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option to turn off AHK script


slydog43
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Not saying it is a bad idea, but I have never seen an situation where I would choose to turn an AHK off for an emulator. The only reason I would add an AHK is because it is needed. Maybe elaborate more on your reason for it.

I would also recommend making a bitbucket ticket and linking it back to this thread to drive votes for it.

To make a bitbucket ticket click on the Request a Feature link located under the "Help & Support" option at the top of the forum.

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Thanks for the quick reply.  I'm messing with a pair of sinden lightguns now and the software will be changing over time.  Right now I have to launch 2 instances of the lightgun software if I want both light guns to work.  I have this from OMG awesome launchbox setup which I'm tailoring to my tastes.  Right now I would like to go without AHK scripts to launch the lightgun.exe before each rom.  I will run it at the start of the PC until more fixes come out.  (starting/stopping lightgun.exe seems to be an issue for some and me).  I will probably want to turn it back on in the future.  Not a biggie, I will just comment out lines in the AHK for each emulator.

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