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Jason Carr

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Everything posted by Jason Carr

  1. Have that translation in for the official release @Cauptain. Should be out in an hour or two.
  2. That will be coming very soon. As will backup and restore options.
  3. Marketing schmarketing.
  4. And the update is live.
  5. Thank you all. I just uploaded version 0.20 to the Play Store with the following: Translation updates for Italian, German, French, Russian, Spanish, and Brazilian Portuguese Fixed incorrect platform names for NEC TurboGrafx-16 and NEC TurboGrafx-CD Disabled DamonPS2, NEO.emu, and Yaba Sanshiro for the time being as they are not currently working I will get those three emulators working here soon enough, but I'm prepping for the official release for tomorrow, so I don't want anything that isn't working in there at this point.
  6. Not currently, sadly. That keeps going on polls and never seems to get enough votes. I'll get it in there eventually anyways, though. But currently, there's not really a good way to do it.
  7. Beta 6 is out now with translation updates, as well as a few fixes for the platforms in the Android exporter (was missing a few that are compatible). If all goes well, we'll put this out tomorrow morning as the official release.
  8. Meh, we're almost to the official release now.
  9. Thank you all very much; just put out beta 6 with all the translations.
  10. Hi arcade, unfortunately those error details don't help me out much to determine what the problem is, but my guess is that the issue is likely outdated software. If you can connect it to the Internet and try to install all Windows updates, I'm guessing that would likely fix it. Windows 7 is supported, but only when it's fully updated.
  11. New beta is out.
  12. Beta 5 is out now with translation updates, so that the translators can test the translations.
  13. Thank you all. I have the translations updated; gonna put out a new beta here shortly.
  14. Hi @MesonW, I just figured out that I had the platform names incorrect for those platforms, so the next beta should fix it.
  15. I haven't tested it (I didn't even know it existed honestly). It looks like it runs x86, which means it won't work with the current version, but I do plan to add support for that, so most likely we can get it working.
  16. Whoops, thanks. One of them is Pro, but I forgot to change the name on it. I've fixed that for the next beta. What emulator? NEO.emu? I'm not sure about NEO.emu yet, but PPSSPP Gold is known working at this point, by quite a few users. Make sure you're on the latest version.
  17. Looks like the 0.19 update just went live.
  18. There are actually a number of emulators that I haven't fully tested. Here's the list: C64.emu - Commodore 64 DamonPS2 - Sony Playstation 2 DamonPS2 Pro - Sony Playstation 2 fMSX - Microsoft MSX, Microsoft MSX2, Microsoft MSX2+ fMX Deluxe - Microsoft MSX, Microsoft MSX2, Microsoft MSX2+ MSX.emu - Microsoft MSX, Microsoft MSX2, Microsoft MSX2+, ColecoVision, Sega SG-1000 NEO.emu - SNK Neo Geo AES, SNK Neo Geo MVS NGP.emu - SNK Neo Geo Pocket, SNK Neo Geo Pocket Color PCE.emu - TurboGrafx-16, TurboGrafx-CD Redream - Sega Dreamcast Reicast - Sega Dreamcast If anyone can test and confirm working or non working for any of these, I would appreciate it.
  19. I just submitted version 0.19 with the following: Fixed a regression where controllers were again not working properly in all cases after returning from games Added support for Dolphin emulator Added support for DamonPS2 and DamonPS2 Pro emulators Added support for fMSX and fMSX Deluxe emulators Added support for Redream emulator Unfortunately I have not tested DamonPS2, DamonPS2 Pro, fMSX, fMSX Deluxe, or Redream, as I do not have readily available ROMs currently for those platforms. I would very much appreciate if someone could test launching those emulators once version 0.19 goes live.
  20. Thank you @Cauptain and @Kondorito; I have those translations updated for the next beta. I'm not sure if there will be another beta for the desktop, but there will be another beta for Android at least. Good find @Kondorito on that beta mention. It would indeed be best if the paragraph mentioning the betas was removed from the translations. So here is the text that we would ideally translate, instead of what's in there: It's not a huge deal if this doesn't get changed, but it would be a good thing to get right.
  21. Thanks for these requests; I'll do my best to get them added in today. Nope, just what I noted above. Unfortunately no. I do need to make it a priority to allow editing and importing games directly on the device though, because that has been a very common request and it will open it up to a lot more people.
  22. We'll get that in there eventually, yes. Probably not before the 1.0 release though, honestly. Bah, sorry for this regression. I'll get it fixed and get a new beta out today. Yeah, I'm sure I can fix that here soon. It's not exactly a priority, but it does bug me too.
  23. If you have several instances of LaunchBox running on the same computer, and one works but two do not, the first question to ask is if they are all the same version of LaunchBox. If not, it would probably be best to upgrade them to match. If that's not the issue, I would think that it has to be one of these potential issues: File permissions issue Corrupt data (XML files) Corrupt media (shouldn't cause LaunchBox to not start, but I suppose it's possible) File system corruption Software interference (most likely crappy anti-virus if it's working in one folder but not another)
  24. Thanks for finding that @dragon57. It pointed me to the right area of the Dolphin source code, and it was obvious what I needed to do from there. Dolphin is working for the next beta release.
  25. I'm happy to offer you a refund @uhhhhhhhhhhhhhhhhhwyanwunt. That was interesting to type. For what it's worth, this is not an issue that I've ever heard anyone else experience. The closest thing I've seen was an issue with Google Drive not syncing properly and causing issues. Do you use Google Drive by chance? Or another file syncing service? Other than that, I have no idea why you're experiencing these weird issues out of nowhere. Please email us at support@unbrokensoftware.com though with the same email that your license uses and we'll get you a refund.
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