Gangor Posted April 23, 2023 Share Posted April 23, 2023 I enabled Bigbox to override Windows shell to start automatically when the PC starts. When this is configured, my 2 buttons assigned to volume stop working and if I reconfigure for Windows shell, the volume starts working. Is this a bug or is there another way to configure volume buttons so they continue to work when Bigbox is the shell? Quote Link to comment Share on other sites More sharing options...
stigzler Posted August 26 Share Posted August 26 Same problem here + have been chasing my tail all day on this one. Bit of a major oversight, really. Did you find a solution? Quote Link to comment Share on other sites More sharing options...
Gangor Posted August 26 Author Share Posted August 26 @stigzler no, unfortunately not and surprisingly no one else has chimed in so I was thinking this was a "me" problem. I've beat my head on this one too without any luck so if anyone has any information on this topic it would be nice to have all my buttons functional. Quote Link to comment Share on other sites More sharing options...
stigzler Posted August 26 Share Posted August 26 Thanks for the reply. Shame such a necessary function was missed in design/testing. Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted August 26 Share Posted August 26 Just now, stigzler said: Thanks for the reply. Shame such a necessary function was missed in design/testing. I replied to your other post. (not sure if it'll work though) Quote Link to comment Share on other sites More sharing options...
Sbaby Posted August 26 Share Posted August 26 I'm joining this discussion because I've been experiencing a similar audio issue for years. Sometimes, at game launch or during gameplay, I still hear the BigBox or LaunchBox audio, forcing me to exit and re-enter the game. This issue occurs randomly, regardless of the game or emulator. To manage it, I created an AHK script that mutes BigBox audio when the game starts and unmutes it when the game closes, but it's a tedious and less-than-ideal solution. I've reported this issue several times but haven't received any response. I hope someone has found a more practical fix. Quote Link to comment Share on other sites More sharing options...
Gangor Posted August 26 Author Share Posted August 26 Ahh, yea. Thanks for that post, I'll check the other thread. Not to hijack this one, but it's a shame that "destructive" bugs or basic functions are not fixed before new features given that our arcade cabinet builds are centerpieces for many of us and shame they could break for us when showing off to family and friends. 1 Quote Link to comment Share on other sites More sharing options...
stigzler Posted August 27 Share Posted August 27 I've just raised a bug ticket in the hope that someone on the LB staff can take a look at this. You can upvote it here: https://bitbucket.org/jasondavidcarr/launchbox/issues/9182/windows-volume-controls-disabled-by-bigbox Quote Link to comment Share on other sites More sharing options...
Gangor Posted August 27 Author Share Posted August 27 Thanks, I'll upvote once it has been reviewed. Quote Link to comment Share on other sites More sharing options...
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