-
Posts
264 -
Joined
-
Last visited
-
Days Won
23
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Posts posted by Warped Polygon
-
-
1 hour ago, C-Beats said:
Where the fun in it if we can't throw in a few surprises here and there! ;D
It's you isn't it? IIIIII knew it!
-
10 hours ago, C-Beats said:
Don't I wish... lol
Good news! You now have what I like to call "Quality Control Experience!" Use it to net ya that dream job!
Haha, I'm already highly versed. Can I replace the guy who updates the change log and neglected to mention this lol? Or be their boss, I'll take either!
-
4 hours ago, C-Beats said:
Been that way for as long as I've been on the team at least (least the intent).
Honestly, it's cool man, y'all can do what you want! Just mad cus I was chasing my tail trying to fix an issue that doesn't exist lol!
-
18 minutes ago, C-Beats said:
Has always been this way (or was intended to). We found a bug last release cycle that made them work when they weren't supposed to and squashed it. I'm just the messenger, be gentle! lol
Ahh man. They have always worked for me across multiple machines and installs. I'll be gentle and take your word for it, but I got my eye on y'all lol.
-
On 7/4/2025 at 6:23 PM, Alan Ribas said:
The same thing happened to me. After the update, the game videos no longer appear. The videos are in the folders but LaunchBox doesn't show them.
This now seems to be a paid feature. A licence is now required for any video playback in LB/BB. I'm emotional!
-
After updating, video playback isn't working in launchbox. I have tried switching to WMP and no luck. Videos are there and were working 13.21
Anyone else having the same issue or have a fix?
-
Recently acquired a steam deck, but I want to use the xml's I have created via LaunchBox as they have had many hours poured into them.
There are tools to convert from gameslist.xml to a LB compatible xml, but seemingly not the other way around.
Is there anything lurking around that my dumb ass is missing?
-
4 hours ago, damageinc86 said:
This is pretty awesome! I still don't know which versions to try to find though lol. I don't know which out of all the F-Zero entries is the "Deluxe Hack", and also have no idea which of the Zelda entries is the "combined and translated" hack. Help please lol.
Thanks mate!
The F-Zero Deluxe hack is a hack of the standard SNES release with all the Satellaview stuff injected into the game.
The zelda one is on MottZilla's project website.
Neither are in the "sets". You'll need to patch yourself or find em separately
-
When I first started messing with emulation, Satellaview stumped me. I had not a clue what was going on, and found it infuriating as there was (and still is) bugger all definitive info out there. I declared it my nemesis, and vowed to come back to it and make it my bitch. So, here we are.
I don't like to teach grandmothers how to suck eggs, but some backstory on the HW is needed for the uninitiated. The Satellaview was a HW add on for the SNES/SFC which used an "online" subscription, download service model, exclusively in Japan. Not only did they provide games for download, they had gaming broadcasts, yes BROADCASTS...like TV back in the day! You'd have to wait a week for the next episode.
These broadcast releases were generally supported with SoundLink. This provided high quality audio via the data stream, stuff like CD quality music, celebrity narration, tips and voiced characters. The console isn't generating the SoundLink audio AT ALL, it's being streamed in via the Satellaview connection. The SNES/SFC HW alone can't generate the SoundLink audio. The service/server connection must be in place to generate/emulate every aspect of these specific games. Some won't boot at all unless they're "online". The ones that do work will be missing the SoundLink stuff.
They also broadcast full games for download in "runs". Ever notice you have the same game just with different ID's like (2-9)? Well these are the broadcast run dates. As far as I'm aware, these are the same game, just different broadcasts. However, I'm not 100% on this, and is the remaining burning question I have. It would be great to reduce these down to 1G1R without missing out on anything.
Other game downloads available were limited play "demos". You got the full game, they just used DRM to block it after so many launches/time period. This isn't an issue in emulation, you can play em as much as you want lol.
Aside from that, they also just straight up re-released SFC games to the service. Like direct copies that don't even need the B-SX bios to run.
There is a new service that provides the server connection, broadcast like the original at certain times lol. This list is NOT geared towards restoring the original service, it's about what works "offline" without the service.
Anyway, rather than go on I'll let the lists do the talking. The categories are functional and hopefully self explanatory. With these you can identify what you want, what you don't and what doesn't work. You'll also find my notes handy.
EVERY CURRENT FOUND GAME IS REPRESENTED. EXECPT FOR MAGAZINES, PROTOs & BAD DUMPS.
