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As with all things, the end has to eventually come. With 0.287 being the final version of no nags that i will release. I had lost interest in everything to do with emulation quite awhile back, but carried on regardless each moth with the no-nags.

I'm hoping someone else will pick up the gauntlet and release nags each and every month. while not difficult to do they take some time to compile and test. 

So with that i bid you all farewell..

 

Final thanks as always go out to @KnC @JoeViking245 and CBeats for advice and help along the way..

 

Ok guys, here is a DiY solution for you to make you own nonags and add the 2 games back to mame. 

This guide was tested by a couple of people and they managed to create workable mame nonags.

 

Just follow the guide and please read it carefully, it may seem there is a lot of thing to do, its not much really

the first part is just setting up the compiler which you will only need to do once. The rest is just editing 4 files, then compiling.

If you have issues please be concise and have images i cant read your screens.. I will try to help you solve them, remember when

i started doing this, i knew nothing as well. 

 

Please let me know your success’s or failures... 

 

 

Good luck peeps..

Mame-NoNag-Tutorial.txt

 

**This removes the nag screen that informs you if a rom doesn't work correctly, or if at all, if you use this no nag, then please do NOT go to the mame support site with issues with games, please only use if you understand that there will be no help from anyone at mamedev as you are using a modified version of mame.

Contents: mame.exe - Normal Mame with Nags removed. (Note mame no longer carries the 64 in its exe name changed by Devs in 0.229)

This version also allows the games Akai Katana and Dodonpachi Saidaioujou  to be played.

It's advisable to download the full mame official pack and install it, then just overwrite the exe with the replacement, this covers any changes the mame devs may have made to the support files.

After you have done this, make sure you copy the folders artwork, ctrlr, cheat, hlsl, ini, folders and the ini files from the root of your original mame folder, and move/copy them to the new install.  

If you are using your own installed/setup of mame then make sure you also set in the mame.ini  'Skip_gameinfo  1'

If you got Launchbox to setup mame for you when asked, you only need to replace the exe and play.

 

As some are not sure about  False Positives, and report a virus was detected, As goes for all versions i upload, they are all ran through virustotal before i upload, and if by any chance something did end up with an issue it would be noticed very quickly after upload and would be removed/restricted.

0.287 - VirusTotal - File - 93503ebe367eb4715938c202aa48e1b0b18b512634efdeaca26f90f03cec4f2c

 

All NEW versions of the No-Nag will be posted in this download thread only, if you wish to get the new releases every month, either follow myself or the thread, As the download section will not show any new releases.

Edited by MadK9
0.287 - Added DiY Solution.


What's New in Version 0.287   See changelog

Released

Quoted from /r/mame

MAME 0.287

It’s the end of another month, which means it’s time for another MAME release! As you’d expect, MAME 0.287 includes a wide-ranging array of emulation improvements to a multitude of systems. Interesting changes this month include better Namco System 23 graphics, improved lighting for Sega Model 3, and software-controlled volume control/panning for Philips CD-i (along with improved stability).

The GRiD Compass family has received a keyboard overhaul as well as an initial DAC sound output implementation. The Apple II family now handles tricky raster effects more realistically, as well as getting a substantial software list update (metadata for the MECC collection is in much better shape). And speaking of software lists, a couple of NES prototypes have been added.

As always, you can read about everything that changed this month in the whatsnew.txt file. You can find the source code and 64-bit Windows binary packages linked from the mamedev.org download page.

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Recommended Comments



isamu

Posted

14 minutes ago, MadK9 said:

That was removed from mame a long long time ago, you must be running a very old version.

??? I'm running the latest build.

isamu

Posted

OK guys my bad, slight correction....the first screen I get upon launching MAME is not the "Type OK or Press left/right to continue" screen. It's simply the screen that tells you the game you're playing, the data(CPU/SOUND/VIDEO) and "Press any key to continue" at the bottom. So this is the screen I originally meant to ask about. Does the No-nag build eliminate this screen and boot you right into the game? I'm using Pac-Man(1980) to test.

MadK9

Posted

As with all things, the end has to eventually come. With 0.287 being the final version of no nags that i will release. I had lost interest in everything to do with emulation quite awhile back, but carried on regardless each moth with the no-nags.

I'm hoping someone else will pick up the gauntlet and release nags each and every month. while not difficult to do they take some time to compile and test. 

So with that i bid you all farewell..

 

Final thanks as always go out to @KnC @JoeViking245 and CBeats for advice and help along the way..

  • Thanks 4
ericg384

Posted (edited)

1 hour ago, MadK9 said:

As with all things, the end has to eventually come. With 0.287 being the final version of no nags that i will release. I had lost interest in everything to do with emulation quite awhile back, but carried on regardless each moth with the no-nags.

I'm hoping someone else will pick up the gauntlet and release nags each and every month. while not difficult to do they take some time to compile and test. 

So with that i bid you all farewell..

 

Final thanks as always go out to @KnC @JoeViking245 and CBeats for advice and help along the way..

What a shame. I wish there were instructions explaining how to do this.

Edited by ericg384
  • Thanks 1
AlabasterSlim

Posted

Thanks for all the releases over the years!

  • Thanks 1
zugswang

Posted

Another legend has gone !!!

Thanks for all your hard work over the years.

Much appreciated 👍

  • Thanks 1
MadK9

Posted

Ok guys, here is a DiY solution for you to make you own nonags and add the 2 games back to mame. 

This guide was tested by a couple of people and they managed to create workable mame nonags.

 

Just follow the guide and please read it carefully, it may seem there is a lot of thing to do, its not much really

the first part is just setting up the compiler which you will only need to do once. The rest is just editing 4 files, then compiling.

If you have issues please be concise and have images i cant read your screens.. I will try to help you solve them, remember when

i started doing this, i knew nothing as well. 

 

Please let me know your success’s or failures... 

 

 

Good luck peeps..

 

/MadK9

Mame-NoNag-Tutorial.txt

  • Like 4
ericg384

Posted (edited)

Thanks, MadK9, for taking the time to put this guide together and share it with the community. I was able to create a working nonag build by following the instructions above. The guide was clear, easy to follow, and made the process much less intimidating for someone who isn’t experienced with compiling MAME.

Your effort in documenting the setup, file modifications, and compilation steps is greatly appreciated. Thanks again for all the time and work you’ve put into this.

Mame 0.288 No-Nag

mame.exe

Edited by ericg384
  • Like 2
  • Thanks 1

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