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Launchbox 13.12 not opening MAME .264.


Branaghs

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Hello everyone. I recently made a topic about Naomi and was able to fix that issue. Now, I am looking into my MAME .264 import and after the import nothing will open under Launchbox.

 

Everything does load under MAME .264 by itself. 

I have changed the mame.ini to know where my roms are.

image.png.9bf1ec631abc0fe3a52535007b79965b.png

 

 

I have changed the command lines to have and to have not options in there. My examples are -artwork_crop -skip_gameinfo -waitvsync -nofilter -keyboardprovider dinput -rompath %D:\titles.clones%

and -keyboardprovider dinput

image.thumb.png.9edd28a7bdf12e1c11ec47473dd09e80.png

 

In honesty, I am unsure where we tell launchbox where our MAME files are, but I don't think that is the problem. 

I have updated from Mame .260 to Mame .264 using the full import option and that did not work as well. I have updated my sets and whole nine yards, but nothing has worked. 

 

Any help would be great on this. 

 

Hey, here is my log. 

2024-04-18 01:14:42 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set
2024-04-18 01:14:42 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video
2024-04-18 01:14:42 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused
2024-04-18 01:14:43 PM GameDetailsViewModel AttachView LoadVideoMusic Start
2024-04-18 01:14:43 PM Music.Play Start
2024-04-18 01:14:43 PM GameDetailsViewModel AttachView LoadVideoMusic Completed
2024-04-18 01:14:43 PM Music.Kill Start
2024-04-18 01:14:43 PM Music.Kill Finished
2024-04-18 01:14:43 PM Music.Play Empty Music Path
2024-04-18 01:14:43 PM Music.NotifyTrackList Start
2024-04-18 01:14:43 PM Music.NotifyTrackList Invoke WPF
2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Begin...
2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Marked disposed true...
2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Star rating faded nulling...
2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Video control dispose...
2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Video control nulling...
2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Invoking UI thread...
2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Nulling out all image sources...
2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Completed.
2024-04-18 01:14:45 PM Music.Pause Start
2024-04-18 01:14:46 PM Music.Pause Start
2024-04-18 01:14:46 PM MameHighScores.Prepare: Beginning the preparation process...
2024-04-18 01:14:46 PM Aborting MameHighScores.Prepare: Uploading MAME high scores is disabled in settings.
2024-04-18 01:14:46 PM Begin M3U Check.
2024-04-18 01:14:46 PM RomPath after M3U build: D:\titles.clones\avspu.zip
2024-04-18 01:14:46 PM Game.PlayCount changed from 5 to 6: Alien vs. Predator (Arcade)
2024-04-18 01:14:46 PM DataManager.SaveInternal started.
2024-04-18 01:14:46 PM Saving InputBindings.xml...
2024-04-18 01:14:46 PM Saving GameControllers.xml...
2024-04-18 01:14:46 PM Saving ListCache.xml...
2024-04-18 01:14:46 PM GameDetailsViewModel AttachView LoadVideoMusic Start
2024-04-18 01:14:46 PM Music.Play Start
2024-04-18 01:14:46 PM GameDetailsViewModel AttachView LoadVideoMusic Completed
2024-04-18 01:14:46 PM Music.Kill Start
2024-04-18 01:14:46 PM Music.Kill Finished
2024-04-18 01:14:46 PM Music.Play Empty Music Path
2024-04-18 01:14:46 PM Music.NotifyTrackList Start
2024-04-18 01:14:46 PM Music.NotifyTrackList Invoke WPF
2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Begin...
2024-04-18 01:14:46 PM Saving Settings.xml...
2024-04-18 01:14:46 PM Saving ImportBlacklist.xml...
2024-04-18 01:14:46 PM Saving C:\Users\lowry\OneDrive\Desktop\LaunchBox\Data\Platforms\Arcade.xml...
2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start
2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video
2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed
2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Marked disposed true...
2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Star rating faded nulling...
2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Video control dispose...
2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Video control nulling...
2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Invoking UI thread...
2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Nulling out all image sources...
2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Completed.
2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start
2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set
2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video
2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused
2024-04-18 01:14:46 PM AddEditGameViewModel Closed Updating GameDetailsViewModel
2024-04-18 01:14:47 PM GameDetailsViewModel AttachView LoadVideoMusic Start
2024-04-18 01:14:47 PM Music.Play Start
2024-04-18 01:14:47 PM GameDetailsViewModel AttachView LoadVideoMusic Completed
2024-04-18 01:14:47 PM Music.Kill Start
2024-04-18 01:14:47 PM Music.Kill Finished
2024-04-18 01:14:47 PM Music.Play Empty Music Path
2024-04-18 01:14:47 PM Music.NotifyTrackList Start
2024-04-18 01:14:47 PM Music.NotifyTrackList Invoke WPF
2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Begin...
2024-04-18 01:14:47 PM Aborting MameHighScores.Parse: Uploading MAME high scores is disabled in settings.
2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Marked disposed true...
2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Star rating faded nulling...
2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Video control dispose...
2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Video control nulling...
2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Invoking UI thread...
2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Nulling out all image sources...
2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Completed.
2024-04-18 01:14:47 PM AddEditGameViewModel Closed Updating ContentBackground
2024-04-18 01:14:47 PM FIRST CHANCE EXCEPTION: C:\Users\lowry\OneDrive\Desktop\LaunchBox\pack:\application:,,,\WpfResources\Background.png
   at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement)
2024-04-18 01:14:47 PM DataManager.SaveInternal completed successfully.
2024-04-18 01:14:49 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start
2024-04-18 01:14:49 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video
2024-04-18 01:14:49 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed
 