CONSOLIDATION HACKS. These combine all the Satellaview content into one ROM (stuff you want)
F-Zero (Japan) (8-4).zip
F-Zero (Japan) (7-10).zip
BS F-Zero Grand Prix 2 - Practice (Japan) (12-6).zip
BS F-Zero Grand Prix 2 - Practice (Japan) (6-7).zip
BS F-Zero Grand Prix 2 - Practice (Japan) (10-23).zip
BS F-Zero Grand Prix - Dai-1-shuu - Knight League (Japan) (11-3) (SoundLink).zip
BS F-Zero Grand Prix - Dai-1-shuu - Knight League (Japan) (11-1) (SoundLink).zip
BS F-Zero Grand Prix - Dai-2-shuu - Queen League (Japan) (SoundLink).zip
BS F-Zero Grand Prix - Dai-3-shuu - King League (Japan) (SoundLink).zip
BS F-Zero Grand Prix - Dai-4-shuu - Ace League (Japan) (SoundLink).zipAll of this is combined into one rom hack. The "Deluxe patch by Guy Perfect, PowerPanda and Porthor". It provides the original F-Zero game and adds ALL of the Satellaview content into the game.
Making for a tidy package that takes care of all these entries.
There's some SoundLink audio/music content that won't be heard unless you use the MSU1 patch in addition. There's a few options but "Original Soundtrack with TheBlurCafe recreated Satellaview stage music" is probably the best if you want it to be as close to the Satellaview broadcasts as possible.
You can mess with these independently, but man... save yourself the faff and just use the Deluxe hack.BS Zelda no Densetsu - Map 2 - Dai-1-wa (Japan) (SoundLink).zip
BS Zelda no Densetsu - Dai-1-wa (Japan) (Rerun) (SoundLink).zip
BS Zelda no Densetsu - Dai-2-wa (Japan) (SoundLink).zip
BS Zelda no Densetsu - Dai-3-wa (Japan) (SoundLink).zip
BS Zelda no Densetsu - Dai-4-wa (Japan) (Rerun) (SoundLink).zipAll of this is combined & translated into one rom hack by MottZilla.
MSU1 Eng Dub Soundtracks for the narration/extras for SoundLink experience are avaliable, but from what I can tell you can only apply them per broadcast.
If you know of a hack that combines the full MottZilla hack and the MSU1 soundtrack into one rom, let me know!Satellaview Exclusives with a Translation Hack (stuff you want)
BS Fire Emblem - Akaneia Senki Hen - Dai-1-wa - Palace Kanraku (Japan) (9-29) (SoundLink).zip
BS Fire Emblem - Akaneia Senki Hen - Dai-2-wa - Akai Ryuu Kishi (Japan) (SoundLink).zip
BS Fire Emblem - Akaneia Senki Hen - Dai-3-wa - Seigi no Touzokudan (Japan) (SoundLink).zip
BS Fire Emblem - Akaneia Senki Hen - Dai-4-wa - Hajimari no Toki (Japan) (4-29) (SoundLink).zipAll of these have a translation [T-En by Darrman v1.01]. You're still not getting the SoundLink stuff and there's no MSU1 patch, but I don't think there's too much we are missing out on.
Episodical releases with no consolidation hack, or anything like that. Just translations for each individual one.BS Super Mario USA - Power Challenge - Dai-1-kai (Japan) (SoundLink).zip
BS Super Mario USA - Power Challenge - Dai-2-kai (Japan) (SoundLink).zip
BS Super Mario USA - Power Challenge - Dai-3-kai (Japan) (SoundLink).zip
BS Super Mario USA - Power Challenge - Dai-4-kai (Japan) (SoundLink).zipAll of these have a translation [T-En by Pacnsacdave v1.0] You're still not getting the SoundLink stuff and there's no MSU1 patch, but I don't think there's too much we are missing out on.
Episodical releases with no consolidation hack, or anything like that. Just translations for each individual one.BS Zelda no Densetsu - Inishie no Sekiban - Dai-1-wa (Japan) (SoundLink).zip
BS Zelda no Densetsu - Inishie no Sekiban - Dai-2-wa (Japan) (SoundLink).zip
BS Zelda no Densetsu - Inishie no Sekiban - Dai-3-wa (Japan) (SoundLink).zip
BS Zelda no Densetsu - Inishie no Sekiban - Dai-4-wa (Japan) (SoundLink).zipAll of these have a translation [T-En by Euclid v1.0]. You're still not getting the SoundLink stuff and there's no MSU1 patch, but I don't think there's too much we are missing out on.
Episodical releases with no consolidation hack, or anything like that. Just translations for each individual one.
Translated name - BS Legend of Zelda, The - Ancient Stone Tablets - Master QuestChrono Trigger - Music Library (Japan).zip [T-En by Terminus Traduction v1.00e] Dynami Tracer (Japan).zip [T-En by Krokodyl v1.0] Golf Daisuki! O.B. Club (Japan).zip [T-En by Dynamic Designs v1.00]
Taranslated name - I Love Golf!: Out of Bounds ClubKaizou Choujin Shubibinman Zero (Japan).zip In 2017 Columbus Circle gave the game a Japan-only limited release on a physical Super Famicom cartridge. The translation-patch is for the 2017 SFC version of the game. I still like to consider this a Satellaview game rather than an SFC one. As it was first and only avaliable on the BS platform.
