame.exe The WinClose approach allows you to directly close the emulator without any risk of losing save data, unlike Process Indeed
  2. If I'm not mistaken, the user has to correct each table's code based on the descriptions on the site. I don't think it's you who needs to add them all in the plugin. Anyway, there are only about thirty for now. ๐Ÿ˜‰
  3. Hi, Since the Pinemhi tool (excluding the leaderboard) only works with nvram and fpram files, I discovered that for tables without a ROM, the program should retrieve the hiscore from the vpreg.stg file instead of using PinEMHi. Do you think you could implement this feature in your fantastic plugin one day? It would be really interesting!
  4. If you have an NVIDIA graphics card, try going to the NVIDIA Control Panel and managing 3D Settings. Under the Vulkan/OpenGL Presentation Mode option, set the method to swapchain DXGI.
  5. Iโ€™m adding my testimony as well...Iโ€™m experiencing the same crash issue. I hope a solution is found soon
  6. Have you tried the "Games Without Media" tool in LaunchBox?
  7. Yes, I think you have identified the problem. Now, even though some images sometimes remain blank, they load correctly after a few seconds. However, if I also keep the ThidScreen plugin active, I notice that loading is slower, and some images, though not all, may freeze and stay blank. In my opinion, you should strengthen the refresh of the loading process. Still, even like this, without other image plugins active, it now works.
  8. The zoom issues have been resolved, but the bug affecting image visibility is still present I donโ€™t experience any issues when reverting to the stable version 1.2.1 ๐Ÿ‘‡
  9. The problem was with all games, also ik+ is ok with plugin 1.2.1 that game was just an example
  10. Hi, thanks for the update on the new beta version of the plugin. Unfortunately, Iโ€™ve encountered an issue: while the HIDE IMAGES function stays enabled after the second launch, the zoom levels are lost. I usually keep them at the maximum, all the way to the right, but afterward, no images are displayed. Sometimes, if I close and reopen it, some images appear, but as soon as I switch sections, such as to Box Front, all images disappear. On the other hand, with the stable version 1.2.1, everything works fine, and the zoom levels remain as set.
  11. Thanks ๐Ÿ’š Would it be possible to add a feature to the plugin that saves settings upon closing? Specifically, I'm referring to the 'Hide images you already have' checkbox, so that it remains enabled even after restarting the program.
  12. I can't see the plugin in LaunchBox when I right-click on a game. Where is this new version located? Has something changed?
  13. Sorry, but I can't complete the download. After about 5 GB, it says the file is corrupted. Is it just me?
  14. Thank you for fixing the plugin! It now works really well and makes everything much more efficient. If I may suggest an improvement that I would find useful (and I believe others would too), it would be great to have, along with the image preview, some key details like resolution and file size. This would make it easier to quickly assess which images to keep or delete, helping to choose the best ones more effectively. In particular, some images may look identical at first glance but could have lower quality when viewed in full screen. Having resolution and file size readily available would make it much easier to spot these differences and make better decisions. Since I have images archived from many years ago, such a feature would be extremely helpful for managing them more efficiently. Thanks again for your work!
  15. The plugin doesn't work for some games for me either. For example, for one game where I have 36 images, the plugin doesn't start, and nothing happens.
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