Hi, I'm pulling my hair out trying to get ledblinky to work in Mame 0.214.
If I run it through Launchbox all loads & the buttons light up as should. Then for some reason once the animation has stopped it leaves 4 lights lit up?
Then when I launch Mame I get no lit buttons at all.
Could someone take a look at the attached files & give me a clue as to what i am doing wrong? I'm trying to get this working on just one game to start, asteroids, so I want my 3 buttons, fire, thrust & hyperspace to light up as well as my Start button. Really have no idea what's going on here...
The below is my asteroids.cfg located within my Mame64\cfg\
<mameconfig version="10">
<system name="asteroid">
<counters>
<coins index="0" number="47" />
</counters>
<input>
<port tag=":IN0" type="P1_BUTTON5" mask="8" defvalue="0">
<newseq type="standard">
JOYCODE_1_BUTTON3
</newseq>
</port>
<port tag=":IN0" type="P1_BUTTON3" mask="16" defvalue="0">
<newseq type="standard">
JOYCODE_1_BUTTON12
</newseq>
</port>
<port tag=":IN1" type="P1_BUTTON4" mask="32" defvalue="0">
<newseq type="standard">
JOYCODE_1_BUTTON2
</newseq>
</port>
<port tag=":IN1" type="P1_BUTTON2" mask="64" defvalue="0">
<newseq type="standard">
JOYCODE_1_XAXIS_RIGHT_SWITCH
</newseq>
</port>
<port tag=":IN1" type="P1_BUTTON1" mask="128" defvalue="0">
<newseq type="standard">
JOYCODE_1_XAXIS_LEFT_SWITCH
</newseq>
</port>
</input>
</system>
</mameconfig>