[T-En by Svambo v1.0]
Translated name - Shockman ZeroKoi wa Balance - Tatoeba K-kun no Tabou na Ichinichi Hen (Japan).zip [T-En by Krokodyl v1.1]
Translated name - BS Love is a Balance: So is K's busy dayRadical Dreamers - Nusume Nai Houseki (Japan) (2-24).zip [T-En by Demiforce v1.4]
Translated name - BS Radical Dreamers - Le Tresor InterditSuper Aleste (Japan).zip There is a SNES version called Space Mega Force, and a SFC version with the title Super Aleste. I assume this BS version has something unique otherwise it wouldn't have got a translation!
[T-En by Tettsui77 v1.0]Treasure Conflix (Japan).zip [T-En by Krokodyl v1.1] Waiwai Check 11-15 Saihousou (Japan).zip
Waiwai Check 8-26 Saihousou (Japan).zipBoth have a translation hack! Broadcasts look the same! Can we reduce this to 1G1R?
[T-En by Krokodyl v1.0]Zelda no Densetsu - Kamigami no Triforce (Japan) (5-21).zip
Zelda no Densetsu - Kamigami no Triforce (Japan) (11-30).zipThis is the Japanese version of Link to the Past. There are 2 broadcasts but only one is needed and has a translation. The unpatched roms don't seem to work without the data stream anyway.
[T-En by SeafarersWind v1.0]Satellaview Exclusives with no Translation, but Still Playable in English (stuff you want)
BS Parlor! Parlor! - Dai-2-shuu (Japan) (5-13) (SoundLink).zip Only the second of 2 parts has been found. Chrono Trigger - Jet Bike Special (Japan).zip Cu-On-Pa BS Ban (Japan) (10-27).zip
Cu-On-Pa BS Ban (Japan) (5-31).zip
Cu-On-Pa BS Ban (Japan) (6-15).zip
Cu-On-Pa BS Ban (Japan) (6-25).zipI can't see any differences between broadcasts? Can we 1G1R? Dezaemon BSX Version - BS-X Shooting (Japan) (En).zip Already in English Dezaemon BSX Version - Sugoi STG - Jintai (Japan).zip Already in English Dezaemon BSX Version - Sugoi STG 2 - Crystal Guardian (Japan) (En).zip Already in English Kirby no Omochabako - Arrange Ball (Japan).zip
Kirby no Omochabako - Ball Rally (Japan).zip
Kirby no Omochabako - Baseball (Japan) (2-9).zip
Kirby no Omochabako - Baseball (Japan) (3-13).zip
Kirby no Omochabako - Cannon Ball (Japan).zip
Kirby no Omochabako - Guruguru Ball (Japan).zip
Kirby no Omochabako - Hoshi Kuzushi (Japan).zip
Kirby no Omochabako - Pachinko (Japan).zip
Kirby no Omochabako - Pinball (Japan).zipA series of mini games featuring the pink lawyer! Making a Nintendo character based on a Lawyer is very...Nintendo.
Anywayyy...all playable in English!Konae-chan no Dokidoki Penguin Kazoku - Event-ban (Japan) (1-7).zip This broadcast works, the other does not. 'Event' version. Konae-chan no Dokidoki Penguin Kazoku (Japan).zip Mario Paint - BS Ban (Japan).zip An awesome version of this game with the full editing suite. Mario Paint - Yuushou Naizou Ban (Japan).zip Slightly different to the BS Ban version. This includes the winning image from the online contest. New Yatterman - Nandai Kandai Yajirobee (Japan).zip Other games like this are generally the full retail release with DRM locks, however, this game isn't a demo or the full game, more a slice of the full SFC release with 1 map and minigame. Panel de Pon - Event '98 (Japan) (1-11).zip
