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gaialily's Achievements

16-Bit Artificial Intelligence

16-Bit Artificial Intelligence (4/7)



  1. OK. I reencode the video with the good resolution and without the black borders on the side, and it works. Previously the video was 480x360 so it's normal it didn't work ><. Thank you again.
  2. I have 2 other vertical games : dodonpatchi which have the same cabinet, and same problem. And donkey kong, which use the mame cabinet, and don't seem to have this problem. I try on the wheel game view and it's the same. I think you're right, it must be the video resolution. I will adjust the resolution, and I'll let you know if it works.
  3. Hi @RedSnake, Just to let you know that in vertical arcade cabinet, the video is not displaying the entire screen. Don't know if it's normal.
  4. My bad, I'm really sorry, it was just set on 100, and too fast for the fade. It works great on 300. Thanks for your help, and good job on this update 👍.
  5. Oh yes it's exactly that. Thank you. And for the fade transition on the background that was in previous version (in addition to the slide), you can't get it anymore with this new system ?
  6. Thank you very much @RedSnake. A little suggestion : The new platform wheel is less laggy effectively, but I miss the fade transition on the background. I find the background transitions more "cut", idem for the clearlogos, they seem to move more "cut" (maybe the move is just too fast, idk).
  7. @Retro808 Thank you very much ! With your two advices, I managed to get what I wanted. 🙏
  8. Hi @Retro808, Thanks for this theme. I have modified it a little. I move the screenshot to the left, but the image is smaller than before. See on the capture. How can I increase a little the size ? I have modified this the grid colum and row : <Image Grid.Column="1" Grid.Row="1" Grid.RowSpan="2" Source="{Binding SelectedGame.ScreenshotImagePath}" VerticalAlignment="Center" HorizontalAlignment="Center" RenderOptions.BitmapScalingMode="HighQuality" Panel.ZIndex="5" > <Image.Effect> <DropShadowEffect ShadowDepth="0" BlurRadius="30" Color="#00ff00"/> </Image.Effect> </Image> Thanks for your help.
  9. Wow a lot of work ! I understand. Thanks for all of this. Don't worry about the banner path, I'll put them where they have to be. Personally I don't have so much lag, but I don't have a big library (350 games approximately) . Good luck to you 🙂
  10. Hi @RedSnake, I come for some news ^^. As i saw the media for neo geo aes, xbox, etc, i was wondering if the update has an approximate date. Take your time, I'm just impatient, your theme is my favorite 🤩.
  11. I search a lot but only find this https://githubmemory.com/repo/libretro/dolphin/issues/183 And didn't work for me.
  12. Hi, I just want to share the media I personally made for the new Genesis game ''Demons of Asteborg''. I don't pretend it's perfect but it doesn't exist for now so I made it for me. I only made the 3D box and the cart front.
  13. Ok I succeed to make it working with reshade. I found a CRT easymode shader adapted from retroarch, and a crt geom mod shader which put a bezel (but I remove the scanline of crt geom because I prefer the easymode) and which can resize the xemu windows. I had to adapt a little the bezel png though. And I can keep the launchbox startup screen I have set up. Thank you @Mute64
  14. @Knowcontrol I watch this to setup personnaly : @Mute64 Sorry, I have another questions : - do you use the launchbox startup screen ? Because it seems to doesn't work with the RL bezels. I want to keep my launchbox startup screen, so if it's not possible, I will try with reshade. - Your logo bios animation at the start comes from xemu ? Or is this another RL animation ? - Which bios do you use for xemu ? For me, only IND bios 5004 make working enclave and KOTOR, I don't know if you try theses games. Thank you.
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