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5 minutes ago, Branaghs said:

-rompath %D:\titles.clones%

Remove this. If you have an INI file you've put the rom path in this switch isn't needed. If you still want to use it for any reason the percent signs (%) would need to be double quotes ("). The percent sign is an invalid character for what you're trying to do and could potentially be the cause of your issue.

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16 minutes ago, C-Beats said:

Remove this. If you have an INI file you've put the rom path in this switch isn't needed. If you still want to use it for any reason the percent signs (%) would need to be double quotes ("). The percent sign is an invalid character for what you're trying to do and could potentially be the cause of your issue.

Hello sir. Yes, I do not have that in my current options. 

 

image.thumb.png.17b4b3017d896ea72ebc9da1a4eca7c9.png

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I'd try adding another slash to the end of your path in your ini. The path having the period in it could be throwing things off since that file path as is reads as "The file called 'title.clones' located in 'D:'"

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1 hour ago, C-Beats said:

I'd try adding another slash to the end of your path in your ini. The path having the period in it could be throwing things off since that file path as is reads as "The file called 'title.clones' located in 'D:'"

Oh holy crap that worked. Now I am having issues with cps1 2 and 3 not opening. I think my BIOS files are not being seen. Is there a place they need to be? This is a non-merged set with my bios files in bios folder under my the same games folder. 

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11 minutes ago, Branaghs said:

Now I am having issues with cps1 2 and 3 not opening. I think my BIOS files are not being seen. Is there a place they need to be? This is a non-merged set

A non-merged set will have all the necessary file inside the respective games zip file (including BIOS).

I would open stand-alone MAME, go to one of the CPS1 games and try to launch it.  It'll tell you what the error is if it doesn't start.

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5 minutes ago, JoeViking245 said:

A non-merged set will have all the necessary file inside the respective games zip file (including BIOS).

I would open stand-alone MAME, go to one of the CPS1 games and try to launch it.  It'll tell you what the error is if it doesn't start.

Yes of course, all things work in MAME!

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3 minutes ago, Branaghs said:

Yes of course, all things work in MAME!

Had to ask.

 

Can you share some screenshots of a game's settings for one that isn't working through LaunchBox?  Edit the game and show one of the Launching section and the Emulation section.

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I was always told all required files are in the games zip file in a non-merged set.  Checking one of the CPS1 games, they're not.

I'd assume your titles.clones folder held a complete set, which should also have the file "qsound_hle.zip".  Is that in Device file in there?

 

Edit: I stand corrected.  The file inside of qsound_hle.zip ("dl-1425.bin") is inside the CPS1 ROMs that require it [in a non-merged set].

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2 hours ago, JoeViking245 said:

Had to ask.

 

Can you share some screenshots of a game's settings for one that isn't working through LaunchBox?  Edit the game and show one of the Launching section and the Emulation section.

image.thumb.png.3f7556a4a1ba4ddc9e325720a3a16791.png

image.thumb.png.3343ed180d98055c7b7c39dd49596992.png

image.thumb.png.514940345b642f8c42ec71df93e48f3a.png

image.thumb.png.d3c71edd19b9b688a04b3e17b39c8486.png

 

Thank you for looking these over. I am thankful for you all. 

 

If we can't find anything I will just bring in the full set. and see what happens from there. 

 

 

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40 minutes ago, Branaghs said:

Thank you for looking these over. I am thankful for you all. 

No problem.  It's what we do. :) 

Your Game is pointing to "punisheru.zip" (the USA version) and you show the zip for "punisher.zip" (The World version).

Do you have "punisheru.zip" in that folder?  If not, you can try to point to the World version (in the Launching section [just remove the last "u"]) and see if that works when launching from LaunchBox.

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3 hours ago, JoeViking245 said:

No problem.  It's what we do. :) 

Your Game is pointing to "punisheru.zip" (the USA version) and you show the zip for "punisher.zip" (The World version).

Do you have "punisheru.zip" in that folder?  If not, you can try to point to the World version (in the Launching section [just remove the last "u"]) and see if that works when launching from LaunchBox.

Oh I think you got it. I did not include clones when I did my filter list. I am going to re do it with clones and see if that helps. But good eye!

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