Sportacus Posted February 7, 2017 Share Posted February 7, 2017 When trying to find information on the shader presets in Retroarch, I was looking for some documentation of what the shader presets are suppose to do, individually. The naming scheme gives a hint on what they are going to do, but to the average person, the names mean next to nothing. What we really need is some pictures of examples of what the shader preset will look like when turned on. Looking online, I found very few examples, so I figured I'd make my own. and figured I'd share it with everybody. I used the game Magic Knight Rayearth (a 2D sega saturn game) as my example piece, simply because it's the game I wanted to play at the start of this project. It's a fun game, but graphically speaking it needs some love to look better, even at the time of release it was a bit too sharp/pixelated compared to what else was out there, so it's a perfect candidate to use shaders to touch it up. I haven't finished getting a screenshot of all the shaders, but I am working on it, and almost there. There are a few presets I can't get a screen shot of due to my computer not being able to handle them. Files are in folders like you would find them on Retroarch, and are named after the shader preset. You can see the examples at this link: https://www.dropbox.com/sh/6wk02ablkubq4kd/AAASzh_XB5Azcu0tnKb1shrka?dl=0 I can zip it up after I am done, however I'd just view them on dropbox because it actually takes up quiet a bit of space. I will probably do a 3D game next, and after that I might make a little gif of a shader, due to some of them having visual effects you can't see in a picture. 3 Quote Link to comment Share on other sites More sharing options...
Dyspare Posted February 8, 2017 Share Posted February 8, 2017 Very good idea. Those that are unfamiliar should definitely take a look at this. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted February 8, 2017 Share Posted February 8, 2017 I noticed there are a lot of missing shaders and some of the more popular ones at that. Royale-Kurozumi is missing from the CGP folder and there are a whole lot more missing from the CRT folder like Royale, Aperture, Hyllian, Lottes and others. 1 Quote Link to comment Share on other sites More sharing options...
Vel0city Posted August 1, 2017 Share Posted August 1, 2017 (edited) Just registered an account to thank you for this list. Quote What we really need is some pictures of examples of what the shader preset will look like when turned on. I'm currenly implementing the spec for Kodi (RetroPlayer) and the plan is to use a thumbnail preview when selecting shader presets, as well as full-screen preview when the users scrolls through the presets. Edited August 1, 2017 by Vel0city Quote Link to comment Share on other sites More sharing options...
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