dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 But in my PC Main Desktop work perfect same rom Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted May 29, 2017 Share Posted May 29, 2017 Does the sound problem exist with the non bootleg versions of the game ? Quote Link to comment Share on other sites More sharing options...
DOS76 Posted May 29, 2017 Share Posted May 29, 2017 Wait I';ve been under the impression we aren't talking about the bootleg but revision F which I believe is the parent rom Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted May 29, 2017 Share Posted May 29, 2017 Ahh yeah, you might be right, I'm re-reading this thread now to try and catch up and understand what the issue is exactly. Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 Rom is Mario Bros. (Japan) ? Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted May 29, 2017 Share Posted May 29, 2017 Im going to stick with my original guess, it's a problem with that rom on that specific piece of hardware you are having troubles with and not an ini issue. Are the other Mario Bros roms giving you the same problem ? Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 Ok , same problem Mario Japan This is .ini (i try to change samplerate from 48000 to 24000 , Triple buffering off , and same problem)  # # CORE CONFIGURATION OPTIONS # readconfig         1 writeconfig        0 # # CORE SEARCH PATH OPTIONS # homepath          . rompath          roms hashpath          hash samplepath         samples artpath          artwork ctrlrpath         ctrlr inipath          .;ini;ini/presets fontpath          . cheatpath         cheat crosshairpath       crosshair pluginspath        plugins languagepath        language swpath           software # # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory       cfg nvram_directory      nvram input_directory      inp state_directory      sta snapshot_directory     snap diff_directory       diff comment_directory     comments # # CORE STATE/PLAYBACK OPTIONS # state            autosave          0 playback          record           record_timecode      0 exit_after_playback    0 mngwrite          aviwrite          wavwrite          snapname          %g/%i snapsize          auto snapview          internal snapbilinear        1 statename         %g burnin           0 # # CORE PERFORMANCE OPTIONS # autoframeskip       0 frameskip         0 seconds_to_run       0 throttle          1 sleep           1 speed           1.0 refreshspeed        0 # # CORE RENDER OPTIONS # keepaspect         1 unevenstretch       1 unevenstretchx       0 unevenstretchy       0 autostretchxy       0 intoverscan        0 intscalex         0 intscaley         0 # # CORE ROTATION OPTIONS # rotate           1 ror            0 rol            0 autoror          0 autorol          0 flipx           0 flipy           0 # # CORE ARTWORK OPTIONS # artwork_crop        0 use_backdrops       1 use_overlays        1 use_bezels         1 use_cpanels        1 use_marquees        1 # # CORE SCREEN OPTIONS # brightness         1.0 contrast          1.0 gamma           1.0 pause_brightness      0.65 effect           "Scanlines75Dx4.png 1" # # CORE VECTOR OPTIONS # beam_width_min       1.0 beam_width_max       1.0 beam_intensity_weight   0 flicker          0 # # CORE SOUND OPTIONS # samplerate         48000 samples          1 volume           0 # # CORE INPUT OPTIONS # coin_lockout        1 ctrlr            mouse           0 joystick          1 lightgun          0 multikeyboard       0 multimouse         0 steadykey         0 ui_active         0 offscreen_reload      0 joystick_map        auto joystick_deadzone     0.3 joystick_saturation    0.85 natural          0 joystick_contradictory   0 coin_impulse        0 # # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device       keyboard adstick_device       keyboard pedal_device        keyboard dial_device        keyboard trackball_device      keyboard lightgun_device      keyboard positional_device     keyboard mouse_device        mouse # # CORE DEBUGGING OPTIONS # verbose          0 log            0 oslog           0 debug           0 update_in_pause      0 debugscript         # # CORE COMM OPTIONS # comm_localhost       0.0.0.0 comm_localport       15112 comm_remotehost      127.0.0.1 comm_remoteport      15112 # # CORE MISC OPTIONS # drc            1 drc_use_c         0 drc_log_uml        0 drc_log_native       0 bios            cheat           0 skip_gameinfo       0 uifont           default ui             cabinet ramsize           confirm_quit        0 ui_mouse          1 autoboot_command      autoboot_delay       0 autoboot_script       console          0 plugins          1 plugin           noplugin          language          English # # HTTP SERVER OPTIONS # http            0 http_port         8080 http_root         web # # Opciones del Parche Nonag # Desactivar_parche_nonag  0 Desactivar_parche_pantallas_de_carga 0 # # OSD KEYBOARD MAPPING OPTIONS # uimodekey         SCRLOCK # # OSD FONT OPTIONS # uifontprovider       auto # # OSD OUTPUT OPTIONS # output           auto # # OSD INPUT OPTIONS # keyboardprovider      auto mouseprovider       auto lightgunprovider      auto joystickprovider      auto # # OSD DEBUGGING OPTIONS # debugger          auto debugger_font       auto debugger_font_size     0 watchdog          0 # # OSD PERFORMANCE OPTIONS # numprocessors       auto bench           0 # # OSD VIDEO OPTIONS # video           d3d numscreens         1 window           0 maximize          1 waitvsync         1 syncrefresh        1 monitorprovider      auto # # OSD PER-WINDOW VIDEO OPTIONS # screen           auto aspect           auto resolution         auto view            auto screen0          auto aspect0          auto resolution0        auto view0           auto screen1          auto aspect1          auto resolution1        auto view1           auto screen2          auto aspect2          auto resolution2        auto view2           auto screen3          auto aspect3          auto resolution3        auto view3           auto # # OSD FULL SCREEN OPTIONS # switchres         0 # # OSD ACCELERATED VIDEO OPTIONS # filter           1 prescale          1 # # OpenGL-SPECIFIC OPTIONS # gl_forcepow2texture    0 gl_notexturerect      0 gl_vbo           1 gl_pbo           1 gl_glsl          0 gl_glsl_filter       1 glsl_shader_mame0     none glsl_shader_mame1     none glsl_shader_mame2     none glsl_shader_mame3     none glsl_shader_mame4     none glsl_shader_mame5     none glsl_shader_mame6     none glsl_shader_mame7     none glsl_shader_mame8     none glsl_shader_mame9     none glsl_shader_screen0    none glsl_shader_screen1    none glsl_shader_screen2    none glsl_shader_screen3    none glsl_shader_screen4    none glsl_shader_screen5    none glsl_shader_screen6    none glsl_shader_screen7    none glsl_shader_screen8    none glsl_shader_screen9    none # # OSD SOUND OPTIONS # sound           auto audio_latency       2 # # PORTAUDIO OPTIONS # pa_api           none pa_device         none pa_latency         0 # # BGFX POST-PROCESSING OPTIONS # bgfx_path         bgfx bgfx_backend        auto bgfx_debug         0 bgfx_screen_chains     default bgfx_shadow_mask      slot-mask.png bgfx_avi_name       auto # # WINDOWS PERFORMANCE OPTIONS # priority          0 profile          0 # # WINDOWS VIDEO OPTIONS # menu            1 # # DIRECT3D POST-PROCESSING OPTIONS # hlslpath          hlsl hlsl_enable        0 hlsl_oversampling     0 hlsl_write         auto hlsl_snap_width      2048 hlsl_snap_height      1536 shadow_mask_tile_mode   0 shadow_mask_alpha     0.25 shadow_mask_texture    shadow-mask.png shadow_mask_x_count    12 shadow_mask_y_count    6 shadow_mask_usize     0.5 shadow_mask_vsize     0.5 shadow_mask_uoffset    0.0 shadow_mask_voffset    0.0 distortion         0.0 cubic_distortion      0.0 distort_corner       0.0 round_corner        0.0 smooth_border       0.0 reflection         0.0 vignetting         0.0 scanline_alpha       0.50 scanline_size       1.0 scanline_height      1.0 scanline_variation     1.0 