Jump to content
LaunchBox Community Forums

Recommended Posts

Posted

Controller Automation functions are tied to a controller only at the moment, but Jason is interested in expanding it to more functions and allowing them to be keyboard bind-able so that it can have a lot more uses (most commonly will probably be arcade sticks). At least I assume you're talking about the controller automation exit function, if not then please correct me.

Posted

Yea so the controller automation functions, but with a keyboard. So yea, Jason does want to expand the amount of functions, provide custom functions and open it up to use keyboard buttons as well in the future.

Posted

If you are using a controller, open up the options menu in LaunchBox or Big Box, and go to the Automation sections, and set the hold key, then the function keys, but only with a controller currently.

Posted

Then yea, unfortunately for Automation to currently work it will require a PS3, PS4, Xbox 360 or Xbox One controller. Even the latest Logitech PC controllers will work too, they just need to be using controller drivers for PC.

Posted

Though, now that I am thinking about it, all you need is the ability to run an AHK script, which is all we essentially use. Grab the default AHK script from within LaunchBox and be able to run that with a keyboard command. I wouldn't be surprised if you could do it from within Xpadder or just download AHK directly.

Posted

No, because it only allows controller keys to be used. AHK is AutoHotKey, so without Jason adding in that extra functionality, you'd have to go the long way about doing it, unless someone else happens to know of an easier method. However, the script to exit the currently opened window is available when you edit an emulator on the AHK tab (I recall it being the exit script), so you just use that in conjunction with AHK stand alone.

Posted

I have the zero delay encoders in my new arcade machine they function as a gamepad and not a keyboard if I recall correctly but I'm not sure they use X-Input. Are you having issues getting the controller automation to work in LB with it?

Posted

I just tested mine by setting the CA up and it is working great using the 7 and 8 button which are my 1player and coin buttons so they are hard to hit by accident.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...