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Console Metadata (Mega-Thread)


In virtute Dei

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Philips Videopac+

Release Date : 1983

Developer : Philips

Manufacturer : Philips

Max Controllers : 2

CPU : Intel 8048, 5.91 MHz

Memory : 6KB RAM

Graphics : 8 Color

Sound : 1 Channel

Display : 320 x 238

Media : ROM Cartridge

 

Overview :

The Philips Videopac+ G7400 is a video game console released in limited quantities in 1983, and only in Europe; an American release as the Odyssey³ Command Center was planned but never occurred. The G7400 was the successor to the Philips Videopac G7000, the European counterpart to the American Magnavox Odyssey². The system featured excellently tailored background and foreground graphics.

 

Source: https://en.wikipedia.org/wiki/Philips_Videopac_%2B_G7400#Specifications

Image Source: http://www.ifs.tuwien.ac.at/dp/hc_audio_migration/pics/G7400.png

G7400.png

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Radio-86RK Mikrosha

Release Date: 1986

Developer: Various

Manufacturer: Various

Max Controllers: 1

CPU

: i8080, 1.78 MHz

Memory : 32KB RAM

Graphics: Varied

Sound: Varied

Display: 25 x 80

Media: Unknown

Overview:

The Radio-86RK was the second DIY computer featured in Radio magazine, in an edition published in 1986. It was more popular than the Micro-80 because it was much simpler (29 ICs, i8080 @1.78 MHz with i8257 and i8275-based CRT terminal). Many factories started production of home computers based on this design (such as the Apogey BK-01, Mikrosha, Krista, Partner 01.01, and the Spektr-001). These computers had limited compatibility with the original software, although their schematics were very close to the original

 

Source: http://www.computinghistory.org.uk/det/32376/Radio-86RK-(Russia)

Source: http://geek-mag.com/posts/165053/

Image Source: http://www.starekompy.pl/mikrosza.jpg

mikrosza.jpg

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RCA Studio II

Release Date:  January 1977

Developer:

RCA

Manufacturer:

RCA

Max Controllers: 2

CPU :

RCA 1802, 1.78 MHz

Memory: 512 Bytes RAN

Graphics:

Black and White

Sound: Single Channel Buzzer

Display: 128 x 64, 64 x 64, 64 x 128

Media : Cartridge

Overview:

The RCA Studio II is a home video game console made by RCA that debuted in January 1977. The graphics of Studio II games were black and white and resembled those of earlier Pong consoles and their clones. The Studio II also did not have joysticks or similar game controllers but instead used two ten button keypads that were built into the console itself. The console was capable of making simple beep sounds with slight variations in tone and length.

Source: https://en.wikipedia.org/wiki/RCA_Studio_II

Source: http://www.videogameconsolelibrary.com/pg70-rca.htm#page=specs

Image Source: Viking

RCA_Studio_II.png

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ScummVM

Release Date: October 5, 2001

Developer: Ludvig Strigeus

Manufacturer : Ludvig Strigeus

Max Controllers

CPU: N/A

Memory

: N/A

Graphics

: N/A

Sound

:N/A

Display

:N/A

Media: Digital

Overview:

Script Creation Utility for Maniac Mansion Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system, it also supports a variety of non-SCUMM games by companies like Revolution Software and Adventure Soft. It was originally written by Ludvig Strigeus. Released under the terms of the GNU General Public License, ScummVM is free software.

Source: https://en.wikipedia.org/wiki/ScummVM

Image Source: https://en.wikipedia.org/wiki/ScummVM#/media/File:Scummvm_logo.svg

1024px-Scummvm_logo.svg.png

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Sega Dreamcast VMU

Release Date: July 30,1998 (Japan), September 9,1999 (North America), October 14,1999 (Europe)

Developer: Sega

Manufacturer: Sega

Max Controllers: Handheld

CPU:  Sanyo LC8670

Memory : 128KB Flash Memory

Graphics : LCD Screen

Sound : 1-Channel PWM Sound Source

Display : 48 dot width x 32 dot height

Media: Dreamcast GD-ROM

Overview: 

The Visual Memory Unit (VMU), also referred to as the Visual Memory in Japan and Europe, is the primary memory card produced by Sega for the Dreamcast home video game console. The device features a monochrome liquid crystal display (LCD), multi-player gaming capability (via connectors at the top), second screen functionality, a real-time clock, file manager, built-in flash memory, and sound capability. Prior to the launch of the Dreamcast, a special Godzilla edition VMU, preloaded with a virtual pet game, was released on July 30, 1998 in Japan.

Source: https://en.wikipedia.org/wiki/VMU

Image Source: https://en.wikipedia.org/wiki/VMU#/media/File:Sega-Dreamcast-VMU.jpg

Sega-Dreamcast-VMU.jpg

Edited by In virtute Dei
Universal Formatting for all Entries, Adding Viking's Platform Set
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Sega Hikaru

Release Date: 1999

Developer: Sega

Manufacturer: Sega

Max Controllers

CPU: 2x Hitachi SH-4, 200 MHz

Memory : 100 MB RAM

Graphics : NEC-VideoLogic PowerVR2

Sound: Yamaha AICA Super Intelligent Sound Processor

Display : 800 x 608 (Single Monitor), 1600 x 608 (Dual Monitor)

Media: Arcade

Overview:

An evolution of the NAOMI hardware with superior graphics capabilities, the Hikaru was used for a handful of deluxe dedicated-cabinet games, beginning with 1999's Brave Fire Fighters, in which the flame and water effects were largely a showpiece for the hardware. The Hikaru hardware was the first arcade platform capable of effective Phong shading.

Source: https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards#Sega_Hikaru

Edited by In virtute Dei
Universal Formatting for all Entries, Adding Viking's Platform Set
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Sega SC-3000

Release Date: 1983
 
Developer:Sega
 
Manufacturer:Sega
 
Max Controllers: 1
 
CPU: NEC D780C-1
 
Memory: Depends on Model
 
Graphics: 16-Color Palette
 
Sound: TI SN-76596 PCM
 
Display: 256 x 192
 
Media: Cassette Tape, ROM Cartridge
 
Overview: The SC-3000 is a computer based on the hardware of the first videogame systems released by Sega in Japan : the SG-1000 series. It can use the same game cartridges marketed for these consoles.
 

Image Source: Viking

Sega_SC-3000.png

Edited by In virtute Dei
Universal Formatting for all Entries, Adding Viking's Platform Set
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