scanline_bright_scale   2.0 scanline_bright_offset   0.0 scanline_jitter      0.0 hum_bar_alpha       0.0 defocus          0.75,0.0 converge_x         0.0,0.0,0.0 converge_y         0.0,0.0,0.0 radial_converge_x     0.0,0.0,0.0 radial_converge_y     0.0,0.0,0.0 red_ratio         1.05,0.00,0.10 grn_ratio         -0.10,1.00,0.25 blu_ratio         -0.25,0.25,1.25 saturation         1.25 offset           -0.30,-0.20,-0.05 scale           1.15,1.05,0.90 power           0.90,0.90,1.15 floor           0.025,0.025,0.025 phosphor_life       0.25,0.25,0.25 # # NTSC POST-PROCESSING OPTIONS # yiq_enable         0 yiq_jitter         0.0 yiq_cc           3.57954545 yiq_a           0.5 yiq_b           0.5 yiq_o           0.0 yiq_p           1.0 yiq_n           1.0 yiq_y           6.0 yiq_i           1.2 yiq_q           0.6 yiq_scan_time       52.6 yiq_phase_count      2 # # VECTOR POST-PROCESSING OPTIONS # vector_beam_smooth     0.0 vector_length_scale    0.5 vector_length_ratio    0.5 # # BLOOM POST-PROCESSING OPTIONS # bloom_blend_mode      0 bloom_scale        0.25 bloom_overdrive      1.00,1.00,1.00 bloom_lvl0_weight     1.00 bloom_lvl1_weight     0.64 bloom_lvl2_weight     0.32 bloom_lvl3_weight     0.16 bloom_lvl4_weight     0.08 bloom_lvl5_weight     0.06 bloom_lvl6_weight     0.04 bloom_lvl7_weight     0.02 bloom_lvl8_weight     0.01 # # FULL SCREEN OPTIONS # triplebuffer        0 full_screen_brightness   1.0 full_screen_contrast    1.0 full_screen_gamma     1.0 # # INPUT DEVICE OPTIONS # global_inputs       0 dual_lightgun       0  Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 In this PC (my desktop ) , Same romset work fine . This is ini # # CORE CONFIGURATION OPTIONS # readconfig               1 writeconfig              0 # # CORE SEARCH PATH OPTIONS # homepath                 . rompath                  roms hashpath                 hash samplepath               samples artpath                  artwork ctrlrpath                ctrlr inipath                  .;ini;ini/presets fontpath                 . cheatpath                cheat crosshairpath            crosshair pluginspath              plugins languagepath             language swpath                   software # # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory            cfg nvram_directory          nvram input_directory          inp state_directory          sta snapshot_directory       snap diff_directory           diff comment_directory        comments # # CORE STATE/PLAYBACK OPTIONS # state                    autosave                 0 playback                 record                   record_timecode          0 exit_after_playback      0 mngwrite                 aviwrite                 wavwrite                 snapname                 %g/%i snapsize                 auto snapview                 internal snapbilinear             1 statename                %g burnin                   0 # # CORE PERFORMANCE OPTIONS # autoframeskip            0 frameskip                0 seconds_to_run           0 throttle                 1 sleep                    1 speed                    1.0 refreshspeed             0 # # CORE RENDER OPTIONS # keepaspect               1 unevenstretch            1 unevenstretchx           0 unevenstretchy           0 autostretchxy            0 intoverscan              0 intscalex                0 intscaley                0 # # CORE ROTATION OPTIONS # rotate                   1 ror                      0 rol                      0 autoror                  0 autorol                  0 flipx                    0 flipy                    0 # # CORE ARTWORK OPTIONS # artwork_crop             0 use_backdrops            1 use_overlays             1 use_bezels               1 use_cpanels              1 use_marquees             1 # # CORE SCREEN OPTIONS # brightness               1.0 contrast                 1.0 gamma                    1.0 pause_brightness         0.65 effect                   none # # CORE VECTOR OPTIONS # beam_width_min           1.0 beam_width_max           1.0 