Panel de Pon - Event '98 (Japan) (12-28).zipNot the same as the SFC version. It's slightly different. I can't see any differences between the 2 broadcasts? Can we 1G1R? Panel de Pon - Event Version 2 (Japan).zip Pico Pico Pirates (Japan).zip Awesome mini game! Hidden gem and a good find! Same Game - Koma Editor 4 (Japan).zip The "Koma Editor" is a character editor for the Super Famicom version of "Same Game" which stores your creations in the very 8M it's on! Special Tee Shot (Japan).zip Spriggan Powered BS - Prelude (Japan) (SoundLink).zip Not a demo, but a slice of the game, making it it's own little version. Star Soldier - 2 Minute Mode (Japan) (En).zip Already in English Super Puyo Puyo Tsuu BS Ban (Japan).zip Not a demo, but a slice of the game, making it it's own little version. Sutte Hakkun - 98 Fuyu Event Version (Japan).zip A modified event version of Sutte Hakkun. Sutte Hakkun - BS Version 2 (Japan) (10-6).zip
Sutte Hakkun - BS Version 2 (Japan) (10-8).zip
Sutte Hakkun - BS Version 2 (Japan) (6-3).zipI can't see any differences between broadcasts? Can we 1G1R? Sutte Hakkun - Event Version (Japan).zip A modified 'event' version of Sutte Hakkun. Wario no Mori - Event Version 2 (Japan).zip An 'event' version of Warios Woods Wario no Mori - Futatabi (Japan) (5-26).zip
Wario no Mori - Futatabi (Japan) (6-16).zip
Wario no Mori - Futatabi (Japan) (8-11).zipI can't see any differences between broadcasts? Can we 1G1R? Yoshi no Panepon - BS Ban (Japan) (En,Ja) (1-2).zip
Yoshi no Panepon - BS Ban (Japan) (En,Ja) (6-14).zip
Yoshi no Panepon - BS Ban (Japan) (En,Ja) (7-25).zip
Yoshi no Panepon - BS Ban (Japan) (En,Ja) (7-3).zip
Yoshi no Panepon - BS Ban (Japan) (En,Ja) (7-5).zipI can't see any differences between broadcasts? Can we 1G1R? Satellaview Exclusives NOT Playable in English (stuff you may not want)
Bounty Sword - Satellaview Special Time Attack Version (Japan).zip BS Dragon Quest I (Japan) (SoundLink).zip SoundLink game with all sound coming from data connection, so no emulated sound at all without server connection. BS Marvelous - Time Athletic Course - Dai-1-shuu (Japan) (SoundLink).zip All the other broadcast dumps for this 4 part game, are bad. Also, all 4 parts of the other game, Camp Arnold, are bad. BS Nichibutsu Mahjong - Mahjong Taikai (Japan) (10-17).zip
BS Nichibutsu Mahjong - Mahjong Taikai (Japan) (10-27).zipCan't see any differences between broadcasts? Can we 1G1R? BS Nichibutsu Mahjong - Renshuu Mahjong - Ichimantou (Japan) (SoundLink).zip
BS Nichibutsu Mahjong - Renshuu Mahjong - Nimantou (Japan) (SoundLink).zipCan't see any differences between broadcasts? Can we 1G1R? Chrono Trigger - Character Zukan (Japan).zip Jewel of Live (Japan).zip Jewel of Live II (Japan).zip Kouryaku Casino Bar Kinyoubi - Slots (Japan).zip Kouryaku Casino Bar Mokuyoubi - Poker (Japan).zip Let's Pachinko Nante Gindama 1 (Japan).zip
Let's Pachinko Nante Gindama 2 (Japan) (11-13).zip
Let's Pachinko Nante Gindama 2 (Japan) (11-8).zip
Let's Pachinko Nante Gindama 3 (Japan) (11-18).zip
Let's Pachinko Nante Gindama 3 (Japan) (9-15).zip
Let's Pachinko Nante Gindama 4 (Japan) (11-25).zip
Let's Pachinko Nante Gindama 4 (Japan) (3-21).zip
Let's Pachinko Nante Gindama 4 (Japan).zipCan't see any differences between broadcasts? Can we 1G1R? Logos Panic Goaisatsu BS Ban (Japan).zip Sugoi RPG - Kouhen (Japan).zip Tamori no Picross (Japan) (6-13).zip
Tamori no Picross (Japan) (6-26).zipI can't see any differences between broadcasts? Can we 1G1R? Undake 30 - Uragame Daisakusen (Japan).zip Zootto Mahjong! - Preview Ban (Japan).zip Bokujou Monogatari - Dai-2-wa (Japan) (SoundLink).zip
Bokujou Monogatari - Dai-4-wa (Japan) (SoundLink).zipThis is essentially Harvest Moon (SNES) with a focus on the gameplay loop. SoundLink game with all sound coming from data connection, so no emulated sound at all without server connection.
Only 2 of the 4 broadcasts have been found!BS Ihatovo Monogatari - Dai-2-wa (Japan) (SoundLink).zip Only the 2nd broadcast of 4 has been found.
