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Posted
On 2/7/2026 at 9:52 AM, AbApp said:

LB unable to download retroarch. i found this issue in both beta 1 and 2

We haven't been able to recreate this, and RetroArch code hasn't been touched in a very long time, so my guess is that the issue is fairly internal to your location unfortunately, for whatever reason.

On 2/8/2026 at 7:01 AM, xokia said:

why am I getting 3d box fronts as the selected image for all my platforms? I do not appear to have an easy way to switch all the platforms to box front.
The only thing I can do is go to image group and select box front, but I have to do that individually for every platform

If you are referring to LaunchBox, the default is Box Fronts, so it would be strange for it to suddenly change randomly. I don't believe there's any code that allows the change globally like that (it's always possible a plugin could introduce that kind of functionality). This would be best to troubleshoot in another thread.

On 2/8/2026 at 12:35 PM, dbalcar said:

I tried to do the new FBNeo specific import in 13.26 beta 2 and the FBNeo specific import page did not appear.  I chose Arcade, added FBNeo emulator and picked the games folder and the FBNeo specific import page did not appear.  Also there is no FinalBurn NEO emulator in the emulator drop down box or should I just pick MAME?  Thanks

The way FinalBurn Neo import currently works is that you'd have to import a platform that has a name similar enough to FinalBurn Neo, then you'll see it. In the future, I could see a benefit to opening this up to take into consideration the emulator's exe, and core for people that use RetroArch, although that won't happen for this hotfix. Let us know if naming the platform properly works for you.

21 hours ago, Jabb3rJaw said:

Running the new beta and I noticed when I first start up Bigbox the wheel which is normally curved like hyperspin starts straight up and down then slowly go to a curve? Should mention I’m using Unified theme. Also I use to scroll to a letter and click on it but it would load a different letter like it didn’t catch up to where I was. This seems to be corrected now. 

Thanks. Looks like it's the "RotationAmount" property. We will look into this before the hotfix drops.

20 hours ago, Jabb3rJaw said:

Also still getting random crashing back to desktop. 

16 minutes ago, JaredN said:

Yes, me too.
I reinstalled Windows this weekend, so there are no old codecs or drivers lying around, but I'm still getting crashes without error messages that take me back to the desktop, very frequently when the video is set to FFmpeg, less often with WMP, but still present (Launchbox and Bigbox).

What we would need from anyone experiencing any kind of crash for either LaunchBox or Big Box for us to take a look:

  • Any Crash Reports that LaunchBox or Big Box provides
  • Any Crash Reports found in Event Viewer specific to the crash that also are .NET crashes (there may be multiple per crash)
  • The Settings.xml and BigBoxSettings.xml files would also be super helpful, as long as they are in the exact state that makes you crash

Then, click on HELP & SUPPORT in the menu above, and choose REPORT A BUG, and send us a full report of exactly what is happening at the time of the crash, along with all the above.

13 hours ago, Nixx said:

I never used RetroAchievements for the moment but i do use 7z files packed with different rom version.
Is that really necessary to extract on temp folder, can roms bellow a certain size can just be extracted on memory ? Assuming than the crc32 info from the 7z file is not good enough to identify rom.

We utilize RA Hasher, the official hashing tool from RetroAchievements, which as far as I know, doesn't allow you to read bits flowing through RAM to gain the hash that it needs. If they ever get support for that, we can look into supporting it.

RA Hasher doesn't have support to read the contents of a 7zip file to obtain the hash (hence the need to extract), but it does have support for zip. So, from a user's perspective, the better format to store your small ROM files is either uncompressed entirely, or within a zip, if RetroAchievements is important to you.

Posted (edited)
On 2/8/2026 at 12:35 PM, dbalcar said:

I tried to do the new FBNeo specific import in 13.26 beta 2 and the FBNeo specific import page did not appear.  I chose Arcade, added FBNeo emulator and picked the games folder and the FBNeo specific import page did not appear.  Also there is no FinalBurn NEO emulator in the emulator drop down box or should I just pick MAME?  Thanks

@faeran I tried it with adding a platform named FinalBurn Neo but the FinalBurn Neo import page did not show up.  Thanks

Edited by dbalcar
Posted
33 minutes ago, dbalcar said:

@faeran I tried it with adding a platform named FinalBurn Neo but the FinalBurn Neo import page did not show up.  Thanks

Make sure you are also setting the Scrape As value to Arcade. Those are the two rules in order to see the fbneo import page at the end of the import wizard.

We'll have a write up once this goes live, and we will also look to expand this logic to include the emulators as well in future updates.

Posted
30 minutes ago, faeran said:

Make sure you are also setting the Scrape As value to Arcade. Those are the two rules in order to see the fbneo import page at the end of the import wizard.

We'll have a write up once this goes live, and we will also look to expand this logic to include the emulators as well in future updates.

Perfect  I will try again.   ty

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