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Execute specific option/plugin instead of "Play" when selecting a game in BigBox


BadulakheMagiko

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Is there a specific way you are wanting to do this? Reason I ask is all this is already possible. 

Images: Game Details screen has the option to view images full screen

Manuals: Game Details screen has the option to view manual. They are also viewable from within Pause Screen when playing a game

The exe/plugin is available is an additional app option. Never looked at the Soundtrack player you mentioned, but looking at MadPanda's video on the forum thread for it you can clearly see it can be launched from the Game Details screen like the images and manuals. So yes, it is possible. 

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31 minutes ago, Retro808 said:

Is there a specific way you are wanting to do this? Reason I ask is all this is already possible. 

Images: Game Details screen has the option to view images full screen

Manuals: Game Details screen has the option to view manual. They are also viewable from within Pause Screen when playing a game

The exe/plugin is available is an additional app option. Never looked at the Soundtrack player you mentioned, but looking at MadPanda's video on the forum thread for it you can clearly see it can be launched from the Game Details screen like the images and manuals. So yes, it is possible. 

What I'm trying to do is add stuff like music and pdfs inside proper platforms, without games. So, if I wanna listen something from the music platform for example, I just select the soundtrack/music, press play, the plugin opens as if I selected it from the Game Details Screen.

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1 hour ago, BadulakheMagiko said:

What I'm trying to do is add stuff like music and pdfs inside proper platforms, without games. So, if I wanna listen something from the music platform for example, I just select the soundtrack/music, press play, the plugin opens as if I selected it from the Game Details Screen.

You can add a "Game" that's pretty much anything. 

i.e. Have a platform that's called Manuals.  Add a "game" and have the Application Path point to a .pdf file.  Then when you Play the 'game', it'll open the file in your system default PDF viewer.  Same for .txt, .mp3 etc.

If you have a specific MP3 player that's not set as your system (Windows) default, you can create an "Emulator" that it's Application Path points to it.  Then for your .mp3 'games', in the Emulation section, use that 'emulator'.

@Mad Panda's Soundtrack Player doesn't appear to be made for a direct launch.  (But realize it was just an example)

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