This does have a SFC version that has been translated! Probably best to go with that!!Super Famicom Wars BS Ban - Hagoromo-jima (Japan).zip
Super Famicom Wars BS Ban - Tsukinowa-jima (Japan).zipThere are 4 volumes of this game. Only 2 have been found?? One per map, again not demos but slices of game. The full SFC game is fully translated. NON Satellaview Exclusives with a Translation Patch for SFC Versions (stuff you may not want)
Actraiser (Japan).zip Has SNES English release & SFC Translation Albert Odyssey (Japan).zip Has SFC Translation Chou Aniki - Bakuretsu Rantou Hen (Japan).zip Has SFC Translation Dokapon Gaiden - Honoo no Audition (Japan).zip Looks to be identical to the SFC version which has a translation. Kessen! Dokapon Oukoku IV - Densetsu no Yuusha-tachi (Japan).zip Looks to be identical to the SFC version which has a translation. Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon no Nazo!! (Japan).zip Looks to be the same as the SFC version which already has a translation Super Ninja-kun (Japan).zip Same as SFC version which already has a translation Wizardry V - Saika no Chuushin (Japan).zip Same as SFC version which already has a translation. Super Soukoban (Japan) (2-8).zip
Super Soukoban (Japan) (4-4).zipI cant see any difference between broadcasts? Can we 1G1R? NON Satellaview Exclusives without Translation Patches (stuff you may not want)
Air Management II - Koukuu Ou wo Mezase (Japan) (4-14).zip Has SNES English release Arkanoid - Doh It Again (Japan).zip Has SNES English release Daibakushou Jinsei Gekijou (Japan).zip Has SFC release Darius Force (Japan).zip Has SNES English release called Super Nova, & a SFC release Dr. Mario BS (Japan) (3-3).zip
Dr. Mario BS (Japan) (4-3).zip
Dr. Mario BS (Japan) (6-3).zipHas SFC release
Broadcasts look the same? Can we 1G1R?Dragon Slayer - Eiyuu Densetsu (Japan).zip Has SFC release Estpolis Denki (Japan).zip Has SNES English release called Lufia & The Fortress of Doom Firemen, The (Japan).zip Has SNES English release, & a SFC version Gambler Jiko Chuushinha 2 - Dorapon Quest (Japan) (12-19).zip
Gambler Jiko Chuushinha 2 - Dorapon Quest (Japan) (12-20).zipHas SFC release Heisei Gunjin Shougi (Japan).zip Has SFC release Ikari no Yousai (Japan).zip Has SNES English release called Operation Logic Bomb, & a SFC version Jissen Pachi-Slot Hisshouhou! Twin (Japan).zip Has SFC release Jissen! Pachi-Slot Hisshouhou! Yamasa Densetsu (Japan).zip Has SFC release Kid Klown no Crazy Chase (Japan).zip Has SNES English release called Kid Clown in Crazy Chase, & a SFC version Kiki Kaikai - Nazo no Kuro Manteau (Japan).zip Has SNES English release called Pocky & Rocky, & a SFC version Lemmings (Japan) (En).zip Has SNES English release but this is in English anyway Lord Monarch (Japan).zip Has SFC release Nintama Rantarou 2 (Japan).zip Has SFC release Nintama Rantarou Special (Japan).zip Has SFC release Shanghai - Banri no Choujou (Japan) (9-26).zip Has SFC release Sonic Blast Man (Japan).zip Has SNES English release, & a SFC version Space Invaders - The Original Game (Japan) (3-2).zip Has SNES English release, & a SFC version Super Bomberman (Japan) (En) (5-20).zip Has SNES English release, & a SFC version Super Bomberman 2 (Japan).zip Has SNES English release, & a SFC version Super E.D.F. (Japan).zip Has SNES English release called Earth Defense Force, & a SFC version Super Fire Pro Wrestling (Japan).zip Has SFC release Super Formation Soccer (Japan).zip Has SFC release Super Nazo Puyo Tsuu - Rulue no Tetsuwan Hanjouki (Japan).zip Has SFC release Super Puyo Puyo (Japan).zip Has SFC release Super Volley II (Japan) (11-3).zip
Super Volley II (Japan) (12-10).zipHas SNES English release called Hyper V Ball. Also a SFC version Table Game Daisyugo!! Shougi Mahjong Hanafuda (Japan).zip Has SFC release Tsuri Tarou (Japan).zip Has SFC release Wild Guns (Japan).zip Has SNES English release, & a SFC version Super Tsumeshougi 1000 (Japan).zip Has SFC release Satellaview Games That Do NOT Boot Up
These most likely don't work due to requiring a service/server connection. If you know how to get any of these running "offline" let me know.
