-
Posts
49 -
Joined
-
Last visited
neosean99's Achievements
8-Bit Processor (3/7)
17
Reputation
-
Is anyone using the latest development builds of Redream?
neosean99 replied to crusadeRGP's topic in Troubleshooting
Crusade, I was having issues after 13.2 update. I could open games normally from within Redream, but they would open in half speed when opening from Launchbox / BigBox. I had to remove my previous setting of "Aggressive Startup Window Hiding" by going to Tools > Emulators > Redream > Edit > Startup Screen > and uncheck Aggressive Startup Window Hiding. This wasn't an issue previously... I haven't changed these settings in months. I went to fire up Sonic Adventures and was really thrown off. Hope you were able to solve your issue also! :) -
BigBox Graphical Glitching v11.3-11.6 *Solved - Page 3*
neosean99 replied to neosean99's topic in Troubleshooting
*Last update from me on this topic* It appears like our wonderful development team has added a note for this issue when in BigBox. If the Nahimic Service is running, it warns you of the glitching that can occur, and requests it to be disabled. I know Jason has stated 100 times since I made this post that it is not the fault of the Launchbox / BigBox application, so I am happy he added a helpful note. It has been really cool to see how many have helped out with this issue since we noticed it. Many have shared or pointed to this post and the wonderful folks on it that helped resolve the issue. You guys all rock, and on year 3... I couldn't be happier with this platform. ❤️ -
@Spottyfriend, I was not able to modify the config file. If I saved it, it would run once in fullscreen and reset any changes made (full screen true, etc). I was able to resolve following earthprime's easy script. Just wanted to chime in if you were still having issues. Kind of silly that Citra can't be set to fullscreen by default like EVERY OTHER EMU.
-
Faeran, I was able to resolve this with the last update for Launchbox. Not sure what was occurring. When I switched from this theme to the default it resolved it for a short period, and then reared its head again. I was only trying to edit images within game entries (covers, boxes, screenshots, etc) and it was acting as if something had those images open and therefor could not modify. This is resolved and was not caused by the theme. My apologies. Thank you for a great theme!
-
BigBox Graphical Glitching v11.3-11.6 *Solved - Page 3*
neosean99 replied to neosean99's topic in Troubleshooting
If you could provide screens of your services running when this is occurring maybe someone can help. -
I seem to be having an issue modifying images after this Theme is in place. I have confirmed there are no issues when I switch to the default theme. I get a message after trying to modify images for a game stating "Could not complete... xxxx due to being used by another process". This cancels any modifications I had performed. If you would like I can go gather a screenshot. Very odd.
-
BigBox Graphical Glitching v11.3-11.6 *Solved - Page 3*
neosean99 replied to neosean99's topic in Troubleshooting
Regarding previous questions asked, were you able to gather the information requested? Just seeing if this is still an issue for you. -
This theme is gorgeous. Absolutely love the info side panel, and the stylings of the overall menu. Something about rounded corners in UX... ;). I just found this yesterday thanks to ETA Prime's updated theme video. I kind of forgot you could theme out Launchbox too! I love it! Exactly what I was looking for. The only thing I would change is the ability to have the chosen "theme colors" show up on the Platform / Playlist menu on the left and the Launchbox icon at the top left. It's semi hard to see when something is selected without. Great work, and thank you for sharing.
-
BigBox Graphical Glitching v11.3-11.6 *Solved - Page 3*
neosean99 replied to neosean99's topic in Troubleshooting
@slydog43 Yikes, a handheld. Hopefully we can figure something out. Can you send us pics of your service listing while having the issue? *EDIT* Also, I was able to find this in searching for issue: Can you confirm you have combed over your updates for the device or if this is the issue you are having? -
I don't know if this helps, but as stated above the most recent versions of PCSX2 do not allow the support of this plug-in. It appears something on PCSX2's end has been altered. I was able to roll back to 1.7.0-dev-1288 and everything worked fine again. This version is fairly stable for me so I am ok, however... There has been much improvement with this emulator over the last 6 months or so, and I hate that I can't update without breaking this. I wish that PCSX2 would just make it so we could have this functionality built in. Everyone has begged for it for years. Everyone else does game specific configs (Dolphin, CEMU, RPCS3, etc). Hopefully this awesome plugin can be updated again so we can function with newer builds of PCSX2. Some have discussed the plugin not working on the latest versions of Big Box, and I cannot confirm. With a compatible version of PCSX2 the plug in has always functioned for me through all versions minus the hotfix over last Spring or so. In conclusion, IT WORKS! May have to roll back to an older version of PCSX2. It still functions in Big Box under current build. Pray for new update for this plug in
-
My findings on testing tonight are semi unexpected. I switched between the new Theme Builder and the Official quite a few different times. I'm confused. Performance on the TB version is better... in parts. The transitions between cover art and videos / screenshots are way different. TB seems to have the 3d flip transition coming into play where the Official did fades. Some images seem to pop in and then disappear. Some videos get weird artifacting as well which I did not see on the Official. My wheel performance was odd also. Once letting all the wheels load their images, I was still getting slow pop in for Logos compared to the Official. Scrolling is faster though by far! I hope this is fruitful, but for now I am going to resort back to the Official. I will keep an eye out. Regardless, a huge step in the right direction. Thank you for the efforts!
-
Confirmed it does NOT work. Oh well, I thought that might happen. Launchbox works great but when launching a game it crashes due to window switch. IT WOULD HAVE BEEN AWESOME!!! Certainly not Launchbox's fault.
-
Hey guys! I've been slowly testing out Retroarch and a few other emulators on the Quest 2. So far, I'm pretty impressed with what it can handle. I was curious if anyone has tried the new build on a Quest 2 yet. With a few other apps the Quest 2 seems picky about switching screens. Granted, running most out of Retroarch is fine... it would be killer to have Big Box in here without using my PC for anything. The goal is to have Gamecube and under on the go, but the beauty of Big Box would be very welcome. If no one has checked this out yet, I will post my results. Thanks!
-
I am so glad that this forum is so easy to locate, and solve this issue. Obviously it's quite common with many of us. The service needed to be disabled also comes installed with most of our audio drivers so... Yeah... Poor Jason and Co for having to deal with it. At first it does seem like it would be an issue with Launchbox / Big Box. lol Glad you got it solved!
-
@alec100_94 This plugin has been killer, and the standalone last year was great also!!! I have been risking it periodically and updating PCSX2 (and making backups previous to...). My last working build with this plugin was 1.7.0-dev-1288 (Sometime in May I think?). Tonight I downloaded 1.7.0-dev-1546, and now the configs do not apply. Everything is default. Not sure if you can pull any quick magic, but I wanted to give you a heads up if you weren't aware. I know you warned us that this may not work with current builds, but until now it was working great! I was able to roll back my PCSX2 version and keep ahold of my configs. Thank you again!!!