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superrob3000

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superrob3000 last won the day on March 21 2023

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  1. @faeran I've been looking into some complaints with ThirdScreen and LaunchBox 14+. It looks like the plugin library is no longer returning the correct value from PluginHelper.StateManager.GetSelectedPlatform() in all cases. Specifically, when using LaunchBox, after selecting any platform or playlist, GetSelectedPlatform() always returns null for the first game you select from that platform or playlist. This is only happening with LaunchBox, not BigBox. @Light Gun Lunatics @andyco47 @jonnieboyrevel, please try v6.0.4 of the plugin. I have worked around the issue as best I can for now.
  2. @Rimpy69 The latest version (6.0.3) should now work with the latest LaunchBox Beta.
  3. @atalec That is not the latest version of LaunchBox. You'll either need to update LaunchBox or you could try an earlier version of ThirdScreen (5.0.13 would probably work).
  4. Are you using the latest version of LaunchBox and do you have a paid license (I might be wrong but I don't think you can use plugins with the free version).
  5. Hi @atalec. This plugin no longer works with the latest versions of LaunchBox/BigBox. You can use the ThirdScreen plugin instead.
  6. If you mean the plugin manager, it's not going to show up there. When you right click a game in launchbox do you see the CLI launcher menu item? If not, what version of launchbox are you using?
  7. @zeoboromir You'll get that error if you are missing ThirdScreenSupportLib.dll. Please make sure you have all of the files exactly as they are laid out in the zip file.
  8. Version 6.0.1 is now available. It adds updating of marquees when launching/exiting games from BigBox's new platform hybrid view.
  9. Hybrid view isn't working correctly for me. If I exit out of game view into platform hybrid view, whatever game I had selected is now the only one that launches when I select any of the recently played games. See attached video where I had Omega Race selected, backed out to hybrid view, and then Omega Race gets launched for every recently played game I try to launch. IMG_3602.mov
  10. Right, there is no guaranteed single way to exit. Even with escape, depending on your mame version/settings you probably have to send it as direct input if you are trying to exit programmatically. Importantly there is no method to exit a game in the plugin library the same way there is for launching a game. If anyone wants the feature you should request it from the launchbox devs and they can figure out the best way to handle it. Then I'd be happy to expose it through this CLI plugin.
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