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klepp0906

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Everything posted by klepp0906

  1. hrm. not what i was hoping for. I wonder if its a case of how the window is drawn, why steam isnt picking it up as a running application and passing controls. I tried with bigbox as admin. Tried with steam as admin. Running out of options myself. Ironically enough, the shieldtv remote was navigating the menu lol. Will let ya know if i come up with anything, but today is my 2nd day on it so if i dont make some headway by the end of the night - ill likely be tossing in the towel myself.
  2. Middcore ever resolve this? If i cant use bigbox via steamlink (actually steamlink app) then its become very close to useless for me. I tried a DS4 wired to the shieldtv unit. Ive tried the steam controller wireless over bluetooth. all work to launch bigbox, but once im in the bigbox menu, My controller(s) simply stop working.
  3. for the record, user error. Figured out and my palm and forehead get to meet every so often. Backup files go into the data directory, not the root of launchbox. Woooooops!
  4. ok, it sort of did. It just doesnt back it up/refresh it properly. It imported new boxart which overrode the custom boxart, or at least hid it. Once i changed the label name back to what I had it before (assumed that would have been saved in the auto-backups) it popped up. At least some of it did. aka for stuff that had no auto-imported artwork (in this case) boxart - back for example, in which I added some - once I changed the label name back to what I had modified it to previously, it popped up. However the boxart front I added was nowhere to be found. This seems due to only being able to show one boxart - front in the edit menu at a time. I had to change the auto imported images designation, or delete it, then POOF the stuff I had in place before the "accident" showed up. Essentially the same as me doing it all over again unfortunately. wish we could have multiple boxart - front etc and just choose between them. But, glad I discovered my mistake early. Will have only cost me an hour or so to put things back how they were. Just trying to figure out the inner workings and what applies to what for future to avoid QQ posts such as the aforementioned cause lord knows with the volume of platforms and media ill be working with - accidents are gonna happen again.
  5. ugh, seems it didnt back up my artwork changes either.
  6. So in my haste trying to accomplish something this morning, I added another folder/setofroms/platform, and didnt choose a default, so it merged all of them with the previous platform. Fortunately launchbox has this awesome backup feature. I deleted the current platform, and opened a backup and simply overwrote/drag-dropped them in. After a restart, it seems that all of the roms in which I added/modified the label name due to misidentification/not-scraping, had reverted to their defaults so to speak. Am I doing something incorrectly or is this a limitation?
  7. Let me explain. I'm slowly moving from using retroarch as my primary frontend, to launchbox. retroarch would only spin up a drive containing a rom if i tried to launch said rom. This is central to my "non nas having, non parity/redundancy having" setup. Considering some platforms go unplayed for varying lengths of time, and as such - the drives stay spun down/sleeping more often than not. Thus ideally increasing the lifespan. Does launchbox behave the same way? If i have 4 different platforms set up, each on a different hard disk - and fire up launchbox, can i expect those drives to stay spun down until I launch a game, and then, only the drive from which the game is launched to spin up? (all metadata and media is housed within launchbox directory, only roms are not)
  8. Yea, not a big google store user, one of those apple guys more often than not. Although I'm looking into scooping up virtualHere android server and it looks like I need 1 license per device - so figured id ask. Ty.
  9. Oh boy. more on my to-do list ? (the ever growing) do we know if it has to be purchased 2 times if I own 2 shieldTV's?
  10. Brand new user/member/etc here. Just bought a lifetime. One of the first searches I did before beginning what is undoubtedly going to be a long and painful endeavor migrating folders/paths/media/directories etc to set up Launchbox was to see what my options were for my shieldTV units. The number one motivator for me is actually BigBox as I rarely game at my pc anymore. I'm getting old, sitting up is for younguns At current I have two shieldTV's which replaced two steamlinks purely due to the steamlinks inability to stream at 4k. So far so good. Retroarch has been my go-to through the sheildTV's steam link app. Unfortunately issues began to crop up and who's at fault, I dont know. Im troubleshooted out. Days of roll backs, roll forwards, compiling/testing yada yada. Anything that seems to use a hardware renderer (i think thats what ties them together) or requires a bit more upfront load time, seems to stream to a black screen with audio if loaded from the gui's playlist while streaming. (dolphin core, ppsspp core, citra core, even psx hw core). Minor as I can circumvent it by launching games directly via command line shortcuts which I assume is what launchbox is going to do anyways, so win win! add in the fact its much more thorough from a metadata perspective (UI is and likely always will be RA's weakspot, understandable considering) and I'm excited to get rolling. only thing that concerns me is emulators outside of RA and controls. Currently I launch associated games via command line shortcuts in steam BPM. This allows me to create a controller map I can apply to each game or system and save it. Launching via launchbox is going to remove that as an option which is going to complicate things substantially. Things like cemu which I use with my steam controller (due to how darn powerful the mapping is) allows me to use buttons to toggle the gamepad display etc. Either way, will cross that bridge when I get there. A native android app, coupled with the new shieldtv thats supposedly on the horizon ought to circumvent a lot of problems and be amazing. Steam link app is a pretty complete solution that excels in some areas, but definitely has its drawbacks.
  11. Ever happen to figure this out? running into that EXACT issue ?
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