
Seph1roth
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Everything posted by Seph1roth
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Another option may be to try the script on this page: Another script that seems to be working well.
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It's been a couple years since I did the button mapping but I have attached my json file and a picture of my layout in case that helps at all. I don't believe I have used any steam games yet where I have used the coin button but I have not had any issues with this setup. One thing that will mess mine up is if I use the "Enter" button next to the trackball to skip screens while the game is loading. The way mine is setup it will think I am trying to use my keyboard inputs instead of xinput and will switch to that so none of my xinput configuration will work once the game fully loads. I always use my A button (Player 1, Shift) on my mapping to skip those beginning loading screens. X-Arcade 4 Player Analog Bumpers.JSON
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kill xinput.exekill xinput.ahk Here are the ahk and exe files I tried for a kill script a couple of years ago that others were having success with. Again though it did not work for me and many others so I create a new ahk script for each steam game that I add to launchbox and use the script to exit out of everything using the dedicated Exit button on my arcade.
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Awesome collection! Do you have a platform theme video for tic-80? I have not been able to find one.
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Is there a way to add bezels to teknoparrot games in launchbox? I am trying to add a bezel to Mario & Sonic at the Rio 2016 Olympic Games and I am struggling to find a way to do it.
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Making an app start on game start and end on exit
Seph1roth replied to theekinghumpy's topic in Troubleshooting
I ran into a very similar issue. See the below thread I started. If the first method in the thread doesn't work for you (it has worked for some but not myself and others) then try the method in the last post in the thread. That one worked for me. -
I would agree with this. I am seeing a large improvement but still getting the occasional hitch while scrolling or attract mode
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Big Box - Crashing while in attract mode
Seph1roth replied to jonathanmarcoux's topic in Troubleshooting
Same. After recent updates scrolling in or out of attract mode is very choppy and slow and it locks up after several hours in attract mode. -
I am seeing the same thing. Very slow and choppy when scrolling. Especially in attract mode. Before it was very smoothe and fast.
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Big Box: search no longer works without keyboard
Seph1roth replied to daphnefan's topic in Troubleshooting
I am having the same issue. I can only type letters from the keyboard but cannot navigate with a controller or arrow keys. Mouse/trackball does not work and there is no way to finish the search/click done -
Launch gt 2006. Press F2 to open game settings. Go to volume settings. Raise volume. Exit out.
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Mine also does not fit on the screen correctly when I first launch bigbox (right portion is off the screen). If I go into a system and then exit back out to the main wheel it then fits correctly
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update for anyone still having trouble with this we were able to get it to close properly with the below ahk script. Again a huge thank you to Scott and Alberto for helping with this. You may want to try the above method and script with additional apps first as that has worked for some. If that does not work for you as it did not for me and others we were able to get it to close with a dedicated exit (escape) key on the arcade cabinet. If you go through the exit prompts in the game and close it that way it will not kill the xinput xarcade for you automatically and you will have to close it yourself after exiting the game. If you use the dedicated Escape key (exit key) it will work. You will want to use this as an auto hot key script and launch the game directly from this ahk script with no additional apps listed. this script is also for steam games (Shredder's Revenge in the example below) and you will need to adjust your drive/folder path to match where your xinput xarcade is located as well as the exe and steam game id for the game you are doing this for when creating your ahk script. Hopefully this helps others as it was quite the headache for me. #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. #SingleInstance force Run, D:\Launchbox\Tools\XArcade XInput\XArcade XInput.exe --skip-ui Run, steam://rungameid/1361510 Escape:: Process,Close,XArcade XInput.exe Run,taskkill /im "XArcade XInput.exe" /F Process,Close,TMNT.exe Run,taskkill /im "TMNT.exe" /F ExitApp return
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Quick update. Myself and some very helpful people on the Facebook group have been looking at this. Some have it working just fine loading from the exe. This kind of works for me and others as it will load xinput fine and close it after exiting but when loading from the exe rather than a shortcut or through steam import, the game runs horribly slow and choppy and will often crash with an error making it unplayable.
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Jconfig games stop working after I run them in Launch box.
Seph1roth replied to DANYCYO's topic in Troubleshooting
Not sure if you are doing SnoCross or Snowboarder. SnoCross I have working through teknoparrot but Snowboarder I have working with jconfig and it loads up fine in bigbox/launchbox. My teknoparrot and launchbox items are all on a seperate drive from my jconfig games as well. Do you have it pointed to the sdaemon file in your root folder? below is a screenshot of how I have mine and it is loading ok for me. -
I'm having my own additional apps issue and I have never tried it but I would think you could have a kill script for that app and check the box to run before main application. Then have the second additional app for the app you want to reopen and check the box to run after main application.
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Thank you! This is exactly what I needed. So I now have everything working except for the kill script after exiting the game. I tried the method in the link above but that is not closing xarcade xinput when I exit. Right now I am trying the below script I received online that others appear to be using effectively as the kill xinput exe file. Running both xarcade xinput and kill xinput as additional apps in the game. xinput running before main application and kill xinput to run after main application. It loads up with all 4 controls working perfectly as xbox 360 controllers but again when I exit the game it is not closing xinput. Any ideas? SendRaw 5 { Winclose, ahk_exe XArcade XInput.exe process, close, kill xinput.exe }
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nice. what type of control interface(s) are you using? Mine has an IPAC 2 and a mini-pac in it.
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Hello, I am looking to see if anyone has a walkthrough video or guide out there to help set up xarcade xinput on an arcade cab. I have seen others successfully do this on 4 player cabinets but I have not found any tutorial videos yet. I have downloaded xarcade xinput and set it as an additional app to run in launchbox for the pc game but I don't believe that it is recognizing my keyboard/joystick&buttons as a 360 controller. I am using a recroommasters 4 player controller. I am guessing im missing some steps on how to set up all the keyboard buttons to the xbox commands for all 4 players. I also do not have a kill command to end xarcade xinput after exiting the game. This would be a perfect solution to games like shredders revenge and SOR4 where I can currently only play one player on the arcade cabinet controls. Any help on this is appreciated as I have found information very hard to come by. Thank you,
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no video sound in attrack mode on main games wheel
Seph1roth replied to andyco47's topic in Beta Testing
That fixed it for me. After update it was at 0. As soon as I changed it I had sound back in attract mode. -
Sorry for the late reply. Unfortunately no. I still have not found a fix for this.