BS Shin Onigashima - Dai-1-wa (Japan) (SoundLink).zip
BS Shin Onigashima - Dai-2-wa (Japan) (SoundLink).zip
BS Shin Onigashima - Dai-3-wa (Japan) (1-27) (SoundLink).zip
BS Shin Onigashima - Dai-4-wa (Japan) (1-31) (SoundLink).zip
BS Shin Onigashima - Dai-4-wa (Japan) (2-1) (SoundLink).zipWont boot past wait screen BS Sim City - Scenario 3 (Japan) (SoundLink).zip Wont boot past wait screen
Only episode 3 of 4 has been found.BS Super Mario Collection - Dai-3-shuu (Japan) (3-17) (SoundLink).zip Wont boot past wait screen
Only episode 3 of 4 has been found.BS Tantei Club - Yuki ni Kieta Kako - Chuuhen (Japan) (6-14).zip
BS Tantei Club - Yuki ni Kieta Kako - Chuuhen (Japan) (6-20) (SoundLink).zip
BS Tantei Club - Yuki ni Kieta Kako - Kouhen (Japan) (SoundLink).zip
BS Tantei Club - Yuki ni Kieta Kako - Zenpen (Japan) (SoundLink).zipWont boot past time check Bakushow Mondai no Totsugeki! Star Pirates - Dai-1-wa (Japan) (SoundLink).zip
Bakushow Mondai no Totsugeki! Star Pirates - Dai-3-wa (Japan) (SoundLink).zipNo boot at all
Only 2 of 4 episodes have been foundBS Fuurai no Shiren - Surara o Sukue - Dai-2-shuu (Japan) (SoundLink).zip
BS Fuurai no Shiren - Surara o Sukue - Dai-4-shuu (Japan) (SoundLink).zipNo Boot at all
Only 2 of 4 episodes have been foundDerby Stallion BS (Japan).zip Wont boot past wait screen
After translating the wait screen it looks like players would have purchased tickets to bet with. Probably completely unplayable outside of broadcast connection??Excitebike - Bunbun Mario Battle - Stadium 1 (Japan) (6-29) (SoundLink).zip
Excitebike - Bunbun Mario Battle - Stadium 1 (Japan) (6-30) (SoundLink).zip
Excitebike - Bunbun Mario Battle - Stadium 2 (Japan) (5-18) (SoundLink).zip
Excitebike - Bunbun Mario Battle - Stadium 2 (Japan) (7-6) (SoundLink).zip
Excitebike - Bunbun Mario Battle - Stadium 3 (Japan) (2-8) (SoundLink).zip
Excitebike - Bunbun Mario Battle - Stadium 3 (Japan) (11-5) (SoundLink).zip
Excitebike - Bunbun Mario Battle - Stadium 4 (Japan) (2-18) (SoundLink).zip
Excitebike - Bunbun Mario Battle - Stadium 4 (Japan) (2-17) (SoundLink).zipNot sure whats goin on with this one. It boots into game but doesn't initiate properly, as controls do not work and it doesn't boot into the stage properly. Checked it on YouTube! Kodomo Chousadan Mighty Pockets - Chousa 3 - Kyakusen Queen Patra no Nazo (Japan) (SoundLink).zip Wont boot past 1st screen
3rd part of 3. The first 2 have been found, but they're bad dumps and don't work.New 3D Golf Simulation - Waialae no Kiseki (Japan).zip Doesn't go past wait screen
Looks to be the same as the SFC version and USA version (True Golf Classics: Waialae Country Club)Satella Walker 2 - Dai-1-wa - Mokumoku Kemuri Panic (Japan) (SoundLink).zip Wont boot, it restarts to the bios town
1st part of 2, I think.Satella Walker 2 - Sate Bou o Sukuidase! (Japan) (SoundLink).zip Wont boot, it restarts to the bios town
Not sure if this is the second part to Satella Walker 2: Dai-1-wa: Mokumoku Kemuri Panic or its own game??Spriggan Powered BS - Dai-3-wa (Japan) (SoundLink).zip Data doesn't show. Super Mahjong Taikai (Japan).zip Wont go past character creation Super Nazo Puyo - Rulue no Roux (Japan).zip Wont boot into gameplay Monopoly 2 BS - Yellow Cup (Japan).zip Looks like "online" vs only Monopoly 2 BS - Red Cup (Japan).zip Looks like "online" vs only That's it. The entire working game library broken down into sections you need. Please do comment if you have anything to add or see incorrect info.
Expect a Satellaview T-En platform soon!
-
4
-
1
-
1
-
-
7 hours ago, C-Beats said:
Locking a game is a manual process on our end so most games don't have locked field. You'll immediately see in the change UI that something is locked and won't be able to submit a change if it is. Otherwise you should be able to add/edit games right away.
Awesome!! Once I've done my current project I'll hit 3DO, as its first alphabetically and is in need of unifying images. Plus, Redump have hit this platform hard recently and quite a few game titles have changed, thus no longer catch a DB ID.
-
40 minutes ago, C-Beats said:
We have tools to make sure moderation is taking the route we want it to but the database is pretty exclusively community driven. Anyone can update metadata and those that have proven they can do so with accuracy becomes a mod that then is allowed to approve/deny those changes. The LB team has tools to lock games, fields, and images when it's obvious we have the correct data already so that bad actors and mistaken folks can't change it to something less accurate.
Excellent! I'm constantly changing metadata and images for my own build and often think that changing it direct in the database would be better for everyone, rather than being selfish.
If I pick a smaller platform to update entirely and organise the images (like 3DO as I just finished my perfect setup) what kinda things are gonna be locked off to me?
-
5 minutes ago, C-Beats said:
Nothing diagnosed, but @MysterNybble has made comments about my... zeal... for data. There is a lot I'd like to change/improve in the DB. A lot of accuracy improvements and new data points entirely.
