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Jason Carr

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Everything posted by Jason Carr

  1. That said, I do want to note that if you're spending a decent amount of money already on building an arcade machine, I would still highly recommend Windows over Android. Emulation on Android is improving quickly, but it's still nowhere near as good as emulation is on Windows, and it's worth the extra money if you have it.
  2. Welp, developing an app for Android and developing an app for any particular flavor of Linux are very different beasts, so I can say that a version for Raspbian is not in the picture for the near future. I haven't experimented myself with Android on the Pi, so I'm still fairly green on the subject, but yes, I would hope that eventually we can get it working well for Pi 4-based arcade machines.
  3. I see. It may be an issue with that old version of Android, sadly. There might not be much I can do. The issue is that Android's security system will only let me access certain storage and certain folders, and it's probably refusing the app access to the SD card. I'll see if there's anything further I can do.
  4. Gotcha. Can you try completely deleting the /Android/data/com.unbrokensoftware.launchbox folder from your internal storage? Make sure LaunchBox is closed first and then try to re-open it.
  5. Hi Akis, I have not tested on the GPD XD and I don't have one, so unfortunately I can't troubleshoot this myself. What exactly is happening when you try and run the app? Do you have any data at all?
  6. Hi electro, I've done the same thing on my Shield with a "removable storage" drive and LaunchBox is finding everything correctly, so I know it does work to do that. It could be because you already have data on your internal storage though, so LaunchBox is just using that folder instead. Try deleting your LaunchBox folder from your internal storage.
  7. Thanks @WhiteNoseThunderPants. Honestly, I hadn't thought of that until just yesterday. I am looking into getting it up on the Amazon store.
  8. Can you confirm if you really have Refaktor available for you in the themes manager? Could you maybe have downloaded it from the forums instead? I just confirmed that it isn't there in my testing for the 10.1 release.
  9. ...if Refaktor is available to you, then it sounds like I have a bug. I'll look into that...
  10. Thank you @danpow. In theory, all the themes available in the themes manager have been tested and should not cause memory leaks. If you discover one, though, please do let me know. Refaktor has been in the process of getting approved for the themes manager, but it has not been approved yet because testing has resulted in issues like this, and eatkinola is working on it.
  11. Switching to WMP probably isn't a good idea; it's likely to only introduce more issues at this point. That said, Refaktor especially is known for the possibility of memory leaks, so I do think that it is likely theme related. It's also possible that you may need to upgrade those themes. I know eatkinola is at least working on updates to his themes, and the 10.0 update did also break some things in some of his themes, so that is probably at least part of the issue. It probably would be worth testing with the default theme to confirm if that fixes the issue, though.
  12. Hmm, then apparently WMP is not the issue. There's only one place to switch it out, in the Big Box settings. What Big Box theme are you running?
  13. LaunchBox for Android has been out of beta since early Monday morning. Unfortunately a purchase from us for one product is not going to enable access to every product we ever put out. I really appreciate your purchases though. Thank you guys; I really do appreciate it. I will do my best to keep the updates consistently coming, but of course I do have to focus on the Windows apps for a bit now first. It won't be long though. Per donations, I really appreciate the offers, but since we are a business (and not a non-profit organization), I chose to stop taking donations a while ago.
  14. @danpow I did a ton of testing recently and discovered that unfortunately Windows Media Player is causing some very unfortunate issues, including memory leaks and crashes as you describe. Unfortunately though, this was happening with all previous releases as well. Microsoft apparently updated something in Windows 10 recently that started causing this nonsense. I've tried getting the Big Box WMP code down to the bare minimum, and the issue still happens, so I don't think there's a way for me to fix it. My recommendation at this point is to use VLC and stay far away from WMP.
  15. Jason Carr

    eXoDOS v4

    The challenge here for pause and startup screens is that they don't work well with batch files, because then I don't have direct access to the DOSBox exe for finer control. I do have it on my list to look into though, but honestly it may or may not be possible to pull off, unfortunately.
  16. @Thunderbird1400 You should try downloading and installing the .NET Framework 4.8 I linked above to see if it resolves the issue. However, I'm not sure if you're running into the same issue. The IOException suggests that it could be an issue with file permissions, file system corruption, or perhaps you could be running out of space on your hard disk. Since I was able to replicate and fix this issue, I'll be putting out the 10.1 release shortly which will install .NET 4.8 in the installer.
  17. You're probably thinking of the Text Games View, which will go directly into the game details without switching screens. The wheel screens have never done that though.
  18. I've just confirmed that this issue shows up if you're still running the old 4.7 version of the .NET Framework Runtime on Windows 7. Apparently 4.7 has a glitch that causes LaunchBox 10.0 to crash on startup. That issue is resolved with .NET 4.7.1, but if you're going to update the .NET Framework, you might as well install 4.8, which is the latest version.
  19. Hey guys, my apologies for the trouble here. Can you both try installing the .NET Framework 4.8 Runtime from here: https://dotnet.microsoft.com/download/dotnet-framework/net48 I'm not certain, but I'm guessing it's an issue with missing the latest version of the .NET Framework. I maybe need to update the installer.
  20. If you have an Xbox One controller laying around, I've found that they work just as well (arguably better). The power button works the same as the home button, and you don't accidentally hit one of those tiny buttons on the bottom when you meant to hit a different one.
  21. The right stick is used to navigate more quickly through the items in the list. There was one other user who had the same issue and we discovered that it was because of the right stick being too loose. I do most of my testing on my own Shield TV, so I'm very certain that it's not a bug. Apparently the Shield controllers are prone to that issue though. I'm guessing it's not an issue elsewhere because the right stick isn't usually used for navigation elsewhere.
  22. Added to my to-do list. I know Atari 5200 is confirmed not working (outside of kat5200 which is not downloadable at the moment). I have not tested Amiga at all at this point. Currently, it all has to be stored on the device, as far as I know. I've noticed that the nVidia Shield TV will let you mount a network folder as storage though, so it's possible that it would work. I just haven't tried it. Thanks for working on this. It means it's the default core for that platform (eventually we will probably allow game-specific emulators and cores). Unfortunately, currently you would have to re-export without that game. We will be adding a delete option soon though.
  23. This means that your controller is busted. The right stick is apparently loose.
  24. Lol, Redream is already supported with the Android app. I got too many emulators swimming around in my mind. Are you able to launch the games on the desktop? I've never seen that as an issue, other than if the files don't actually exist or aren't pointed to working files. What file extension are they?
  25. Hi cliffy, is Redreem supported on Android? I can look into adding it if it is. I know Dreamcast is working for a number of users, so it must be a one-off issue of sorts. The only thing I can think of is maybe your games are pointed to ROM files while your games are zipped, or something of that nature. Can you check the ROM path for the games?
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