ToniBC Posted October 2 Posted October 2 The same thing happens to me. In version 13.24, when I import into Arcade or custom categories, it doesn't add any games, even if I select several. In the final step, the list is empty and you can't go back or anything; you have to close the window. In the latest beta, I think it worked without any problems.
faeran Posted October 3 Author Posted October 3 On 9/30/2025 at 6:11 PM, hkr said: in 13.24, Having game imports failing to actually add identified games to a platform. Workflow: Select "Sony Playstation 2" platform, select scan for added roms in "Sony Playstation 2" import process scans, finds one new game, "Project Zero (Europe) (Undub) (v1.3.3).iso" I select finish, game does not appear in the "Sony Playstation 2" platform, either as a solo entry or as an additional app to the parent game "Fatal Frame (USA)" I ran the scan process with debugging turned on: 2025-09-30 02:56:22 PM FIRST CHANCE EXCEPTION: The directory is not empty. : 'F:\LaunchBox\Games\Sony PSP'. at System.IO.FileSystem.RemoveDirectoryInternal(String fullPath, Boolean topLevel, Boolean allowDirectoryNotEmpty) 2025-09-30 02:56:22 PM DataManager.SaveInternal started. 2025-09-30 02:56:22 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2025-09-30 02:56:22 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2025-09-30 02:56:22 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2025-09-30 02:56:22 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2025-09-30 02:56:22 PM Saving InputBindings.xml... 2025-09-30 02:56:22 PM Saving GameControllers.xml... 2025-09-30 02:56:22 PM Saving ListCache.xml... 2025-09-30 02:56:22 PM Saving Settings.xml... 2025-09-30 02:56:22 PM Saving BigBoxSettings.xml... 2025-09-30 02:56:23 PM Saving ImportBlacklist.xml... 2025-09-30 02:56:23 PM DataManager.SaveInternal completed successfully. 2025-09-30 02:56:46 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request.. at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken) 2025-09-30 02:56:46 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request. 2025-09-30 02:56:46 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request.. at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token) at System.Net.Security.SslStream.EnsureFullTlsFrameAsync[TIOAdapter](CancellationToken cancellationToken, Int32 estimatedSize) at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 2025-09-30 02:56:46 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request. 2025-09-30 02:56:46 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request.. at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token) at System.Net.Security.SslStream.EnsureFullTlsFrameAsync[TIOAdapter](CancellationToken cancellationToken, Int32 estimatedSize) at System.Runtime.CompilerServices.PoolingAsyncValueTaskMethodBuilder`1.StateMachineBox`1.System.Threading.Tasks.Sources.IValueTaskSource<TResult>.GetResult(Int16 token) at System.Net.Security.SslStream.ReadAsyncInternal[TIOAdapter](Memory`1 buffer, CancellationToken cancellationToken) 2025-09-30 02:56:46 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request. 2025-09-30 02:56:46 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request.. at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token) at System.Net.Security.SslStream.EnsureFullTlsFrameAsync[TIOAdapter](CancellationToken cancellationToken, Int32 estimatedSize) at System.Runtime.CompilerServices.PoolingAsyncValueTaskMethodBuilder`1.StateMachineBox`1.System.Threading.Tasks.Sources.IValueTaskSource<TResult>.GetResult(Int16 token) at System.Net.Security.SslStream.ReadAsyncInternal[TIOAdapter](Memory`1 buffer, CancellationToken cancellationToken) at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 2025-09-30 02:56:46 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request. 2025-09-30 02:56:47 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request.. at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken) 2025-09-30 02:56:47 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request. 2025-09-30 02:56:47 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request.. at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token) at System.Net.Security.SslStream.EnsureFullTlsFrameAsync[TIOAdapter](CancellationToken cancellationToken, Int32 estimatedSize) at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 2025-09-30 02:56:47 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request. 2025-09-30 02:56:47 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request.. at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token) at System.Net.Security.SslStream.EnsureFullTlsFrameAsync[TIOAdapter](CancellationToken cancellationToken, Int32 estimatedSize) at System.Runtime.CompilerServices.PoolingAsyncValueTaskMethodBuilder`1.StateMachineBox`1.System.Threading.Tasks.Sources.IValueTaskSource<TResult>.GetResult(Int16 token) at System.Net.Security.SslStream.ReadAsyncInternal[TIOAdapter](Memory`1 buffer, CancellationToken cancellationToken) 2025-09-30 02:56:47 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request. 