I too have a... penchant... for data.
All the underlying stuff works great. It's more the entries themselves that get a bit messy over time. Are they maintained by the community, and/or is it someone's job to "look after" the entries and platforms on the DB?
The DB is the backbone for sure, and the best importer out there by like a mile But, I feel it can be made "perfect" if everything was a bit more uniform and definitive with the entries and images.
-
This is awesome stuff!! More platforms natively supported is excellent.
Are there any plans to tidy up or overhaul existing platforms? There's quite a lot of junk and duplicate entries, along with titles that are combined that should be separate, and vice versa. As redump and no intro have changed some titles over the years the DB doesn't catch all games in newer sets, as they've not been updated with the new possible title. Updating the images to be unified would also be awesome.
Do you guys have a dedicated guy with OCD on the database? Nudge wink!
-
1
-
-
Japanese exclusive games are always interesting. To non Japanese speakers it's an entirely unexplored library of games waiting to be discovered. However, the obvious barrier is the language.
We of course get fan translations to overcome this obstacle, and with their rising popularity it's awesome to play these games frustration free.
But, we also have games that don't have a translation but are still totally enjoyable. Sometimes Japanese only releases are entirely in English, or have a mix of Japanese & English with enough English to be able to play. Other times the Language barrier is there but the game itself has minimal text, menus and/or story, making it pretty easy to play.
Of course there are some games that are just unplayable unless you are fluent with Japanese text, mainly RPG story based games or 'menu bashing' games. I tested the games without a translation to see if the language barrier was an issue, then take note of the ones that are totally playable for me as an English only speaker & reader (with a low tolerance for frustration).
So, below is the FULL list of ALL 85 Japanese Exclusive N64 Games. Categorised into Translated, Untranslated: Still Playable & straight up unplayable.
There are 21 Games Translated - 11 Untranslated: Still Playable - 53 Untranslated: Unplayable
Hopefully this list will help you to get the most out of the N64 library while not wasting space with unplayable games.
Translated Games
Japanese Name Translated Name (if any) Notes AI Shogi 3 AI Shougi 3 Dōbutsu no Mori Animal Forest Bomberman 64 The Japanese version is a completely different game to the Western release of the same name. Choro Q 64 2: Hacha Mecha Grand Prix Race Custom Robo Densha de Go! 64 Eikō no Saint Andrews St. Andrews Old Course Fushigi no Dungeon: Fūrai no Shiren 2: Oni Shūrai! Shiren-jō! Shiren the Wanderer 2: Oni Invasion! Shiren Castle!Getter Love!!: Chō Renai Party Game Tanjō Getter Love!!: Panda Love Unit Heiwa Pachinko World 64 J.League Dynamite Soccer 64 J.League Live 64 Last Legion UX Mario no Photopi Mario's Photo Studio Masters '98: Harukanaru Augusta Masters '98: Augusta National Golf Club Nintama Rantarō 64 Game Gallery Ninja Boy Rantarou 64 Game Gallery Puyo Puyo Sun Tsumi to Batsu - Hoshi no Keishousha Sin and Punishment Virtual Pro Wrestling 2: Ōdō Keishō Virtual Pro Wrestling 64 Wonder Project J2: Koruro no Mori no Josette Tetris 64 Already in English. Untranslated: Still Playable
Ucchannanchan no Honō no Challenger: Denryū Iraira Bō Bakuretsu Muteki Bangaiō Dance Dance Revolution Disney Dancing Museum Dezaemon 3D Neon Genesis Evangelion Puyo Puyo ~n SD Hiryu no Ken Densetsu Shin Nippon Pro Wrestling: Tōkon Road — Brave Spirits Shin Nippon Pro Wrestling: Tōkon Road 2 — The Next Generation Super B-Daman: Battle Phoenix 64 Super Robot Spirits Untranslated: Unplayable
Custom Robo V2 64 Hanafuda: Tenshi no Yakusoku 64 Ōzumō 64 Ōzumō 2 64 Trump Collection: Alice no Waku Waku Trump World Bakushō Jinsei 64: Mezase! Resort Ō Bass Rush: ECOGEAR PowerWorm Championship Chōkūkan Night: Pro Yakyū King Chōkūkan Night: Pro Yakyū King 2 Derby Stallion 64 Doraemon 2: Nobita to Hikari no Shinden Doraemon 3: Nobita no Machi SOS! Doraemon: Nobita to Mittsu no Seireiseki Famista 64 Goemon Mononoke Sugoroku Hamster Monogatari 64 Itoi Shigesato no Bass Tsuri No. 1 J.League Eleven Beat 1997 J.League Tactics Soccer Jangō Simulation Mahjong-dō 64 Jikkyō GI Stable Jikkyō J.League: Perfect Striker Jikkyō Powerful Pro Yakyū 2000 Jikkyō Powerful Pro Yakyū 2001 Jikkyō Powerful Pro Yakyū 4 Jikkyō Powerful Pro Yakyū 5 Jikkyō Powerful Pro Yakyū 6 Jinsei Game 64 Kira tto Kaiketsu! 64 Tanteidan Mahjong 64 Mahjong Hourouki Classic Mahjong Master Morita Shogi 64 Nushi Tsuri 64 Nushi Tsuri 64: Shiokaze Ninotte Onegai Monsters Pachinko 365 Nichi Parlor! Pro 64: Pachinko Jikki Simulation PD Ultraman Battle Collection 64 Pocket Monsters Stadium Power League 64 Pro Mahjong Kiwame 64 Pro Shinan Mahjong Tsuwamono 64: Jansō Battle ni Chōsen Robot Ponkottsu 64: Nanatsu no Umi no Caramel Saikyō Habu Shōgi SimCity 2000 Super Robot Wars 64 Susume! Taisen Puzzle Dama: Tōkon! Marutama Chō Tamagotchi 64: Minna de Tamagotchi World Yakōchū II: Satsujin Kōro Yōsuke Ide no Mahjong Juku Zool: Majū Tsukai Densetsu -
