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Everything posted by TJ_on_Launchbox
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Starting Lightgun Games with MAME SL Emulator won´t work. It opens the Bezel and i can hear the Game in the Background running but the Gamescreen is black. This only occurs with my Lightgun Games. The Emulator i use is MAME SL. Curious thing is that the Lightgun Game Area 51 works fine but other Lightgun Games don´t. I have other Systems which are working also fine for example Playstation Games, Nintendo Games, MAME Arcade Games etc. The black screen is only for the Lightgun Games. Does anybody know what could be the problem. Thanks. This is how the Screen looks This is how it should look. This is the Game Area 51 which is running fine.
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Yes, i have already a recorder installed. It is very easy to do but if you do it for a few hundred Tables it needs time and patience. I have made already the Logos for the Decades. I noticed that there is no really one ultimate set up for Pinball Games when using Launchbox. Therefore i want to do it and upload them for other Pinball Enthusiasts. With all the Screenshots and Preview Videos and sort them by the selected Decades. I reduced the Decades though because it would be to much to scroll and select and i also personally don´t need a difference between Tables from the 40s and 50s for example. It´s 70s, 80s, 90s, then everything from the year 2000 until today, and a list for the old Tables everything up to 1969 which i called "old school". Here are the Logos i´ve created in case you are curious or want to use them. I made them for the Theme "Retro Console Theme Anim V2"
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Once you are working on your Pinball Build there is no going back. I have also several hundreds of Tables and wanted to sort them by Decades 70s, 80s, 90s, etc.. Then i realised how much work that is. I also wanted to create short preview Videoclips for each Table but i don´t have the Time. Maybe one day i will go for it.
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My PC System: Windows 10 AMD Ryzen 7 2700 16 MB Ram Graphics Card NVIDIA Geforce GTX 1050 Ti Big Box on External Hard Drive from Seagate I have the following issue when trying to open several Platforms: An Error Window pops up. It sais "Metadata_1' name cannot be found in the name scope of 'System.Windows.Controls.TextBlock'" Strange thing is: It doesn´t happen on every Platform but on a many different Platforms which i have on Big Box. Additional Information: I have tried another Theme -> Error is still there I have tried to play on Launchbox -> Yes, i can play the Game. Everything works fine. The error Messages varies when opening different Platforms. Most of the Text is similar though. But its always the same Headline "Metadata_1' name cannot be found in the name scope of 'System.Windows.Controls.TextBlock' I have not tried to load a former Version of Launchbox. Wanted to wait first what you Guys say and i don´t know since when this Error occures because i could play only seldom and haven´t played different Platforms for a long time. I am still setting it up and that demands the main time. Who can help me with this Issue? I have copy pasted the whole Error Text Message under the Screenshot Please check my PC System on Top of this Message Thanks 'Metadata_1' name cannot be found in the name scope of 'System.Windows.Controls.TextBlock'. App: Big Box Version: 12.7 Type: System.InvalidOperationException Site: System.Windows.DependencyObject ResolveTargetName(System.String, System.Windows.Markup.INameScope, System.Windows.DependencyObject) Source: PresentationFramework at System.Windows.Media.Animation.Storyboard.ResolveTargetName(String targetName, INameScope nameScope, DependencyObject element) at System.Windows.Media.Animation.Storyboard.ClockTreeWalkRecursive(Clock currentClock, DependencyObject containingObject, INameScope nameScope, DependencyObject parentObject, String parentObjectName, PropertyPath parentPropertyPath, HandoffBehavior handoffBehavior, HybridDictionary clockMappings, Int64 layer) at System.Windows.Media.Animation.Storyboard.ClockTreeWalkRecursive(Clock currentClock, DependencyObject containingObject, INameScope nameScope, DependencyObject parentObject, String parentObjectName, PropertyPath parentPropertyPath, HandoffBehavior handoffBehavior, HybridDictionary clockMappings, Int64 layer) at System.Windows.Media.Animation.Storyboard.BeginCommon(DependencyObject containingObject, INameScope nameScope, HandoffBehavior handoffBehavior, Boolean isControllable, Int64 layer) at System.Windows.Media.Animation.BeginStoryboard.Begin(DependencyObject targetObject, INameScope nameScope, Int64 layer) at System.Windows.Media.Animation.BeginStoryboard.Invoke(FrameworkElement fe) at System.Windows.EventTrigger.EventTriggerSourceListener.Handler(Object sender, RoutedEventArgs e) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e) at System.Windows.Data.BindingExpression.OnTargetUpdated(DependencyObject d, DependencyProperty dp) at System.Windows.Data.BindingExpression.OnTargetUpdated() at System.Windows.Data.BindingExpression.TransferValue(Object newValue, Boolean isASubPropertyChange) at System.Windows.Data.BindingExpression.Activate(Object item) at System.Windows.Data.BindingExpression.AttachToContext(AttachAttempt attempt) at System.Windows.Data.BindingExpression.MS.Internal.Data.IDataBindEngineClient.AttachToContext(Boolean lastChance) at MS.Internal.Data.DataBindEngine.Task.Run(Boolean lastChance) at MS.Internal.Data.DataBindEngine.Run(Object arg) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
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Is it possible to create Sub-Categories for a Platform?
TJ_on_Launchbox replied to TJ_on_Launchbox's topic in Noobs
You are so fast I just found it out but you were faster. -
Is it possible to create Sub-Categories for a Platform?