beam_intensity_weight    0 flicker                  0 # # CORE SOUND OPTIONS # samplerate               48000 samples                  1 volume                   0 # # CORE INPUT OPTIONS # coin_lockout             1 ctrlr                    mouse                    0 joystick                 1 lightgun                 0 multikeyboard            0 multimouse               0 steadykey                0 ui_active                0 offscreen_reload         0 joystick_map             auto joystick_deadzone        0.3 joystick_saturation      0.85 natural                  0 joystick_contradictory   0 coin_impulse             0 # # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device            keyboard adstick_device           keyboard pedal_device             keyboard dial_device              keyboard trackball_device         keyboard lightgun_device          keyboard positional_device        keyboard mouse_device             mouse # # CORE DEBUGGING OPTIONS # verbose                  0 log                      0 oslog                    0 debug                    0 update_in_pause          0 debugscript              # # CORE COMM OPTIONS # comm_localhost           0.0.0.0 comm_localport           15112 comm_remotehost          127.0.0.1 comm_remoteport          15112 # # CORE MISC OPTIONS # drc                      1 drc_use_c                0 drc_log_uml              0 drc_log_native           0 bios                     cheat                    0 skip_gameinfo            0 uifont                   default ui                       cabinet ramsize                  confirm_quit             0 ui_mouse                 1 autoboot_command         autoboot_delay           0 autoboot_script          console                  0 plugins                  1 plugin                   noplugin                 language                 English # # HTTP SERVER OPTIONS # http                     0 http_port                8080 http_root                web # # Opciones del Parche Nonag # Desactivar_parche_nonag  0 Desactivar_parche_pantallas_de_carga 0 # # OSD KEYBOARD MAPPING OPTIONS # uimodekey                SCRLOCK # # OSD FONT OPTIONS # uifontprovider           auto # # OSD OUTPUT OPTIONS # output                   auto # # OSD INPUT OPTIONS # keyboardprovider         auto mouseprovider            auto lightgunprovider         auto joystickprovider         auto # # OSD DEBUGGING OPTIONS # debugger                 auto debugger_font            auto debugger_font_size       0 watchdog                 0 # # OSD PERFORMANCE OPTIONS # numprocessors            auto bench                    0 # # OSD VIDEO OPTIONS # video                    d3d numscreens               1 window                   0 maximize                 1 waitvsync                1 syncrefresh              1 monitorprovider          auto # # OSD PER-WINDOW VIDEO OPTIONS # screen                   auto aspect                   auto resolution               auto view                     auto screen0                  auto aspect0                  auto resolution0              auto view0                    auto screen1                  auto aspect1                  auto resolution1              auto view1                    auto screen2                  auto aspect2                  auto resolution2              auto view2                    auto screen3                  auto aspect3                  auto resolution3              auto view3                    auto # # OSD FULL SCREEN OPTIONS # switchres                0 # # OSD ACCELERATED VIDEO OPTIONS # filter                   1 prescale                 1 # # OpenGL-SPECIFIC OPTIONS # gl_forcepow2texture      0 gl_notexturerect         0 gl_vbo                   1 gl_pbo                   1 gl_glsl                  0 gl_glsl_filter           1 glsl_shader_mame0        none glsl_shader_mame1        none glsl_shader_mame2        none glsl_shader_mame3        none glsl_shader_mame4        none glsl_shader_mame5        none glsl_shader_mame6        none glsl_shader_mame7        