2
-
3
-
-
3 minutes ago, k_rollo said:
Hey @Warped Polygon you also seem Photoshop-savvy with the controller maps you include in your pre-configured arcade settings (which are phenomenal by the way). Do you think you'd be able to give this a try? My PS3 collection is looking kinda sad:
Thanks k
Unfortunately cover artwork and stuff like that isn't my priority.
Most of what I do is about getting everything working correctly, over presentation. I can't dedicate my time to visual presentation as it's not really what I'm in to. In the future when I have completed other bits i can start to look at the visual side.
To keep everything ubiquitous I'd want the original psd if it's avaliable.
-
Jeaesus this is an awesome project. C64 was something I was dreading having to tackle especially culling all the crap out of it. Thanks for this one man, I know with this everything is taken care of and the list of games is all relevant stuff. Great documentation as well which for me is much appreciated
-
1
-
-
On 3/23/2023 at 8:30 PM, Mr. RetroLust said:
I cant help you out man, sorry. I had the same problem with retroarch, I just ended up manually deleting the bindings in the config file.
It's actually a non issue tbh. Just being ocd, still annoying I cant remember tho
-
So embarrassing, despite being a self proclaimed expert on Sega Model 2 I have completely forgotten how to delete/remove an input. It was a specific key combo or mouse click or something like that. I have tried to google it but damn it cant find it. Can anyone remember or know how this is done? I can't believe I didn't log it down.
-
2
-
-
@Mr. RetroLust That is what I have set also however its not that option that has an impact with the M2 emu. There should be an option just below that called 'Perform scaling on' and a choice of Display or GPU. Seems like different thing happen depending on which one is set. I'm testing this later to see if this has an impact on the cursor window restriction issue and light gun calibration scaling. I have this option set to GPU and my light gun calibration changes depending on resolution, I have been getting reports that this doesn't happen for other users, I suspect they have this option set to Display. I really want to get to the bottom of that one as I will save me time updating the configuration if accuracy can scale reliably.
-
1
-
-
6 minutes ago, Mr. RetroLust said:
I turned off rawinput though and still encountered this but it could be the resolution maybe? I dont know. Be sure to add this to the start of the script btw as I got a dialog window about running the same script when starting another light gun game "#SingleInstance Force"
Turning rawinput off let me navigate outside of the window, strange. I done this at various resolutions so don't think it's that. Perhaps to do with having your display or graphics card set to scale as this seems to be a factor with scaling light gun accuracy too. Need to investigate that.
-
1
-
-
@Mr. RetroLust @JoeViking245 This mouse restriction issue only happens when rawinput is being used with the light gun games. I have looked into sorting this out with the M2 emu alone but there seems to be no way around it. This is a great workaround however. Can I poach this script for the next Model 2 video I do?
-
1
-
1
-
-
1 hour ago, Retro808 said:
Media to be used in presentation of game data within LB/BB is fine and is media of your making. We do not allow sharing rom/bios files or linking to site that do. Uploaded media must be related to the topic of the post.
Thanks for the info. It is a tut video so won't post here. Of course no links to roms or anything like that.
-
23 hours ago, garrett521 said:
Any chance you could reupload it here? Was looking for it this morning but was disappointed to hear your news. Thanks.
I could upload here but you'd need to download it and not sure if that is ok with the LB team.
-
Thank you sooo much. YouTube has taken down the Triforce video because it was loosely connected to Nintendo. My channel is now tanking as a result so this is always a help. I'm making a video now on how I will adapt for this crap.
No video playback in LB 13.22
in Troubleshooting
Posted
Just tag them! Let them see the chaos they caused lol. Joking!!!
Thanks for letting us know mate!