pezley Posted January 10, 2018 Share Posted January 10, 2018 So I know my Auto Keys are working as I have set up volume Up/down which is working fine but the close current window doesn't seem to be exiting out of mame. The other one I'd like to know is if it can be configured to insert coin (or key '5') ? Would save wiring and drilling in another button and seems a much tidier way of doing things. Quote Link to comment Share on other sites More sharing options...
neil9000 Posted January 10, 2018 Share Posted January 10, 2018 All the button mappings for MAME are set in the MAME ui itself, just press tab to open it. Quote Link to comment Share on other sites More sharing options...
pezley Posted January 10, 2018 Author Share Posted January 10, 2018 3 minutes ago, neil9000 said: All the button mappings for MAME are set in the MAME ui itself, just press tab to open it. Thanks but I want it as the hold + press which mame doesn't have Quote Link to comment Share on other sites More sharing options...
neil9000 Posted January 10, 2018 Share Posted January 10, 2018 2 minutes ago, pezley said: Thanks but I want it as the hold + press which mame doesn't have MAME does support button combos, if you look at the bottom of this shot you will see i have 2 buttons set to "UI CANCEL" this is actually the select and B buttons on my mayflash arcade stick, so i hold back/select then press b to exit MAME. The "insert coin" can also be added to any button you want, it's in the "input general/other controls" section of the tab menu. Quote Link to comment Share on other sites More sharing options...
pezley Posted January 10, 2018 Author Share Posted January 10, 2018 1 hour ago, neil9000 said: MAME does support button combos, if you look at the bottom of this shot you will see i have 2 buttons set to "UI CANCEL" this is actually the select and B buttons on my mayflash arcade stick, so i hold back/select then press b to exit MAME. The "insert coin" can also be added to any button you want, it's in the "input general/other controls" section of the tab menu. Awesome thanks, didn't know it could use two keys Quote Link to comment Share on other sites More sharing options...
neil9000 Posted January 10, 2018 Share Posted January 10, 2018 No probs. Quote Link to comment Share on other sites More sharing options...
Aevans0001 Posted January 10, 2018 Share Posted January 10, 2018 Also for the insert coin, you could just map it to any button, buttons can be multi-use. So lets say I wanted coin to also be button 7. You would want to make it a button you don't normally use however. I think long press buttons are usually set up in the controller menu. For instance I have that ability through the ipac software programming. Maybe joy2key or a program like that? Quote Link to comment Share on other sites More sharing options...
pezley Posted January 10, 2018 Author Share Posted January 10, 2018 6 minutes ago, Aevans0001 said: Also for the insert coin, you could just map it to any button, buttons can be multi-use. So lets say I wanted coin to also be button 7. You would want to make it a button you don't normally use however. I think long press buttons are usually set up in the controller menu. For instance I have that ability through the ipac software programming. Maybe joy2key or a program like that? Thanks but it's a standard 6 button 2 start cab. I'd rather not drill some extra buttons on if I can avoid it. I dont want to get a coin inserted noise every time I hit heavy kick on street fighter ! Quote Link to comment Share on other sites More sharing options...
DOS76 Posted January 10, 2018 Share Posted January 10, 2018 Neils solution of using the built in button combos in MAME is the best way to go especially over using any 3rd party software that is unnecessary in this case . Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.