TJ_on_Launchbox replied to TJ_on_Launchbox's topic in Noobs
Wow, It works just as i wanted. Thank you very much. -
I am organising my Pinball Games in Big Box. What i would like to have is to have Sub-Categories for Visual Pinball. The Categories should be "70s Pinballs", "80s Pinballs" and "90s Pinballs" etc. I was thinking to choose "Visual Pinball" from the Platform View and then have a new Window where i can choose between the Decades. I don´t want to have these Categories to appear with my other Platforms when i choose from Super Nintendo, Gameboy etc. So the Structure would be like: Playstation Sega Genesis Visual Pinball -----------> 70s Pinballs -----------> 80s Pinballs -----------> 90s Pinballs Is this possible and how to do it?
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How can i delete some informations on the "Games View" Screen
TJ_on_Launchbox replied to TJ_on_Launchbox's topic in Noobs
Thank you very much. Your support helped me a lot. I think i will try it and make a copy of the XAML File first in case i mess it up. so i can paste it again if it doesn´t work anymore. -
How can i delete some informations on the "Games View" Screen
TJ_on_Launchbox replied to TJ_on_Launchbox's topic in Noobs
Hello sundogak, thank you so much. I could change the graphic with your help. Now i still need to figure out, how to delete the Infos on the bottom. Does somebody know how i can change the Theme Files to get rid of the Infos which are shown in my screenshot at the bottom on the left side? -
In Big Box i use the Theme "Unified Refried" Please look at the Screenshot below. I painted three white arrows in that Screenshot to show you what i mean. Is there a way that i can delete these Informations, the Graphic of the Controllers and the Image of the CD?? I tried every option in the Themes Menu but couldn´t figure it out. Thanks
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Flat and Classic Mini Consoles
TJ_on_Launchbox replied to exodus_cl's topic in Big Box Custom Themes
This Theme is very good. I like it very much. Good work.- 13 replies
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- theme
- classic mini
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Hello Launchbox Fans, I want my Light Gun Games shown in Big Box on a separate Plattform next to my other Systems like Playstation 1, Super Nintendo etc, when i scroll through the Wheel and have a own Plattform only for my Light Gun Games. Just exactly like in this Video. Please check the 23 Second Mark. How can i do this? Yesterday i created a new Plattform calles "Light Gun Games" but it doesn´t show it in Launchbox. Like it has never been created which was very odd. How can i create a separate Plattform called "Light Gun Games"? How can i link my Light Gun Games from other Systems to be shown under this Plattform? For example: I have the Game Point Blank already which i can choose when i click my Playstation 1 System. I want this Game now also be shown under the Plattform "Light Gun Games". How can i link it? Thank you
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So the XML File has stored the lists of the Platforms, the Games and which Image belongs to which Game if i understood correctly. I was wondering because i had the following situation: For example Purpose: 1. I saved 20 Games and 20 Clear Logo Images in my Folders. 2. I imported all the 20 Games 3. Launchbox only Displayed 12 Images. 4. I copied and paste the XML File into the Data Folder. The XML File was created by the original creator of these 20 Games and 20 Images and came with the Games and Images. 5. Launchbox then Displayed every 20 Images in my Overview. I was wondering why Launchbox didn´t displayed the Images already correctly without the XML File.
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Hello Everybody, what is the purpose of the XML File? What happens when i delete an existing XML File? Pretty simple questions. I have found out, that this File seems to be important but i didn´t find out what this File is doing. Thanks
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I always admire the work that people can do. These themes look great. They are fantastic. Thumbs up.
- 1 reply
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- nes
- game theme
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Cannonball Outrun Retroarch and Launchbox Quick Guide
TJ_on_Launchbox replied to Lordmonkus's topic in Emulation
Here is how i got it to work: 1. Download the Cannonball Core in the Retroarch Programme 2. Create a Folder whereever you like or you put your Games in 3. You need the zipped Outrun Rom which is used for MAME 4. Unzip the Outrun Rom in your created Folder 5. Copy a file inside this created Folder where your unzipped Outrun roms are. It doesn´t matter what file. You can theoretically take a Word Document, an Excel Document, a txt file etc. You can copy paste every file you want. 6. Rename this file to cannonball.game 7. In Launchbox you click Tools, Manage Emulators 8. Double click Retroarch 9. choose the Tab Associated Platforms 10. Scroll Down to the Bottom and write in the empty cell Cannonball 11. In the cell next to it under Cores you choose the file cannonball_libreto. You can find this file in your Folder Cores which is inside your Retroarch Folder 12. Click in the little square to make it as default Emulator 13. Click on Tools, Import, Roms 14. Choose the dummy file you created Cannonball.game 15. In the Window "What Platform are you importing Games for", write Cannonball 16. In the Window "Choose an Emulator", choose Retroarch in the Drop Down Menu 17. Then finish the Import 18. The Game should work start with this Set up -
MadK9 Thank you for your answer
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There are many library files, scripts and texts (fpl, rtf, txt, vbs, ini) For example the Table "back_to_the_future_ultra-table_1_02_ultra_zedpinball_physics_1_0" It has the *ftp file plus 6 other files including a Zip File with loads of other Files in it (BMP, JPG, MODELS, SHADERS etc) And my second question is: Most of the Tables have several Tables. Which one should i import to Launchbox? For example "Attack from Mars" is 9 times there with different versions. and Austin Powers has two Versions.
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How do i mass Import these Tables to Launchbox? When i click Import and select the files yo have uploaded then it also imports all the scripts and fonts which are in the files with the Tables. Is there an easy way of importing all the Tables at once and ONLY the Tables? Thanks
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I just want to thank you Lou Silver. This Post from you is just outstanding and a huge help for everybody who wants to play Pinball Games. I am very new to Retro Gaming. Especially interested in Pinball and Light Gun Games. With all your help i managed to load some Pinball Games in my Launchbox. Some things are still unclear but i think i will also manage this in the next Days. So once again thank you very much for everything.