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Rlad

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  1. Have you forced an update? Because the database is downloaded to your machine 'metadata.xml' and any changes wont be reflected until you do that (unless an update has been pushed).
  2. @cleverestI didn't do any converting, I just used 'cue to chd' in this program. Booted game and music is there. As I said 119mb, Alfred Chicken is 1mb without music. As what Joe said looks like you've converted the iso not the cue.
  3. I just converted Alfred Chicken, it works fine, went from 209mb iso and wav files to 119mb CHD.
  4. Left stick didn't work but did the same thing with the Dpad entries and stopped mine skipping 👍
  5. Im not sure you can do genres, you could make playlists for those if not, best asking in that thread though.
  6. You'll need to use this plug in for those.
  7. Im not sure either, have to wait for someone else to answer, that seems like the way to do it though.
  8. Can you use an m3u file? https://docs.libretro.com/library/vice/ If you scroll down to Extra m3u features it says Load a program instead of "*"
  9. Yes Beta 5 seems to have stopped the crashing, thanks for the fix! 👍
  10. 2024-10-11 03:03:38 PM FIRST CHANCE EXCEPTION: The remote server returned an error: (429) Too Many Requests. at System.Net.HttpWebRequest.SendRequest(Boolean async) 2024-10-11 03:03:38 PM FIRST CHANCE EXCEPTION: The remote server returned an error: (429) Too Many Requests. at System.Net.HttpWebRequest.SendRequest(Boolean async) at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 2024-10-11 03:03:38 PM FIRST CHANCE EXCEPTION: The remote server returned an error: (429) Too Many Requests. at System.Net.HttpWebRequest.GetResponse() 2024-10-11 03:03:38 PM FIRST CHANCE EXCEPTION: The remote server returned an error: (429) Too Many Requests. at System.Net.HttpWebRequest.GetResponse() at Unbroken.LaunchBox.Integrations.RetroAchievements.RetroAchievements.GetGamesForConsole(String username, String apiKey, String consoleId) at LaunchBox.Objects.WrapperPolicyObject.VerifyBatchDefinition(IList`1 res) at WrapperPrototype.InitMetaAdapter(IList`1 res, WrapperPrototype ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass93_0.AssetBatchToken() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CollectDrivenRepository(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.DisableReadableInterceptor() at System.Threading.Thread.StartHelper.Callback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  11. How many games do you have? I have 16k, zeus has 20k, maybe it's only affecting those with large collections using RA.
  12. Can you remove your RA details or disable your Internet and see if it stops the crashing.
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