none glsl_shader_mame8        none glsl_shader_mame9        none glsl_shader_screen0      none glsl_shader_screen1      none glsl_shader_screen2      none glsl_shader_screen3      none glsl_shader_screen4      none glsl_shader_screen5      none glsl_shader_screen6      none glsl_shader_screen7      none glsl_shader_screen8      none glsl_shader_screen9      none # # OSD SOUND OPTIONS # sound                    auto audio_latency            2 # # PORTAUDIO OPTIONS # pa_api                   none pa_device                none pa_latency               0 # # BGFX POST-PROCESSING OPTIONS # bgfx_path                bgfx bgfx_backend             auto bgfx_debug               0 bgfx_screen_chains       default bgfx_shadow_mask         slot-mask.png bgfx_avi_name            auto # # WINDOWS PERFORMANCE OPTIONS # priority                 0 profile                  0 # # WINDOWS VIDEO OPTIONS # menu                     0 # # DIRECT3D POST-PROCESSING OPTIONS # hlslpath                 hlsl hlsl_enable              1 hlsl_oversampling        0 hlsl_write               auto hlsl_snap_width          2048 hlsl_snap_height         1536 shadow_mask_tile_mode    0 shadow_mask_alpha        0.25 shadow_mask_texture      shadow-mask.png shadow_mask_x_count      12 shadow_mask_y_count      6 shadow_mask_usize        0.5 shadow_mask_vsize        0.5 shadow_mask_uoffset      0.0 shadow_mask_voffset      0.0 distortion               0.0 cubic_distortion         0.0 distort_corner           0.0 round_corner             0.0 smooth_border            0.0 reflection               0.0 vignetting               0.0 scanline_alpha           0.50 scanline_size            1.0 scanline_height          1.0 scanline_variation       1.0 scanline_bright_scale    2.0 scanline_bright_offset   0.0 scanline_jitter          0.0 hum_bar_alpha            0.0 defocus                  0.75,0.0 converge_x               0.0,0.0,0.0 converge_y               0.0,0.0,0.0 radial_converge_x        0.0,0.0,0.0 radial_converge_y        0.0,0.0,0.0 red_ratio                1.05,0.00,0.10 grn_ratio                -0.10,1.00,0.25 blu_ratio                -0.25,0.25,1.25 saturation               1.25 offset                   -0.30,-0.20,-0.05 scale                    1.15,1.05,0.90 power                    0.90,0.90,1.15 floor                    0.025,0.025,0.025 phosphor_life            0.10,0.10,0.10 # # NTSC POST-PROCESSING OPTIONS # yiq_enable               0 yiq_jitter               0.0 yiq_cc                   3.57954545 yiq_a                    0.5 yiq_b                    0.5 yiq_o                    0.0 yiq_p                    1.0 yiq_n                    1.0 yiq_y                    6.0 yiq_i                    1.2 yiq_q                    0.6 yiq_scan_time            52.6 yiq_phase_count          2 # # VECTOR POST-PROCESSING OPTIONS # vector_beam_smooth       0.0 vector_length_scale      0.5 vector_length_ratio      0.5 # # BLOOM POST-PROCESSING OPTIONS # bloom_blend_mode         0 bloom_scale              0.25 bloom_overdrive          1.00,1.00,1.00 bloom_lvl0_weight        1.00 bloom_lvl1_weight        0.64 bloom_lvl2_weight        0.32 bloom_lvl3_weight        0.16 bloom_lvl4_weight        0.08 bloom_lvl5_weight        0.06 bloom_lvl6_weight        0.04 bloom_lvl7_weight        0.02 bloom_lvl8_weight        0.01 # # FULL SCREEN OPTIONS # triplebuffer             1 full_screen_brightness   1.0 full_screen_contrast     1.0 full_screen_gamma        1.0 # # INPUT DEVICE OPTIONS # global_inputs            0 dual_lightgun            0 Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 SOLVED Very very strange I changed the sample rate to 94440 , V sync Off , And work (baytrail and cherrytrail , Apollo Lake) Quote Link to comment Share on other sites More sharing options...
dov_EL Posted May 29, 2017 Author Share Posted May 29, 2017 Wait , Solvede for Apollo Lake, not for Baytrail Mamma mia ......... Quote Link to comment Share on other sites More sharing options...
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