poisongoomba Posted February 24, 2017 Share Posted February 24, 2017 Game Boy Pocket/Light Overlay - "Subtle Dark" Series View File Use this overlay coupled with Retroarch's gb-light-shader.cgp and the results are amazing! From my in progress "Subtle Dark" series. Perfect for hiding those black bars, while not making too much of a statement. Submitter poisongoomba Submitted 02/24/2017 Category Platform Bezels/Overlays 1 Quote Link to comment Share on other sites More sharing options...
zetec-s-joe Posted February 24, 2017 Share Posted February 24, 2017 This looks great man! 1 Quote Link to comment Share on other sites More sharing options...
neil9000 Posted February 24, 2017 Share Posted February 24, 2017 Hi, I really like the look of this, it would be really helpful if you said what screen settings you are using with it in retroarch. I cant get it to fit the screen my gb is to big for the space. Quote Link to comment Share on other sites More sharing options...
Crush Posted February 24, 2017 Share Posted February 24, 2017 (edited) 3 hours ago, neil9000 said: I cant get it to fit the screen my gb is to big for the space. All retroarch overlays are composed of at least two files: the background image (ex. Back.png) and a .cfg with the same name (ex. Back.cfg) You have to edit the .cfg to move/expand the image to the position you want on your monitor. A sample .cfg is: overlays = 1 overlay0_overlay = Back.png overlay0_full_screen = true overlay0_descs = 0 overlay0_rect = "0,0,1,1" With these settings the image will scale to cover your entire screen. The coordinates as seen in the last line of the .cfg are: top left (0,0) to bottom right (1,1) If your .cfg doesn't have this line, simply add it. So by editing the last line and changing the coordinates 0,0,1,1 you can move the image around. If for example i set it to -0.5,0,1,1 part of the image will move to the left and out of the screen. You have to experiment to get the correct values. Edited February 24, 2017 by Crush Quote Link to comment Share on other sites More sharing options...
poisongoomba Posted February 26, 2017 Author Share Posted February 26, 2017 On 2/24/2017 at 6:42 PM, Crush said: All retroarch overlays are composed of at least two files: the background image (ex. Back.png) and a .cfg with the same name (ex. Back.cfg) You have to edit the .cfg to move/expand the image to the position you want on your monitor. A sample .cfg is: overlays = 1 overlay0_overlay = Back.png overlay0_full_screen = true overlay0_descs = 0 overlay0_rect = "0,0,1,1" With these settings the image will scale to cover your entire screen. The coordinates as seen in the last line of the .cfg are: top left (0,0) to bottom right (1,1) If your .cfg doesn't have this line, simply add it. So by editing the last line and changing the coordinates 0,0,1,1 you can move the image around. If for example i set it to -0.5,0,1,1 part of the image will move to the left and out of the screen. You have to experiment to get the correct values. Yeah sorry guys, still learning the Retroarch thing, it's a bit confusing, huh? I actually ended up increasing the Overlay scale for use on my television. Thank you so much for the tip! I will try and add configs with future updates! Quote Link to comment Share on other sites More sharing options...
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