ALIE Posted May 18, 2016 Author Share Posted May 18, 2016 hey i tried converting them from WBFS to CISO but i saw no size difference ?. i used Wii Backup Manager .. Quote Link to comment Share on other sites More sharing options...
weltall Posted May 18, 2016 Share Posted May 18, 2016 WBFS is not the 1:1 copy of a Wii game. WBFS vary, since it depends if the one that made it scrubbed off data, like updates or just the parts that are not needed. I do not think the Wii CISO compresses the data, as much as just gets rid of the unneeded data, like the WBFS does. So even if there will be a tiny gain, you will not be able to compress WBFS further. I might be wrong, since i have not tried to mess with Wii images for a handful of years bad something might have changed, but at least back then, CISO was not better than WBFS. Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted May 18, 2016 Share Posted May 18, 2016 CISO compressed, it's in the name, but if you already scrubbed the game it doesn't get compressed. Quote Link to comment Share on other sites More sharing options...
ALIE Posted May 18, 2016 Author Share Posted May 18, 2016 SentaiBrad said CISO compressed, it's in the name, but if you already scrubbed the game it doesn't get compressed. ok so if i wanna make them smaller its 7z i use Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted May 18, 2016 Share Posted May 18, 2016 That probably wont give you much after you've WBFSed it, but I would say to not do that to disc based games. Unless you have a really good PC that can decompress a 1-7GB file in seconds, compressing disc games is more trouble than it's worth. WBFS is the best possible solution for Wii. CSO, GCM, PBP being for other systems. Quote Link to comment Share on other sites More sharing options...
weltall Posted May 18, 2016 Share Posted May 18, 2016 If you do not mind Commodore 64 Cassette loading times when starting a game, you could always try and see if it is worth to compress them. If 7z works a tiny bit, then compressing them will just gain you the experience people had when loading game in the far past. Well, you could consider that Emulation of loading times. Quote Link to comment Share on other sites More sharing options...
ALIE Posted May 19, 2016 Author Share Posted May 19, 2016 SentaiBrad said That probably wont give you much after you've WBFSed it, but I would say to not do that to disc based games. Unless you have a really good PC that can decompress a 1-7GB file in seconds, compressing disc games is more trouble than it's worth. WBFS is the best possible solution for Wii. CSO, GCM, PBP being for other systems. but can dolphine read WBFS ? also can LB import them? Quote Link to comment Share on other sites More sharing options...
DOS76 Posted May 19, 2016 Share Posted May 19, 2016 You could make up a phony file with a fake file extension and LB would import it in my experience. I do believe the Dolphin does indeed play wbfs files but I didn't confirm this I'm just going off of my somewhat fallible memory. Edit I can confirm that wbfs games do launch in Dolphin. Quote Link to comment Share on other sites More sharing options...
lionking03 Posted May 19, 2016 Share Posted May 19, 2016 no problem with wbfs files in dolphin here it works great and you can indeed import them in launchbox just put Wii platform when LB ask. I tried compress wbfs with 7z but dont get really smaller size (somme Mo maybe but that's all) so I kept all wbfs files without compression Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted May 19, 2016 Share Posted May 19, 2016 Yea once you already compress / remove junk data or the existing data compressing it again wont really work. You can put a zip in a rar in a 7zip, but you'll be gaining virtually nothing but getting longer decompression times. Dolphin works like a dream with WBFS, CISO, CSO and GCM formatted games. Quote Link to comment Share on other sites More sharing options...
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