Hi, I'm pulling my hair out trying to get ledblinky to work in Mame 0.214.
 
	If I run it through Launchbox all loads & the buttons light up as should. Then for some reason once the animation has stopped it leaves 4 lights lit up?
 
	Then when I launch Mame I get no lit buttons at all.
 
	Could someone take a look at the attached files & give me a clue as to what i am doing wrong? I'm trying to get this working on just one game to start, asteroids, so I want my 3 buttons, fire, thrust & hyperspace to light up as well as my Start button. Really have no idea what's going on here...
 
	The below is my asteroids.cfg located within my Mame64\cfg\
 
	<mameconfig version="10"> 
	    <system name="asteroid"> 
	        <counters> 
	            <coins index="0" number="47" /> 
	        </counters> 
	        <input> 
	            <port tag=":IN0" type="P1_BUTTON5" mask="8" defvalue="0"> 
	                <newseq type="standard"> 
	                    JOYCODE_1_BUTTON3 
	                </newseq> 
	            </port> 
	            <port tag=":IN0" type="P1_BUTTON3" mask="16" defvalue="0"> 
	                <newseq type="standard"> 
	                    JOYCODE_1_BUTTON12 
	                </newseq> 
	            </port> 
	            <port tag=":IN1" type="P1_BUTTON4" mask="32" defvalue="0"> 
	                <newseq type="standard"> 
	                    JOYCODE_1_BUTTON2 
	                </newseq> 
	            </port> 
	            <port tag=":IN1" type="P1_BUTTON2" mask="64" defvalue="0"> 
	                <newseq type="standard"> 
	                    JOYCODE_1_XAXIS_RIGHT_SWITCH 
	                </newseq> 
	            </port> 
	            <port tag=":IN1" type="P1_BUTTON1" mask="128" defvalue="0"> 
	                <newseq type="standard"> 
	                    JOYCODE_1_XAXIS_LEFT_SWITCH 
	                </newseq> 
	            </port> 
	        </input> 
	    </system> 
	</mameconfig>