2025-09-30 02:56:47 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request.. at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token) at System.Net.Security.SslStream.EnsureFullTlsFrameAsync[TIOAdapter](CancellationToken cancellationToken, Int32 estimatedSize) at System.Runtime.CompilerServices.PoolingAsyncValueTaskMethodBuilder`1.StateMachineBox`1.System.Threading.Tasks.Sources.IValueTaskSource<TResult>.GetResult(Int16 token) at System.Net.Security.SslStream.ReadAsyncInternal[TIOAdapter](Memory`1 buffer, CancellationToken cancellationToken) at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 2025-09-30 02:56:47 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request. 2025-09-30 02:57:59 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2025-09-30 02:57:59 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2025-09-30 02:57:59 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2025-09-30 02:59:00 PM DataManager.SaveInternal started. 2025-09-30 02:59:00 PM Saving InputBindings.xml... 2025-09-30 02:59:00 PM Saving GameControllers.xml... 2025-09-30 02:59:01 PM Saving ListCache.xml... 2025-09-30 02:59:01 PM WARNING: IMPORT PROCESS: Returned game is NULL. 2025-09-30 02:59:01 PM Saving Settings.xml... 2025-09-30 02:59:01 PM Saving ImportBlacklist.xml... 2025-09-30 02:59:01 PM Saving F:\LaunchBox\Data\Platforms\Sony Playstation 2.xml... 2025-09-30 02:59:02 PM DataManager.SaveInternal completed successfully. 2025-09-30 02:59:05 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2025-09-30 02:59:05 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2025-09-30 02:59:05 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2025-09-30 02:59:05 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2025-09-30 02:59:15 PM GameDetailsViewModel.Dispose: Begin... 2025-09-30 02:59:15 PM FIRST CHANCE EXCEPTION: Cannot perform this operation while dispatcher processing is suspended. at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) 2025-09-30 02:59:15 PM FIRST CHANCE EXCEPTION: Cannot perform this operation while dispatcher processing is suspended. at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) 2025-09-30 02:59:15 PM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Start 2025-09-30 02:59:15 PM Music.Prepare Start 2025-09-30 02:59:15 PM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Complete 2025-09-30 02:59:15 PM Music.Kill Start 2025-09-30 02:59:15 PM Music.Kill Finished 2025-09-30 02:59:15 PM Music.NotifyTrackList Start 2025-09-30 02:59:15 PM Music.NotifyTrackList Invoke WPF 2025-09-30 02:59:15 PM GameDetailsViewModel.Dispose: Marked disposed true... 2025-09-30 02:59:15 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2025-09-30 02:59:15 PM GameDetailsViewModel.Dispose: Video control dispose... 2025-09-30 02:59:15 PM GameDetailsViewModel.Dispose: Video control nulling... 2025-09-30 02:59:15 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2025-09-30 02:59:15 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2025-09-30 02:59:15 PM GameDetailsViewModel.Dispose: Completed. 2025-09-30 02:59:15 PM [FFME Log]: Direct Command 'Close' not accepted. Open media before closing or changing media. 2025-09-30 02:59:18 PM Music.Stop Start 2025-09-30 02:59:18 PM Music.Kill Start 2025-09-30 02:59:18 PM Music.Kill Finished 2025-09-30 02:59:18 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2025-09-30 02:59:18 PM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Start 2025-09-30 02:59:18 PM Music.Prepare Start 2025-09-30 02:59:18 PM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Complete 2025-09-30 02:59:18 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2025-09-30 02:59:18 PM Music.Kill Start 2025-09-30 02:59:18 PM Music.Kill Finished 2025-09-30 02:59:18 PM Music.NotifyTrackList Start 2025-09-30 02:59:18 PM Music.NotifyTrackList Invoke WPF 2025-09-30 02:59:18 PM GameDetailsViewModel returning to pool... 2025-09-30 02:59:18 PM GameDetailsViewModel return to pool: Video control dispose... 2025-09-30 02:59:18 PM GameDetailsViewModel return to pool: Video control nulling... 2025-09-30 02:59:18 PM GameDetailsViewModel return to pool: Invoking UI thread... 2025-09-30 02:59:18 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2025-09-30 02:59:18 PM GameDetailsViewModel successfully returned to pool 2025-09-30 02:59:19 PM FIRST CHANCE EXCEPTION: BitmapMetadata is not available on BitmapImage. at System.Windows.Media.Imaging.BitmapImage.get_Metadata() 2025-09-30 02:59:19 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2025-09-30 02:59:19 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2025-09-30 02:59:19 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2025-09-30 02:59:22 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2025-09-30 02:59:22 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2025-09-30 02:59:22 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2025-09-30 02:59:22 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2025-09-30 02:59:22 PM AddEditGameViewModel Closed Event Started 2025-09-30 02:59:23 PM AddEditGameViewModel