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Posted

Yaba Sanshiro Pro works fine launched directly from Android home.   Crashes when any game is picked from Launchbox.  Verification and launching the yaba Sanshiro Pro ap inside launchbox works.  Just can't pick the game directly in launchbox.  Using rog phone ii. 

 

Thank you for your attention

Posted

Just for clarification, unfortunately the Yaba Sanshiro dev(s) keep changing the startup parameters on everyone without telling anyone what they are. So we currently don't have any idea what the new parameters are in order to launch it correctly. If anyone has an information on how to do it, please let us know. Otherwise, we may have to remove the emulator from the app due to a lack of transparency from the devs.

Posted
1 hour ago, Jason Carr said:

Just for clarification, unfortunately the Yaba Sanshiro dev(s) keep changing the startup parameters on everyone without telling anyone what they are. So we currently don't have any idea what the new parameters are in order to launch it correctly. If anyone has an information on how to do it, please let us know. Otherwise, we may have to remove the emulator from the app due to a lack of transparency from the devs.

Any way to keep at least sideloaded free version?

  • 1 month later...
Posted

It works for me if I tell Launchbox to use the Retroarch core. But it doesn't if I point it at the free standalone version instead. The Retroarch core has its own issues though as I can't get save and load states to work with that, just crashes it.

Posted

Did some more research on this, and compared some other frontends, and it appears that other frontends currently have the exact same issues with Yaba Sanshiro. My guess is that it's just a bug with the latest versions of Yaba, so unfortunately we're still stuck on this one.

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