Closed Invoke Start 2025-09-30 02:59:23 PM AddEditGameViewModel Closed Updating GameDetailsViewModel 2025-09-30 02:59:23 PM AddEditGameViewModel Closed Updating ContentBackground 2025-09-30 02:59:23 PM AddEditGameViewModel Closed Invoke End 2025-09-30 02:59:23 PM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Start 2025-09-30 02:59:23 PM Music.Prepare Start 2025-09-30 02:59:23 PM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Complete 2025-09-30 02:59:23 PM Music.Kill Start 2025-09-30 02:59:23 PM Music.Kill Finished 2025-09-30 02:59:23 PM Music.NotifyTrackList Start 2025-09-30 02:59:23 PM Music.NotifyTrackList Invoke WPF 2025-09-30 02:59:23 PM GameDetailsViewModel returning to pool... 2025-09-30 02:59:23 PM GameDetailsViewModel return to pool: Video control dispose... 2025-09-30 02:59:23 PM GameDetailsViewModel return to pool: Video control nulling... 2025-09-30 02:59:23 PM GameDetailsViewModel return to pool: Invoking UI thread... 2025-09-30 02:59:23 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2025-09-30 02:59:23 PM GameDetailsViewModel successfully returned to pool 2025-09-30 02:59:23 PM [FFME Log]: Direct Command 'Close' not accepted. Open media before closing or changing media. 2025-09-30 02:59:24 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2025-09-30 02:59:24 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2025-09-30 02:59:24 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2025-09-30 03:01:51 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2025-09-30 03:01:51 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2025-09-30 03:01:51 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2025-09-30 03:01:51 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2025-09-30 03:01:58 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2025-09-30 03:01:58 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2025-09-30 03:01:58 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed Best to open up a separate troubleshooting thread for this type of stuff, but my best guess is that if you did not check off the import duplicate games option, then during the metadata matching process it would have deemed Project Zero the same game as Fatal Frame and then stopped importing it. 16 hours ago, ToniBC said: The same thing happens to me. In version 13.24, when I import into Arcade or custom categories, it doesn't add any games, even if I select several. In the final step, the list is empty and you can't go back or anything; you have to close the window. In the latest beta, I think it worked without any problems. You are listing a different kind of work flow that probably also requires you to check off the import duplicate games option, but you should open up your own troubleshooting section where you can provide a detail breakdown of your steps that you are taking so that the community can properly help you.
elwooha6 Posted October 4 Posted October 4 (edited) Is anyone else having a lot of crashing issues just browsing titles in LaunchBox? I haven't tinkered with BigBox yet since 24 released but just clicking from one game to the next in LB is causing it to crash. This is using the FFMPEG video backend, default theme. What do you guys need from me to debug? EDIT: This seems to be directly related to video playback with FFMPEG, I quickly flipped through titles in a platform that had no videos and no crashing, switch to a platform that does have videos and immediate crash when flipping between two of them. EDIT AGAIN: So I did some googling and updated my nvidia drivers and it seems the crashing has stopped. For reference I'm on a 4070 and was using the stock windows 11 nvidia drivers. I'll post a proper support ticket if it comes back. Edited October 4 by elwooha6 2
Madman_DE Posted yesterday at 05:12 PM Posted yesterday at 05:12 PM (edited) LB crashes when in Platforms.xml a Platform/Folder node points to a non existing folder (after moving stuff around, in this case drive letter vanished). When going to manage -> platforms. Probably not really related to the 24 release. Fixed easily but you guys might want to check on it. Edited 23 hours ago by Madman_DE
faeran Posted 21 hours ago Author Posted 21 hours ago 2 hours ago, Madman_DE said: LB crashes when in Platforms.xml a Platform/Folder node points to a non existing folder (after moving stuff around, in this case drive letter vanished). When going to manage -> platforms. Probably not really related to the 24 release. Fixed easily but you guys might want to check on it. The app itself, since it's inception has been reliant on folders that it needs to be there (for many in-app reasons) to actually be there. Before 13.24 it wouldn't let you edit platforms for that reason. However, we did attempt to loosen that a bit with 13.24 so that when you open the Edit Platform window and that platform is missing a folder path, it still lets you edit things up.
faeran Posted 21 hours ago Author Posted 21 hours ago A new beta round has commenced. LaunchBox 13.25 Beta Thread is now open:
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